Player Matchup

Thor
Thor
Dimische
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,173 Elo+
Party 1
Neith
Neith
KristalM
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,411 Elo+
Party 2
Geb
Geb
Siliboomboom
Geb
Level 28
God Stats
0W - 1L
1,319 SR
Queue Stats
12W - 13L
1,418 Elo+
Solo
King Arthur
King Arthur
Zzap001
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,173 Elo+
Party 1
Kukulkan
Kukulkan
kalipablo333
Kukulkan
Level 18
God Stats
7W - 9L
1,593 SR
Queue Stats
18W - 21L
1,396 Elo+
Party 2
Team Averages
Level 12
1,482 SR
1,314 Elo+

VS

Team Averages
Level 16
1,410 SR
1,345 Elo+
Set
Set
Bugshot45
Set
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
10W - 13L
1,309 Elo+
Solo
Osiris
Osiris
Chiefshadow22
Osiris
Level 28
God Stats
1W - 2L
1,351 SR
Queue Stats
26W - 23L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
ElSamogon
Baron Samedi
Level 8
God Stats
4W - 6L
1,405 SR
Queue Stats
69W - 76L
1,329 Elo+
Solo
Xbalanque
Xbalanque
Fooskito
Xbalanque
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,260 Elo+
Solo
Nu Wa
Nu Wa
Galancer
Nu Wa
Level 24
God Stats
1W - 0L
1,294 SR
Queue Stats
79W - 80L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
0 / 6 / 0
4,426
443
765
6,945
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
KristalM
Neith
7
0 / 5 / 0
4,328
433
739
5,381
1,283
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 0
4,447
445
956
4,710
1,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Zzap001
King Arthur
8
1 / 5 / 0
5,050
505
2,816
6,995
3,317
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
kalipablo333
Kukulkan
6
0 / 5 / 0
4,423
442
2,000
4,426
1,021
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
6,489
649
3,508
6,306
2,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
3 / 1 / 3
6,412
641
3,669
7,816
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
ElSamogon
Baron Samedi
9
2 / 0 / 8
5,576
558
4,558
3,427
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
Fooskito
Xbalanque
9
7 / 0 / 3
5,985
599
3,892
3,922
1,048
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Galancer
Nu Wa
10
4 / 0 / 6
6,025
603
5,008
4,435
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
43
1
Kills
22
22
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
W
3
1
3
4.5
L
Thor
0
6
0
0
W
Baron Samedi
ElSamogon
Baron Samedi
2
0
8
6
W
Xbalanque
Fooskito
Xbalanque
7
0
3
8.5
W
Nu Wa
Galancer
Nu Wa
4
0
6
7
L
Neith
KristalM
Neith
0
5
0
0
L
0
1
0
0
L
King Arthur
Zzap001
King Arthur
1
5
0
0.2
L
Kukulkan
kalipablo333
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,276
Damage
20,635
28,457
Taken
25,906
8,978
Mitigated
9,913
2,983
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,508
1,989
0
135
6,306
2,024
0
527
5,779
0
35,400
W
3,669
1,404
0
3,963
7,816
3,938
912
0
7,816
0
30,954
L
Thor
765
249
0
766
6,945
1,769
0
1,263
5,506
0
11,785
W
Baron Samedi
ElSamogon
Baron Samedi
4,558
505
506
1,660
3,427
1,696
684
468
2,959
17,971
0
W
Xbalanque
Fooskito
Xbalanque
3,892
2,555
0
400
3,922
1,048
1,341
488
3,434
0
15,936
W
Nu Wa
Galancer
Nu Wa
5,008
2,024
0
1,429
4,435
1,207
859
1,473
2,962
21,912
0
L
Neith
KristalM
Neith
739
0
0
890
5,381
1,283
734
2,311
2,822
0
11,359
L
956
0
0
827
4,710
1,588
470
1,433
2,959
10,376
0
L
King Arthur
Zzap001
King Arthur
2,816
612
0
250
6,995
3,317
0
1,377
5,540
0
12,435
L
Kukulkan
kalipablo333
Kukulkan
2,000
259
0
250
4,426
1,021
306
2,134
2,064
17,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,674
Gold Earned
30,487
139
Minions Killed
221
0
Camps Cleared
0
788,447
Distance Traveled
900,473
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,489
649
60
6
0
200,926
0
W
Osiris
6,412
641
69
7
0
186,230
1
L
Thor
4,426
443
35
4
0
142,904
0
W
Baron Samedi
5,576
558
23
2
0
176,707
2
W
Xbalanque
5,985
599
30
3
0
165,269
0
W
Nu Wa
6,025
603
39
4
0
171,341
4
L
Neith
4,328
433
24
2
0
160,708
0
L
Geb
4,447
445
13
1
0
151,072
1
L
King Arthur
5,050
505
29
3
0
182,320
1
L
Kukulkan
4,423
442
38
4
0
151,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role