Player Matchup

Nemesis
Nemesis
AionGhost
Nemesis
Level 29
God Stats
2W - 2L
1,345 SR
Queue Stats
5W - 3L
1,576 Elo+
Solo
Chiron
Chiron
HerrKeur
Chiron
Level 29
God Stats
17W - 15L
1,575 SR
Queue Stats
78W - 97L
1,553 Elo+
Solo
Osiris
Osiris
Mirkoooooo12
Osiris
Level 21
God Stats
4W - 1L
1,553 SR
Queue Stats
23W - 15L
1,499 Elo+
Solo
Vulcan
Vulcan
OmegaYato
Vulcan
Level 30
God Stats
1W - 0L
1,400 SR
Queue Stats
65W - 53L
1,585 Elo+
Solo
Vamana
Vamana
mihailositiano
Vamana
Level 26
God Stats
12W - 8L
1,650 SR
Queue Stats
122W - 81L
1,688 Elo+
Solo
Team Averages
Level 27
1,505 SR
1,580 Elo+

VS

Team Averages
Level 15
1,655 SR
1,655 Elo+
Janus
Janus
Lavadorasesina
Janus
Level 14
God Stats
11W - 8L
1,587 SR
Queue Stats
151W - 100L
1,623 Elo+
Party 1
Awilix
Awilix
Zippotrón
Awilix
Level 23
God Stats
5W - 7L
1,592 SR
Queue Stats
197W - 144L
1,567 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jordifc
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,771 Elo+
Solo
Cerberus
Cerberus
regolerr2
Cerberus
Level 17
God Stats
3W - 2L
1,609 SR
Queue Stats
16W - 20L
1,431 Elo+
Solo
Ullr
Ullr
АфганскийПес
Ullr
Level 4
God Stats
2W - 1L
1,988 SR
Queue Stats
5W - 2L
1,883 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AionGhost
Nemesis
16
7 / 2 / 9
10,245
569
10,847
12,481
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
HerrKeur
Chiron
15
4 / 3 / 9
9,384
521
10,964
9,559
2,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
17
6 / 1 / 5
11,303
628
14,117
14,937
11,810
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
OmegaYato
Vulcan
19
13 / 0 / 4
12,658
703
12,802
6,749
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 8 / 6
9,905
550
9,582
16,058
7,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 3
10,188
566
5,777
13,154
3,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Zippotrón
Awilix
14
5 / 7 / 4
9,116
506
8,118
14,362
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
jordifc
Cu Chulainn
11
0 / 8 / 0
7,048
392
4,253
20,077
7,611
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
regolerr2
Cerberus
10
0 / 5 / 9
7,702
428
4,587
12,951
12,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 7 / 0
9,193
511
11,015
13,891
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
34
Kills
14
14
Deaths
34
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AionGhost
Nemesis
7
2
9
5.75
W
Chiron
HerrKeur
Chiron
4
3
9
2.83
L
4
7
3
0.79
W
Osiris
6
1
5
8.5
W
Vulcan
OmegaYato
Vulcan
13
0
4
15
L
Awilix
Zippotrón
Awilix
5
7
4
1
L
Cu Chulainn
jordifc
Cu Chulainn
0
8
0
0
W
4
8
6
0.88
L
Cerberus
regolerr2
Cerberus
0
5
9
0.9
L
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,312
Damage
33,750
59,784
Taken
74,435
28,818
Mitigated
32,533
17,783
Healing
9,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AionGhost
Nemesis
10,847
5,479
0
4,401
12,481
4,310
23
2,425
10,056
0
60,010
W
Chiron
HerrKeur
Chiron
10,964
5,262
600
4,620
9,559
2,943
595
2,557
7,002
0
48,037
L
5,777
233
0
2,039
13,154
3,186
0
1,317
11,837
62,308
0
W
Osiris
14,117
4,409
0
3,496
14,937
11,810
60
1,695
13,242
10,677
56,219
W
Vulcan
OmegaYato
Vulcan
12,802
3,724
0
2,259
6,749
2,740
0
0
6,749
103,882
0
L
Awilix
Zippotrón
Awilix
8,118
3,435
0
280
14,362
4,477
0
3,767
10,595
0
64,698
L
Cu Chulainn
jordifc
Cu Chulainn
4,253
1,713
0
3,904
20,077
7,611
444
2,467
17,610
0
26,722
W
9,582
3,643
0
2,407
16,058
7,015
1,922
3,687
12,371
0
58,576
L
Cerberus
regolerr2
Cerberus
4,587
303
0
1,877
12,951
12,166
59
2,152
10,799
18,238
0
L
11,015
5,574
0
1,868
13,891
5,093
531
5,483
8,408
0
60,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,495
Gold Earned
43,247
542
Minions Killed
417
0
Camps Cleared
0
1,813,206
Distance Traveled
1,576,273
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,245
569
88
5
0
376,130
0
W
Chiron
9,384
521
66
4
0
349,023
0
L
Janus
10,188
566
142
8
0
313,450
0
W
Osiris
11,303
628
128
7
0
357,306
2
W
Vulcan
12,658
703
167
9
0
379,834
2
L
Awilix
9,116
506
102
6
0
396,621
1
L
Cu Chulainn
7,048
392
49
3
0
276,567
1
W
Vamana
9,905
550
93
5
0
350,913
6
L
Cerberus
7,702
428
35
2
0
286,449
1
L
Ullr
9,193
511
89
5
0
303,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role