Player Matchup

Bellona
Bellona
Darkcor210
Bellona
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 23L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
Sheytankiller72
Zhong Kui
Level 29
God Stats
15W - 9L
1,655 SR
Queue Stats
100W - 100L
1,551 Elo+
Solo
Neith
Neith
Tavi033
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,484 Elo+
Party 1
Ymir
Ymir
jaimeins
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Da Ji
Da Ji
spintroller
Da Ji
Level 11
God Stats
4W - 4L
1,500 SR
Queue Stats
30W - 31L
1,538 Elo+
Party 1
Team Averages
Level 15
1,531 SR
1,518 Elo+

VS

Team Averages
Level 23
1,506 SR
1,381 Elo+
Nu Wa
Nu Wa
Gaara-19-01
Nu Wa
Level 29
God Stats
17W - 11L
1,408 SR
Queue Stats
209W - 185L
1,447 Elo+
Solo
Mercury
Mercury
Paulieboii2642
Mercury
Level 24
God Stats
2W - 2L
1,205 SR
Queue Stats
98W - 111L
1,417 Elo+
Solo
Yemoja
Yemoja
Qweret
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,124 Elo+
Solo
Hercules
Hercules
nopoblemo
Hercules
Level 29
God Stats
6W - 4L
1,730 SR
Queue Stats
223W - 201L
1,581 Elo+
Solo
Izanami
Izanami
powercabbage696
Izanami
Level 29
God Stats
4W - 1L
1,686 SR
Queue Stats
63W - 84L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darkcor210
Bellona
11
0 / 5 / 0
7,672
334
3,274
13,550
8,324
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
Sheytankiller72
Zhong Kui
18
12 / 1 / 2
12,048
524
17,666
16,245
11,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Tavi033
Neith
13
5 / 8 / 3
8,939
389
6,261
11,986
3,137
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
15
2 / 7 / 9
10,405
452
6,358
20,063
17,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
9 / 4 / 5
11,132
484
16,233
16,204
6,012
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 5
13,870
603
16,419
11,613
4,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
0 / 7 / 0
10,017
436
2,480
16,352
10,856
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Qweret
Yemoja
12
0 / 9 / 6
9,700
422
2,654
17,078
14,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hercules
nopoblemo
Hercules
20
9 / 0 / 2
16,434
715
14,970
19,201
24,902
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
10 / 7 / 1
13,264
577
18,835
17,343
5,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
39
28
Kills
25
25
Deaths
28
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
Darkcor210
Bellona
0
5
0
0
W
6
5
5
1.7
W
0
7
0
0
W
Yemoja
Qweret
Yemoja
0
9
6
0.33
L
Zhong Kui
Sheytankiller72
Zhong Kui
12
1
2
13
L
Neith
Tavi033
Neith
5
8
3
0.81
L
Ymir
2
7
9
0.93
W
Hercules
nopoblemo
Hercules
9
0
2
10
W
10
7
1
1.5
L
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,792
Damage
55,358
78,048
Taken
81,587
46,233
Mitigated
60,763
16,664
Healing
22,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Darkcor210
Bellona
3,274
550
0
1,200
13,550
8,324
0
2,170
11,380
172
27,092
W
16,419
4,673
150
1,505
11,613
4,451
4,788
7,778
3,835
94,348
0
W
2,480
822
0
4,333
16,352
10,856
0
3,192
13,160
0
67,531
W
Yemoja
Qweret
Yemoja
2,654
756
602
299
17,078
14,800
1,015
5,513
11,565
10,982
0
L
Zhong Kui
Sheytankiller72
Zhong Kui
17,666
2,616
0
10,074
16,245
11,624
1,612
4,741
11,504
91,541
0
L
Neith
Tavi033
Neith
6,261
1,748
0
920
11,986
3,137
1,588
4,565
7,421
0
32,991
L
Ymir
6,358
1,838
0
320
20,063
17,136
532
4,405
15,658
42,060
0
W
Hercules
nopoblemo
Hercules
14,970
3,806
0
7,571
19,201
24,902
1,127
3,890
15,311
0
115,702
W
18,835
11,941
736
6,957
17,343
5,754
8,125
3,942
13,401
0
99,924
L
16,233
5,007
0
4,150
16,204
6,012
0
3,192
13,012
0
60,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,196
Gold Earned
63,285
396
Minions Killed
702
0
Camps Cleared
0
1,700,903
Distance Traveled
1,990,681
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,672
334
54
2
0
306,125
2
W
Nu Wa
13,870
603
160
7
0
376,022
0
W
Mercury
10,017
436
91
4
0
476,360
0
W
Yemoja
9,700
422
10
0
0
316,849
3
L
Zhong Kui
12,048
524
160
7
0
314,311
2
L
Neith
8,939
389
57
2
0
256,501
0
L
Ymir
10,405
452
49
2
0
403,994
1
W
Hercules
16,434
715
257
11
0
473,914
2
W
Izanami
13,264
577
184
8
0
347,536
1
L
Da Ji
11,132
484
76
3
0
419,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role