Player Matchup

Ymir
Ymir
CB_Daredevil
Ymir
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Scylla
Scylla
Dyhphin
Scylla
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Da Ji
Da Ji
Qzertz
Da Ji
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
SargentSenpai69
Gilgamesh
Level 25
God Stats
1W - 0L
1,799 SR
Queue Stats
11W - 13L
1,195 Elo+
Solo
Guan Yu
Guan Yu
Varokah
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,560 SR
1,439 Elo+

VS

Team Averages
Level 13
1,416 SR
1,211 Elo+
The Morrigan
The Morrigan
Huntybizzle
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
917 Elo+
Solo
Olorun
Olorun
Linkwes
Olorun
Level 19
God Stats
0W - 1L
1,127 SR
Queue Stats
8W - 13L
1,223 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NidaimeHighKage
Morgan Le Fay
Level 18
God Stats
0W - 3L
1,281 SR
Queue Stats
7W - 17L
1,189 Elo+
Solo
Merlin
Merlin
Rubio13
Merlin
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
TenChairs25
Da Ji
Level 21
God Stats
1W - 2L
1,670 SR
Queue Stats
217W - 258L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 11
11,672
467
7,308
19,560
18,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Dyhphin
Scylla
20
21 / 0 / 13
14,438
578
28,987
13,395
4,792
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Qzertz
Da Ji
13
4 / 14 / 11
10,540
422
11,050
17,928
6,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
SargentSenpai69
Gilgamesh
18
12 / 9 / 12
13,939
558
12,449
23,048
25,212
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
Varokah
Guan Yu
15
7 / 8 / 12
12,110
484
8,263
19,258
20,182
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Huntybizzle
The Morrigan
15
5 / 18 / 1
9,969
399
8,162
18,583
5,761
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Linkwes
Olorun
15
1 / 13 / 8
9,637
385
3,869
19,465
6,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
NidaimeHighKage
Morgan Le Fay
17
10 / 7 / 3
11,776
471
20,321
23,560
7,166
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Rubio13
Merlin
12
4 / 6 / 7
9,822
393
4,370
7,871
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 6 / 6
10,196
408
8,998
21,031
12,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
51
48
Kills
26
32
Deaths
50
59
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
W
Scylla
Dyhphin
Scylla
21
0
13
27.5
L
The Morrigan
Huntybizzle
The Morrigan
5
18
1
0.31
L
Olorun
Linkwes
Olorun
1
13
8
0.38
L
Morgan Le Fay
NidaimeHighKage
Morgan Le Fay
10
7
3
1.64
W
Da Ji
Qzertz
Da Ji
4
14
11
0.68
L
Merlin
Rubio13
Merlin
4
6
7
1.25
W
Gilgamesh
SargentSenpai69
Gilgamesh
12
9
12
2
L
6
6
6
1.5
W
Guan Yu
Varokah
Guan Yu
7
8
12
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,057
Damage
45,720
93,189
Taken
90,510
74,837
Mitigated
33,647
13,624
Healing
9,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,308
790
0
1,730
19,560
18,649
1,927
8,341
11,219
52,513
0
W
Scylla
Dyhphin
Scylla
28,987
4,771
392
5,611
13,395
4,792
4,295
8,413
4,982
90,233
0
L
The Morrigan
Huntybizzle
The Morrigan
8,162
3,789
0
772
18,583
5,761
211
7,671
10,687
50,381
0
L
Olorun
Linkwes
Olorun
3,869
1,940
392
2,309
19,465
6,287
127
9,412
10,053
21,867
3,100
L
Morgan Le Fay
NidaimeHighKage
Morgan Le Fay
20,321
4,703
0
2,315
23,560
7,166
144
9,827
13,733
70,795
0
W
Da Ji
Qzertz
Da Ji
11,050
3,540
0
242
17,928
6,002
260
7,491
9,381
0
25,228
L
Merlin
Rubio13
Merlin
4,370
700
0
0
7,871
1,784
167
2,494
5,377
21,468
0
W
Gilgamesh
SargentSenpai69
Gilgamesh
12,449
3,265
0
1,654
23,048
25,212
3,541
4,972
18,076
0
84,691
L
8,998
2,205
265
3,102
21,031
12,649
691
7,101
13,930
0
41,615
W
Guan Yu
Varokah
Guan Yu
8,263
1,584
1,503
2,492
19,258
20,182
1,662
7,184
12,074
219
34,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,699
Gold Earned
51,400
402
Minions Killed
299
0
Camps Cleared
0
2,253,617
Distance Traveled
1,725,729
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,672
467
78
3
0
445,802
1
W
Scylla
14,438
578
129
5
0
419,451
1
L
The Morrigan
9,969
399
68
3
0
323,258
2
L
Olorun
9,637
385
35
1
0
335,568
5
L
Morgan Le Fay
11,776
471
81
3
0
379,983
1
W
Da Ji
10,540
422
19
1
0
471,564
4
L
Merlin
9,822
393
38
2
0
254,463
1
W
Gilgamesh
13,939
558
114
5
0
470,411
0
L
Da Ji
10,196
408
77
3
0
432,457
4
W
Guan Yu
12,110
484
62
2
0
446,389
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role