Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DarthSangaa
Fenrir
Level 18
God Stats
11W - 13L
1,677 SR
Queue Stats
33W - 33L
1,602 Elo+
Solo
Olorun
Olorun
Goblie
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,542 Elo+
Solo
Zeus
Zeus
Rafadol
Zeus
Level 15
God Stats
2W - 1L
1,703 SR
Queue Stats
23W - 19L
1,552 Elo+
Solo
Bellona
Bellona
TayoMdz
Bellona
Level 12
God Stats
3W - 2L
1,911 SR
Queue Stats
16W - 24L
1,389 Elo+
Party 1
Team Averages
Level 26
1,658 SR
1,517 Elo+

VS

Team Averages
Level 22
1,465 SR
1,496 Elo+
Tiamat
Tiamat
CracksNoBune
Tiamat
Level 14
God Stats
2W - 6L
1,271 SR
Queue Stats
31W - 49L
1,455 Elo+
Solo
Anubis
Anubis
PenesdeCavalo
Anubis
Level 27
God Stats
13W - 5L
1,314 SR
Queue Stats
185W - 162L
1,523 Elo+
Solo
Ymir
Ymir
SocMaDicPlis
Ymir
Level 26
God Stats
11W - 7L
1,719 SR
Queue Stats
148W - 133L
1,462 Elo+
Party 2
Awilix
Awilix
TT32
Awilix
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
41W - 29L
1,590 Elo+
Solo
Apollo
Apollo
ThorElGod
Apollo
Level 14
God Stats
6W - 6L
1,519 SR
Queue Stats
22W - 23L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
1 / 2 / 6
6,374
425
4,761
11,052
7,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
10
1 / 5 / 2
6,267
418
2,395
10,666
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Goblie
Olorun
10
4 / 3 / 3
6,653
444
11,897
11,209
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zeus
Rafadol
Zeus
14
3 / 5 / 0
8,248
550
4,759
8,542
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
TayoMdz
Bellona
9
0 / 7 / 0
5,729
382
1,942
10,238
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
5 / 0 / 3
8,846
590
2,731
4,669
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
10 / 1 / 2
10,208
681
14,595
10,111
5,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 1
6,868
458
7,385
13,047
8,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
TT32
Awilix
14
7 / 0 / 5
8,942
596
7,116
8,343
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
ThorElGod
Apollo
11
0 / 3 / 3
6,543
436
3,453
8,614
2,588
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
9
Kills
22
22
Deaths
9
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
2
6
2
W
Tiamat
5
0
3
6.5
L
Fenrir
1
5
2
0.4
L
Olorun
Goblie
Olorun
4
3
3
1.83
W
10
1
2
11
L
Zeus
Rafadol
Zeus
3
5
0
0.6
W
0
5
1
0.1
W
Awilix
TT32
Awilix
7
0
5
9.5
L
Bellona
TayoMdz
Bellona
0
7
0
0
W
Apollo
ThorElGod
Apollo
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,754
Damage
35,280
51,707
Taken
44,784
20,217
Mitigated
22,783
14,265
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,761
577
0
2,299
11,052
7,077
0
4,613
6,423
13,372
0
W
Tiamat
2,731
154
0
2,529
4,669
3,238
614
2,061
2,538
39,864
0
L
Fenrir
2,395
261
0
2,860
10,666
2,976
0
5,224
5,402
0
26,196
L
Olorun
Goblie
Olorun
11,897
6,103
408
5,508
11,209
3,618
1,079
4,882
6,311
39,544
0
W
14,595
1,246
0
6,953
10,111
5,959
2,502
1,269
8,818
72,382
0
L
Zeus
Rafadol
Zeus
4,759
645
0
1,600
8,542
2,230
0
2,270
6,100
42,536
0
W
7,385
1,176
0
1,300
13,047
8,292
0
9,822
3,181
30,817
0
W
Awilix
TT32
Awilix
7,116
2,456
0
490
8,343
2,706
0
2,455
5,778
0
61,936
L
Bellona
TayoMdz
Bellona
1,942
535
0
1,590
10,238
4,316
0
7,478
2,760
0
21,814
W
Apollo
ThorElGod
Apollo
3,453
2,624
0
2,536
8,614
2,588
0
5,522
3,052
0
28,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,271
Gold Earned
41,407
295
Minions Killed
428
0
Camps Cleared
0
1,148,904
Distance Traveled
1,353,663
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,374
425
26
2
0
257,494
1
W
Tiamat
8,846
590
100
7
0
294,888
4
L
Fenrir
6,267
418
54
4
0
192,719
0
L
Olorun
6,653
444
54
4
0
236,780
4
W
Anubis
10,208
681
135
9
0
216,683
4
L
Zeus
8,248
550
108
7
0
232,274
3
W
Ymir
6,868
458
34
2
0
256,908
1
W
Awilix
8,942
596
95
6
0
333,332
5
L
Bellona
5,729
382
53
4
0
229,637
0
W
Apollo
6,543
436
64
4
0
251,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role