Player Matchup

Thor
Thor
Caralithzer
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DeathRaven666
Danzaburou
Level 4
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 3L
1,258 Elo+
Party 1
Ymir
Ymir
ImpulzZ98
Ymir
Level 5
God Stats
1W - 1L
1,703 SR
Queue Stats
2W - 5L
1,258 Elo+
Party 1
Guan Yu
Guan Yu
TheAdiii
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,258 Elo+
Party 1
Hades
Hades
manymenne
Hades
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,217 Elo+
Party 2
Team Averages
Level 16
1,497 SR
1,298 Elo+

VS

Team Averages
Level 16
1,643 SR
1,423 Elo+
Thor
Thor
Abalek
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Skadi
Skadi
MESP3R
Skadi
Level 27
God Stats
25W - 11L
1,625 SR
Queue Stats
187W - 176L
1,412 Elo+
Solo
Ah Puch
Ah Puch
MesserWar
Ah Puch
Level 23
God Stats
3W - 0L
1,645 SR
Queue Stats
8W - 6L
1,399 Elo+
Solo
Khepri
Khepri
Zetkas
Khepri
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
masterpenguin19
Da Ji
Level 24
God Stats
4W - 2L
1,944 SR
Queue Stats
48W - 61L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 1
10,763
431
6,601
17,279
8,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
DeathRaven666
Danzaburou
14
1 / 12 / 0
9,420
377
6,557
17,377
5,757
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
13
1 / 9 / 0
9,617
385
4,936
26,009
23,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
TheAdiii
Guan Yu
18
8 / 6 / 2
12,566
503
10,194
21,987
28,715
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
manymenne
Hades
15
1 / 8 / 2
9,823
393
8,209
17,903
9,012
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Abalek
Thor
16
4 / 7 / 3
11,875
475
4,287
11,088
3,873
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
MESP3R
Skadi
20
19 / 1 / 4
14,558
582
32,391
12,450
6,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
MesserWar
Ah Puch
20
10 / 1 / 7
14,571
583
23,163
13,093
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Zetkas
Khepri
16
3 / 2 / 15
12,304
492
5,810
14,236
18,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 4 / 7
12,556
502
8,810
17,690
12,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
15
Kills
39
39
Deaths
15
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thor
Abalek
Thor
4
7
3
0.79
L
4
4
1
1.13
L
Danzaburou
DeathRaven666
Danzaburou
1
12
0
0.08
L
Ymir
1
9
0
0.11
W
Skadi
MESP3R
Skadi
19
1
4
21
W
Ah Puch
MesserWar
Ah Puch
10
1
7
13.5
L
Guan Yu
TheAdiii
Guan Yu
8
6
2
1.5
W
Khepri
Zetkas
Khepri
3
2
15
5.25
L
Hades
manymenne
Hades
1
8
2
0.25
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,497
Damage
74,461
100,555
Taken
68,557
75,521
Mitigated
45,667
14,350
Healing
17,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Abalek
Thor
4,287
1,421
0
440
11,088
3,873
270
1,034
10,054
0
31,073
L
6,601
1,566
0
5,148
17,279
8,988
0
4,334
12,945
0
59,059
L
Danzaburou
DeathRaven666
Danzaburou
6,557
3,382
0
2,876
17,377
5,757
1,819
4,624
12,753
0
39,403
L
Ymir
4,936
875
0
1,552
26,009
23,049
118
6,019
19,990
42,422
0
W
Skadi
MESP3R
Skadi
32,391
17,926
0
5,533
12,450
6,204
8,583
2,912
9,538
0
155,818
W
Ah Puch
MesserWar
Ah Puch
23,163
1,581
0
2,207
13,093
4,511
1,078
5,695
7,398
106,740
0
L
Guan Yu
TheAdiii
Guan Yu
10,194
1,978
254
2,332
21,987
28,715
171
3,135
18,852
0
56,034
W
Khepri
Zetkas
Khepri
5,810
659
0
3,881
14,236
18,707
267
3,796
10,440
17,303
0
L
Hades
manymenne
Hades
8,209
417
467
1,721
17,903
9,012
0
10,861
7,042
48,045
0
W
8,810
2,632
0
5,248
17,690
12,372
502
2,086
15,604
0
65,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,189
Gold Earned
65,864
408
Minions Killed
541
0
Camps Cleared
0
1,988,597
Distance Traveled
2,155,020
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,875
475
56
2
0
387,733
6
L
Thor
10,763
431
84
3
0
407,193
0
L
Danzaburou
9,420
377
71
3
0
319,812
0
L
Ymir
9,617
385
60
2
0
386,461
5
W
Skadi
14,558
582
177
7
0
465,056
3
W
Ah Puch
14,571
583
173
7
0
455,342
7
L
Guan Yu
12,566
503
103
4
0
454,165
2
W
Khepri
12,304
492
10
0
0
435,281
5
L
Hades
9,823
393
90
4
0
420,966
0
W
Da Ji
12,556
502
125
5
0
411,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role