Player Matchup

Thanatos
Thanatos
Cicpion
Thanatos
Level 27
God Stats
6W - 4L
1,290 SR
Queue Stats
21W - 23L
1,618 Elo+
Party 1
Olorun
Olorun
DewiLHunteR41
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 103L
1,449 Elo+
Solo
Set
Set
MohsenSP
Set
Level 15
God Stats
0W - 4L
1,233 SR
Queue Stats
16W - 21L
1,590 Elo+
Party 1
Heimdallr
Heimdallr
Naviwonka
Heimdallr
Level 29
God Stats
6W - 10L
1,481 SR
Queue Stats
172W - 212L
1,402 Elo+
Solo
Ymir
Ymir
Nestlawy97
Ymir
Level 6
God Stats
1W - 1L
1,678 SR
Queue Stats
5W - 6L
1,605 Elo+
Party 1
Team Averages
Level 18
1,436 SR
1,533 Elo+

VS

Team Averages
Level 22
1,471 SR
1,560 Elo+
Bellona
Bellona
ChemtechMachine
Bellona
Level 18
God Stats
2W - 1L
1,270 SR
Queue Stats
15W - 11L
1,600 Elo+
Solo
Geb
Geb
Deegan14
Geb
Level 26
God Stats
15W - 8L
1,665 SR
Queue Stats
22W - 19L
1,654 Elo+
Solo
Anubis
Anubis
FOSZEK
Anubis
Level 17
God Stats
50W - 40L
1,621 SR
Queue Stats
108W - 130L
1,564 Elo+
Solo
Hou Yi
Hou Yi
crankstarr
Hou Yi
Level 28
God Stats
5W - 4L
1,503 SR
Queue Stats
167W - 184L
1,524 Elo+
Solo
Da Ji
Da Ji
parzitano
Da Ji
Level 21
God Stats
6W - 2L
1,293 SR
Queue Stats
428W - 436L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cicpion
Thanatos
13
2 / 5 / 2
8,702
512
6,756
13,256
4,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 1
5,923
348
1,265
5,013
1,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 5 / 2
8,559
503
5,554
12,086
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Naviwonka
Heimdallr
11
0 / 8 / 2
6,745
397
4,698
12,067
3,660
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 8 / 2
7,836
461
3,825
12,930
7,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
9,427
555
10,754
13,649
11,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 0 / 17
8,787
517
5,562
12,685
13,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
FOSZEK
Anubis
16
7 / 1 / 5
10,074
593
6,455
4,891
2,059
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
crankstarr
Hou Yi
16
9 / 1 / 4
10,421
613
10,447
10,780
4,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
parzitano
Da Ji
15
8 / 1 / 6
9,465
557
7,900
8,924
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
4
Kills
28
28
Deaths
4
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Thanatos
Cicpion
Thanatos
2
5
2
0.6
W
1
0
17
9.5
L
0
2
1
0.25
W
Anubis
FOSZEK
Anubis
7
1
5
9.5
L
1
5
2
0.4
L
Heimdallr
Naviwonka
Heimdallr
0
8
2
0.13
L
1
8
2
0.25
W
Hou Yi
crankstarr
Hou Yi
9
1
4
11
W
Da Ji
parzitano
Da Ji
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,098
Damage
41,118
55,352
Taken
50,929
21,015
Mitigated
34,662
12,922
Healing
16,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,754
3,894
0
5,728
13,649
11,412
950
805
12,844
0
60,564
L
Thanatos
Cicpion
Thanatos
6,756
2,532
0
7,749
13,256
4,175
0
1,534
11,722
0
49,657
W
5,562
1,219
0
2,500
12,685
13,199
277
2,021
10,664
24,561
0
L
1,265
763
0
1,802
5,013
1,363
360
2,359
2,654
11,750
1,722
W
Anubis
FOSZEK
Anubis
6,455
499
576
2,628
4,891
2,059
917
820
4,071
56,817
0
L
5,554
2,103
0
688
12,086
4,169
784
1,662
10,424
0
43,694
L
Heimdallr
Naviwonka
Heimdallr
4,698
1,899
0
2,433
12,067
3,660
0
2,565
9,502
0
34,085
L
3,825
766
0
250
12,930
7,648
464
3,897
9,033
22,270
0
W
Hou Yi
crankstarr
Hou Yi
10,447
4,715
0
4,682
10,780
4,339
3,745
694
10,086
0
65,508
W
Da Ji
parzitano
Da Ji
7,900
2,562
0
589
8,924
3,653
735
561
8,363
0
59,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,765
Gold Earned
48,174
273
Minions Killed
447
0
Camps Cleared
0
1,363,348
Distance Traveled
1,623,001
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,427
555
100
6
0
335,104
3
L
Thanatos
8,702
512
80
5
0
323,307
2
W
Geb
8,787
517
31
2
0
337,611
4
L
Olorun
5,923
348
26
2
0
216,214
0
W
Anubis
10,074
593
120
7
0
318,209
0
L
Set
8,559
503
84
5
0
288,209
3
L
Heimdallr
6,745
397
50
3
0
240,749
0
L
Ymir
7,836
461
33
2
0
294,869
0
W
Hou Yi
10,421
613
105
6
0
308,059
4
W
Da Ji
9,465
557
91
5
0
324,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role