Player Matchup

Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
samuelefumaweed
Fenrir
Level 67
God Stats
15W - 15L
1,484 SR
Queue Stats
36W - 62L
1,361 Elo+
Party 1
Sobek
Sobek
santacruzjavier4
Sobek
Level 120
God Stats
0W - 2L
1,449 SR
Queue Stats
176W - 186L
1,573 Elo+
Solo
Team Averages
Level 114
1,478 SR
1,478 Elo+

VS

Team Averages
Level 133
1,529 SR
1,517 Elo+
Awilix
Awilix
 
Awilix
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Baurus025909
Scylla
Level 106
God Stats
59W - 43L
1,546 SR
Queue Stats
270W - 265L
1,541 Elo+
Solo
Medusa
Medusa
Talos120
Medusa
Level 137
God Stats
5W - 5L
1,542 SR
Queue Stats
135W - 133L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 7 / 2
6,470
719
3,398
9,195
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 7 / 1
7,169
797
2,482
10,807
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 1
5,685
632
1,001
6,646
6,468
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
9 / 0 / 5
8,751
972
8,374
3,387
1,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
11
1 / 2 / 11
7,269
808
6,279
5,169
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Talos120
Medusa
12
7 / 1 / 8
8,147
905
7,995
4,025
1,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
17
17
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
7
2
0.29
W
Awilix
 
Awilix
9
0
5
11.5
W
Scylla
1
2
11
3.25
W
Medusa
Talos120
Medusa
7
1
8
11
L
2
7
1
0.36
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,881
Damage
22,648
26,648
Taken
12,581
12,379
Mitigated
4,165
2,365
Healing
1,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,398
112
0
60
9,195
2,439
0
2,988
5,901
21,562
0
W
Awilix
 
Awilix
8,374
3,359
0
213
3,387
1,129
591
1,055
2,332
0
28,758
W
Scylla
6,279
444
0
769
5,169
1,421
421
2,158
3,011
20,751
0
W
Medusa
Talos120
Medusa
7,995
3,361
0
292
4,025
1,615
853
1,186
2,839
0
24,138
L
2,482
389
132
1,028
10,807
3,472
0
1,811
8,800
0
6,628
L
1,001
184
0
1,145
6,646
6,468
0
874
5,668
6,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,324
Gold Earned
24,167
51
Minions Killed
110
0
Camps Cleared
0
391,780
Distance Traveled
577,789
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,470
719
27
3
0
147,626
0
W
Awilix
8,751
972
44
5
0
206,465
3
W
Scylla
7,269
808
46
5
0
170,650
2
W
Medusa
8,147
905
20
2
0
200,674
1
L
Fenrir
7,169
797
17
2
0
163,098
0
L
Sobek
5,685
632
7
1
0
81,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role