Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CraftduGeto
Bellona
Level 4
God Stats
19W - 14L
1,307 SR
Queue Stats
47W - 52L
1,096 Elo+
Party 1
Geb
Geb
funboy225
Geb
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
hokyaaa
Danzaburou
Level 17
God Stats
3W - 2L
1,307 SR
Queue Stats
26W - 27L
1,347 Elo+
Solo
Team Averages
Level 17
1,423 SR
1,389 Elo+

VS

Team Averages
Level 19
1,481 SR
1,347 Elo+
Zeus
Zeus
GrafAlykard
Zeus
Level 22
God Stats
6W - 7L
1,387 SR
Queue Stats
102W - 105L
1,291 Elo+
Solo
Jing Wei
Jing Wei
KIRIGAKURE3321
Jing Wei
Level 18
God Stats
2W - 3L
1,245 SR
Queue Stats
36W - 50L
1,319 Elo+
Party 2
Mulan
Mulan
Kallydrasil
Mulan
Level 6
God Stats
6W - 4L
1,541 SR
Queue Stats
17W - 16L
1,285 Elo+
Solo
Ymir
Ymir
ReijiD
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,509 Elo+
Solo
Bakasura
Bakasura
kantus1234
Bakasura
Level 18
God Stats
3W - 2L
1,729 SR
Queue Stats
41W - 59L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
6 / 3 / 5
9,146
610
7,876
10,163
4,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
 
Anubis
14
3 / 7 / 3
8,344
556
6,891
10,116
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
CraftduGeto
Bellona
13
3 / 4 / 1
8,292
553
6,110
9,421
5,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 0 / 1
6,744
450
4,565
9,080
5,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
hokyaaa
Danzaburou
13
4 / 2 / 1
8,175
545
9,512
7,877
2,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 2
8,358
557
9,194
10,063
1,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jing Wei
9
0 / 2 / 1
5,860
391
5,140
8,315
2,523
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 3 / 1
6,296
420
4,076
7,120
5,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
ReijiD
Ymir
9
0 / 3 / 1
5,960
397
3,682
9,852
6,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
kantus1234
Bakasura
13
7 / 4 / 1
8,309
554
9,565
14,915
6,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
17
Kills
16
16
Deaths
17
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
3
5
2.83
W
Anubis
 
Anubis
3
7
3
0.64
W
Bellona
CraftduGeto
Bellona
3
4
1
0.88
L
6
5
2
1.4
L
Jing Wei
0
2
1
0.25
L
3
3
1
1.17
L
Ymir
ReijiD
Ymir
0
3
1
0.17
W
1
0
1
1.5
W
Danzaburou
hokyaaa
Danzaburou
4
2
1
2.25
L
Bakasura
kantus1234
Bakasura
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,954
Damage
31,657
46,657
Taken
50,265
23,461
Mitigated
23,279
10,523
Healing
17,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,876
3,022
0
993
10,163
4,987
0
1,733
8,198
0
52,595
W
Anubis
 
Anubis
6,891
71
0
2,678
10,116
4,291
752
5,137
4,789
43,091
0
W
Bellona
CraftduGeto
Bellona
6,110
2,747
0
1,793
9,421
5,891
1,709
0
8,642
269
25,527
L
9,194
2,077
30
4,015
10,063
1,777
781
5,238
4,825
37,771
0
L
Jing Wei
5,140
2,965
0
2,578
8,315
2,523
0
982
7,333
0
24,358
L
4,076
667
0
1,215
7,120
5,608
173
0
7,120
0
16,877
L
Ymir
ReijiD
Ymir
3,682
556
444
2,289
9,852
6,655
0
3,365
6,487
16,869
0
W
4,565
1,448
0
1,910
9,080
5,509
297
3,715
5,255
15,577
0
W
Danzaburou
hokyaaa
Danzaburou
9,512
5,682
0
3,149
7,877
2,783
801
2,291
5,419
0
46,800
L
Bakasura
kantus1234
Bakasura
9,565
6,794
0
6,753
14,915
6,716
0
2,081
12,834
0
38,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,701
Gold Earned
34,783
310
Minions Killed
248
0
Camps Cleared
0
1,335,908
Distance Traveled
1,251,291
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,146
610
87
6
0
321,036
3
W
Anubis
8,344
556
64
4
0
186,429
2
W
Bellona
8,292
553
53
4
0
268,054
0
L
Zeus
8,358
557
65
4
0
230,000
0
L
Jing Wei
5,860
391
45
3
0
270,926
0
L
Mulan
6,296
420
37
2
0
200,806
2
L
Ymir
5,960
397
27
2
0
228,579
6
W
Geb
6,744
450
22
1
0
307,898
0
W
Danzaburou
8,175
545
84
6
0
252,491
2
L
Bakasura
8,309
554
74
5
0
320,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role