Player Matchup

Ares
Ares
 
Ares
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BabyGuu
Merlin
Level 129
God Stats
8W - 13L
1,514 SR
Queue Stats
96W - 93L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
EldestOrion
Tsukuyomi
Level 108
God Stats
7W - 3L
1,765 SR
Queue Stats
31W - 27L
1,567 Elo+
Party 4
Scylla
Scylla
Grand_-Leader
Scylla
Level 148
God Stats
3W - 7L
1,504 SR
Queue Stats
35W - 52L
1,404 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
ShamanChemistry
Ah Muzen Cab
Level 64
God Stats
0W - 1L
1,486 SR
Queue Stats
19W - 23L
1,418 Elo+
Party 1
Team Averages
Level 102
1,554 SR
1,485 Elo+

VS

Team Averages
Level 117
1,582 SR
1,502 Elo+
Bellona
Bellona
BLitzKiing
Bellona
Level 94
God Stats
23W - 20L
1,521 SR
Queue Stats
221W - 256L
1,469 Elo+
Solo
Sobek
Sobek
I Kumatetsu I
Sobek
Level 155
God Stats
3W - 4L
1,685 SR
Queue Stats
232W - 229L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
OptxKronic
Danzaburou
Level 114
God Stats
3W - 2L
1,543 SR
Queue Stats
59W - 85L
1,439 Elo+
Party 2
Agni
Agni
Sirrom26
Agni
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Yawgmotha
Fenrir
Level 154
God Stats
11W - 8L
1,660 SR
Queue Stats
87W - 77L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 5 / 6
7,437
744
3,888
11,444
8,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
BabyGuu
Merlin
15
1 / 4 / 5
7,690
769
6,826
10,262
4,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
EldestOrion
Tsukuyomi
15
9 / 7 / 2
10,644
1,064
10,296
11,790
5,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 3 / 7
7,688
769
7,006
7,227
1,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
ShamanChemistry
Ah Muzen Cab
13
0 / 4 / 6
7,428
743
6,362
9,382
3,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BLitzKiing
Bellona
15
5 / 1 / 10
9,560
956
6,721
7,604
4,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 2 / 7
9,794
979
6,342
11,977
16,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
OptxKronic
Danzaburou
15
2 / 2 / 11
8,788
879
9,938
6,427
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
14
2 / 3 / 8
8,198
820
6,865
4,862
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Yawgmotha
Fenrir
16
8 / 4 / 11
10,633
1,063
12,456
13,416
10,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
12
Kills
22
23
Deaths
12
26
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
5
6
1
W
Bellona
BLitzKiing
Bellona
5
1
10
10
L
Merlin
BabyGuu
Merlin
1
4
5
0.88
L
Tsukuyomi
EldestOrion
Tsukuyomi
9
7
2
1.43
L
0
3
7
1.17
W
5
2
7
4.25
W
Danzaburou
OptxKronic
Danzaburou
2
2
11
3.75
L
Ah Muzen Cab
ShamanChemistry
Ah Muzen Cab
0
4
6
0.75
W
Agni
2
3
8
2
W
Fenrir
Yawgmotha
Fenrir
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,378
Damage
42,322
50,105
Taken
44,286
22,978
Mitigated
35,343
7,570
Healing
7,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,888
743
56
977
11,444
8,021
0
3,435
7,615
7,207
0
W
Bellona
BLitzKiing
Bellona
6,721
931
0
634
7,604
4,212
453
2,600
5,004
0
18,689
L
Merlin
BabyGuu
Merlin
6,826
162
0
2,889
10,262
4,742
1
2,789
7,250
31,824
0
L
Tsukuyomi
EldestOrion
Tsukuyomi
10,296
3,149
0
465
11,790
5,226
0
3,329
8,080
0
21,268
L
7,006
821
0
990
7,227
1,958
0
827
6,173
22,427
0
W
6,342
503
0
2,383
11,977
16,134
0
5,594
6,383
16,919
0
W
Danzaburou
OptxKronic
Danzaburou
9,938
4,742
0
1,570
6,427
2,300
0
3,589
2,838
0
31,033
L
Ah Muzen Cab
ShamanChemistry
Ah Muzen Cab
6,362
2,501
0
2,193
9,382
3,031
0
2,458
6,503
0
22,519
W
Agni
6,865
999
0
0
4,862
1,725
0
903
3,959
24,067
0
W
Fenrir
Yawgmotha
Fenrir
12,456
3,179
0
3,110
13,416
10,972
0
5,553
7,863
0
27,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,887
Gold Earned
46,973
204
Minions Killed
230
6
Camps Cleared
9
888,831
Distance Traveled
1,010,743
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,437
744
10
1
0
141,314
3
W
Bellona
9,560
956
41
4
0
220,939
1
L
Merlin
7,690
769
69
7
2
180,322
1
L
Tsukuyomi
10,644
1,064
29
3
2
201,921
1
L
Scylla
7,688
769
55
6
1
186,285
0
W
Sobek
9,794
979
25
3
0
205,596
3
W
Danzaburou
8,788
879
72
7
3
186,039
2
L
Ah Muzen Cab
7,428
743
41
4
1
178,989
0
W
Agni
8,198
820
56
6
2
190,053
0
W
Fenrir
10,633
1,063
36
4
4
208,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role