Player Matchup

Cthulhu
Cthulhu
ExoShelby
Cthulhu
Level 28
God Stats
7W - 6L
1,528 SR
Queue Stats
57W - 71L
1,443 Elo+
Solo
Apollo
Apollo
Jipster19
Apollo
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 7L
1,487 Elo+
Solo
Odin
Odin
Sawamura11
Odin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,498 Elo+
Solo
Sylvanus
Sylvanus
Sedeugs
Sylvanus
Level 27
God Stats
1W - 1L
1,291 SR
Queue Stats
27W - 31L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TodaBarbi
Morgan Le Fay
Level 19
God Stats
12W - 14L
1,227 SR
Queue Stats
133W - 133L
1,386 Elo+
Solo
Team Averages
Level 23
1,409 SR
1,460 Elo+

VS

Team Averages
Level 23
1,405 SR
1,445 Elo+
Apollo
Apollo
HeydenS
Apollo
Level 19
God Stats
1W - 3L
1,319 SR
Queue Stats
66W - 49L
1,488 Elo+
Solo
Guan Yu
Guan Yu
KusakabeShinra
Guan Yu
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 8L
1,605 Elo+
Solo
Scylla
Scylla
Lolito_Uruguayo6
Scylla
Level 27
God Stats
5W - 6L
1,532 SR
Queue Stats
50W - 52L
1,427 Elo+
Solo
Loki
Loki
Tavrin
Loki
Level 29
God Stats
35W - 31L
1,445 SR
Queue Stats
328W - 336L
1,387 Elo+
Solo
Ymir
Ymir
djcarlosos1
Ymir
Level 24
God Stats
2W - 6L
1,231 SR
Queue Stats
40W - 53L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ExoShelby
Cthulhu
17
8 / 0 / 5
11,342
567
11,782
12,186
13,756
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
Jipster19
Apollo
20
17 / 2 / 3
13,857
693
27,064
19,590
10,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

3
0 / 1 / 0
6,262
313
134
720
394
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Sedeugs
Sylvanus
16
2 / 2 / 9
10,316
516
8,113
14,338
12,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
TodaBarbi
Morgan Le Fay
17
1 / 7 / 4
10,336
517
6,433
13,099
4,433
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HeydenS
Apollo
17
4 / 3 / 2
10,448
522
9,823
13,055
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 6 / 1
9,676
484
5,050
16,818
16,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 8 / 5
8,823
441
9,583
12,766
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
Tavrin
Loki
15
5 / 4 / 2
9,584
479
9,059
14,508
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 6
9,323
466
3,345
16,649
11,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
28
Kills
12
12
Deaths
28
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ExoShelby
Cthulhu
8
0
5
10.5
L
Apollo
HeydenS
Apollo
4
3
2
1.67
W
Apollo
Jipster19
Apollo
17
2
3
9.25
L
1
6
1
0.25
L
2
8
5
0.56
W
0
1
0
0
W
Sylvanus
Sedeugs
Sylvanus
2
2
9
3.25
L
Loki
Tavrin
Loki
5
4
2
1.5
W
Morgan Le Fay
TodaBarbi
Morgan Le Fay
1
7
4
0.43
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,526
Damage
36,860
59,933
Taken
73,796
41,452
Mitigated
40,694
23,493
Healing
15,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ExoShelby
Cthulhu
11,782
1,157
314
3,888
12,186
13,756
364
1,705
10,401
56,964
0
L
Apollo
HeydenS
Apollo
9,823
6,609
0
3,920
13,055
4,178
1,234
3,675
9,380
0
68,426
W
Apollo
Jipster19
Apollo
27,064
19,900
0
10,779
19,590
10,354
6,522
2,910
16,612
0
125,903
L
5,050
1,287
31
4,045
16,818
16,908
610
8,567
8,251
0
46,674
L
9,583
2,262
0
2,686
12,766
3,911
0
5,705
7,061
43,707
0
W
134
38
0
0
720
394
0
0
720
0
1,951
W
Sylvanus
Sedeugs
Sylvanus
8,113
1,655
785
4,656
14,338
12,515
753
5,313
8,783
35,835
0
L
Loki
Tavrin
Loki
9,059
3,067
0
3,934
14,508
4,658
0
3,254
11,254
0
61,615
W
Morgan Le Fay
TodaBarbi
Morgan Le Fay
6,433
852
0
3,071
13,099
4,433
0
2,474
10,489
61,831
0
L
3,345
970
0
1,030
16,649
11,039
578
5,127
11,522
31,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,113
Gold Earned
47,854
455
Minions Killed
477
0
Camps Cleared
0
1,484,369
Distance Traveled
1,796,340
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,342
567
100
5
0
412,085
2
L
Apollo
10,448
522
134
7
0
367,146
5
W
Apollo
13,857
693
182
9
0
383,315
0
L
Guan Yu
9,676
484
106
5
0
342,130
1
L
Scylla
8,823
441
87
4
0
332,959
2
W
Odin
6,262
313
5
0
0
34,971
0
W
Sylvanus
10,316
516
48
2
0
295,571
3
L
Loki
9,584
479
101
5
0
382,435
3
W
Morgan Le Fay
10,336
517
120
6
0
358,427
3
L
Ymir
9,323
466
49
2
0
371,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role