Player Matchup

Sun Wukong
Sun Wukong
BankelBanke
Sun Wukong
Level 98
God Stats
2W - 0L
1,388 SR
Queue Stats
63W - 55L
1,511 Elo+
Party 1
Scylla
Scylla
De-StrongestJr
Scylla
Level 149
God Stats
35W - 32L
1,589 SR
Queue Stats
116W - 107L
1,503 Elo+
Party 1
Artemis
Artemis
GGxAKILO
Artemis
Level 47
God Stats
2W - 0L
1,828 SR
Queue Stats
63W - 49L
1,501 Elo+
Party 1
Nox
Nox
IMYSTERIOUS-ROSE
Nox
Level 155
God Stats
11W - 7L
1,660 SR
Queue Stats
19W - 25L
1,609 Elo+
Party 1
Mulan
Mulan
daddy_rhien
Mulan
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,451 Elo+
Party 1
Team Averages
Level 104
1,593 SR
1,515 Elo+

VS

Team Averages
Level 88
1,505 SR
1,435 Elo+
Scylla
Scylla
 
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ABRAXASAMAEL
Bakasura
Level 48
God Stats
0W - 1L
1,716 SR
Queue Stats
5W - 9L
1,286 Elo+
Solo
Izanami
Izanami
Just4Shiggles
Izanami
Level 126
God Stats
72W - 53L
1,567 SR
Queue Stats
1,549W - 1,710L
1,453 Elo+
Solo
Zeus
Zeus
RubricLyric40
Zeus
Level 111
God Stats
8W - 13L
1,401 SR
Queue Stats
92W - 102L
1,454 Elo+
Solo
Medusa
Medusa
john4818
Medusa
Level 69
God Stats
3W - 5L
1,339 SR
Queue Stats
41W - 34L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BankelBanke
Sun Wukong
17
5 / 0 / 11
9,934
993
6,304
7,135
6,239
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
11 / 2 / 7
10,314
1,031
13,223
7,592
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
GGxAKILO
Artemis
12
3 / 1 / 5
8,068
807
4,513
4,087
1,037
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 5 / 5
8,316
832
3,793
7,787
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 11
7,884
788
7,275
11,708
6,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 4 / 3
7,004
700
3,758
6,862
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
ABRAXASAMAEL
Bakasura
11
0 / 6 / 6
6,550
655
3,265
9,176
3,073
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
14
4 / 5 / 6
8,096
810
7,713
8,008
2,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 4 / 6
8,817
882
10,123
7,000
2,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
john4818
Medusa
12
1 / 6 / 2
6,529
653
6,251
8,677
3,060
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
25
Kills
12
12
Deaths
25
39
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
4
3
1.13
L
Bakasura
ABRAXASAMAEL
Bakasura
0
6
6
0.5
W
Sun Wukong
BankelBanke
Sun Wukong
5
0
11
10.5
W
11
2
7
7.25
W
Artemis
GGxAKILO
Artemis
3
1
5
5.5
W
5
5
5
1.5
L
Izanami
4
5
6
1.4
L
4
4
6
1.75
W
1
4
11
1.63
L
Medusa
john4818
Medusa
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,108
Damage
31,110
38,309
Taken
39,723
19,008
Mitigated
12,995
5,250
Healing
2,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,758
269
0
195
6,862
1,849
0
4,450
2,108
13,443
0
L
Bakasura
ABRAXASAMAEL
Bakasura
3,265
2,087
107
800
9,176
3,073
0
4,430
4,477
0
5,116
W
Sun Wukong
BankelBanke
Sun Wukong
6,304
1,318
0
1,166
7,135
6,239
0
2,017
4,972
0
34,012
W
13,223
276
0
230
7,592
2,271
1
4,241
3,099
28,106
0
W
Artemis
GGxAKILO
Artemis
4,513
717
0
141
4,087
1,037
0
886
2,842
0
8,187
W
3,793
80
0
871
7,787
2,588
541
3,236
4,335
20,091
0
L
Izanami
7,713
3,390
0
474
8,008
2,703
0
4,828
3,038
0
21,465
L
10,123
767
0
1,300
7,000
2,310
299
1,340
5,456
26,010
0
W
7,275
1,707
0
2,842
11,708
6,873
234
2,737
8,203
0
17,347
L
Medusa
john4818
Medusa
6,251
2,555
0
0
8,677
3,060
124
1,716
6,662
0
21,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,516
Gold Earned
36,996
202
Minions Killed
174
6
Camps Cleared
5
892,631
Distance Traveled
828,718
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,004
700
17
2
0
166,113
2
L
Bakasura
6,550
655
19
2
0
158,760
0
W
Sun Wukong
9,934
993
75
8
5
224,115
1
W
Scylla
10,314
1,031
47
5
0
184,082
0
W
Artemis
8,068
807
8
1
1
139,416
1
W
Nox
8,316
832
47
5
0
147,775
1
L
Izanami
8,096
810
48
5
2
155,019
3
L
Zeus
8,817
882
53
5
1
169,443
0
W
Mulan
7,884
788
25
3
0
197,243
1
L
Medusa
6,529
653
37
4
2
179,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role