Player Matchup

Guan Yu
Guan Yu
Palmynn
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 1
Thor
Thor
RogerJ10218
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,383 Elo+
Solo
Cerberus
Cerberus
Yerster
Cerberus
Level 28
God Stats
1W - 1L
1,453 SR
Queue Stats
29W - 32L
1,459 Elo+
Solo
Neith
Neith
arnonon
Neith
Level 8
God Stats
0W - 2L
1,509 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 1
Anubis
Anubis
cjuppi98
Anubis
Level 21
God Stats
23W - 27L
1,329 SR
Queue Stats
65W - 78L
1,389 Elo+
Solo
Team Averages
Level 14
1,458 SR
1,342 Elo+

VS

Team Averages
Level 20
1,501 SR
1,461 Elo+
Apollo
Apollo
Buren101
Apollo
Level 29
God Stats
5W - 3L
1,378 SR
Queue Stats
115W - 109L
1,447 Elo+
Party 2
Tyr
Tyr
EpicJocasPT
Tyr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,647 Elo+
Solo
Ymir
Ymir
IvashkaYA
Ymir
Level 26
God Stats
15W - 6L
1,618 SR
Queue Stats
192W - 217L
1,382 Elo+
Solo
Nox
Nox
TransphobiaBad
Nox
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 17L
1,404 Elo+
Party 2
Nemesis
Nemesis
WoJlF
Nemesis
Level 12
God Stats
3W - 2L
1,509 SR
Queue Stats
11W - 12L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Palmynn
Guan Yu
16
0 / 8 / 2
10,485
403
2,678
21,466
23,169
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 6 / 0
9,566
368
6,413
15,389
5,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Yerster
Cerberus
13
0 / 8 / 0
9,053
348
5,514
26,938
24,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
arnonon
Neith
15
1 / 10 / 0
9,690
373
4,104
14,891
5,417
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
cjuppi98
Anubis
17
3 / 10 / 0
11,521
443
17,084
23,604
12,895
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Buren101
Apollo
20
12 / 1 / 10
16,011
616
35,450
19,251
6,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
4 / 1 / 2
14,433
555
6,096
11,408
12,960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
20
19 / 3 / 10
15,610
600
24,725
22,100
19,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
1 / 0 / 0
9,506
366
1,407
1,671
437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
WoJlF
Nemesis
20
5 / 1 / 9
14,004
539
10,256
22,266
13,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
72
5
Kills
41
42
Deaths
6
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Apollo
Buren101
Apollo
12
1
10
17
W
4
1
2
5
W
Ymir
19
3
10
8
L
Guan Yu
Palmynn
Guan Yu
0
8
2
0.13
L
1
6
0
0.17
W
1
0
0
1
W
Nemesis
WoJlF
Nemesis
5
1
9
9.5
L
Cerberus
Yerster
Cerberus
0
8
0
0
L
Neith
arnonon
Neith
1
10
0
0.1
L
Anubis
cjuppi98
Anubis
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,793
Damage
77,934
102,288
Taken
76,696
70,952
Mitigated
52,449
13,265
Healing
27,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Buren101
Apollo
35,450
22,789
0
8,436
19,251
6,140
10,391
6,730
12,521
0
141,942
W
6,096
1,309
0
4,602
11,408
12,960
1,985
865
10,543
0
70,284
W
Ymir
24,725
5,203
0
6,943
22,100
19,229
643
9,528
12,572
76,980
0
L
Guan Yu
Palmynn
Guan Yu
2,678
382
995
2,197
21,466
23,169
505
6,048
15,418
0
45,299
L
6,413
2,783
0
0
15,389
5,091
0
1,569
13,814
0
53,556
W
1,407
45
0
890
1,671
437
0
385
1,286
12,376
0
W
Nemesis
WoJlF
Nemesis
10,256
6,040
0
7,008
22,266
13,683
286
5,641
16,625
0
129,957
L
Cerberus
Yerster
Cerberus
5,514
387
0
2,724
26,938
24,380
81
6,676
20,262
32,986
0
L
Neith
arnonon
Neith
4,104
1,813
0
1,076
14,891
5,417
722
3,302
11,573
0
50,230
L
Anubis
cjuppi98
Anubis
17,084
1,181
0
6,273
23,604
12,895
4,762
8,397
15,089
73,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,315
Gold Earned
69,564
443
Minions Killed
589
0
Camps Cleared
0
1,818,450
Distance Traveled
2,027,636
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,011
616
190
7
0
499,762
0
W
Tyr
14,433
555
131
5
0
449,013
3
W
Ymir
15,610
600
94
4
0
448,577
2
L
Guan Yu
10,485
403
88
3
0
396,730
1
L
Thor
9,566
368
77
3
0
320,839
4
W
Nox
9,506
366
28
1
0
104,618
1
W
Nemesis
14,004
539
146
6
0
525,666
4
L
Cerberus
9,053
348
56
2
0
374,584
2
L
Neith
9,690
373
100
4
0
387,543
2
L
Anubis
11,521
443
122
5
0
338,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role