Player Matchup

Neith
Neith
AchuSin
Neith
Level 21
God Stats
163W - 183L
1,323 SR
Queue Stats
257W - 318L
1,241 Elo+
Solo
Artemis
Artemis
KristalM
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,500 Elo+
Party 1
Olorun
Olorun
MaHdIMs
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
kalipablo333
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,422 Elo+
Party 1
Odin
Odin
temp-750095
Odin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 89L
1,072 Elo+
Solo
Team Averages
Level 14
1,465 SR
1,347 Elo+

VS

Team Averages
Level 20
1,535 SR
1,360 Elo+
Gilgamesh
Gilgamesh
CuriousMitten70
Gilgamesh
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 107L
1,298 Elo+
Solo
Heimdallr
Heimdallr
LibraGang1492
Heimdallr
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 17L
1,339 Elo+
Solo
Fenrir
Fenrir
Opc_Jacob
Fenrir
Level 17
God Stats
18W - 9L
1,616 SR
Queue Stats
149W - 146L
1,265 Elo+
Solo
Tiamat
Tiamat
RodriguesLugumi
Tiamat
Level 13
God Stats
3W - 1L
1,387 SR
Queue Stats
3W - 2L
1,450 Elo+
Solo
Ymir
Ymir
Weltyproduct2
Ymir
Level 27
God Stats
25W - 10L
1,674 SR
Queue Stats
58W - 37L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AchuSin
Neith
11
2 / 2 / 0
6,707
610
3,110
7,397
2,585
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
KristalM
Artemis
7
0 / 4 / 1
4,901
446
984
4,233
954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
MaHdIMs
Olorun
6
0 / 7 / 0
4,797
436
2,137
5,745
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
kalipablo333
Cthulhu
7
0 / 5 / 0
4,974
452
1,191
5,937
4,483
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
2 / 3 / 0
5,699
518
2,014
6,257
3,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CuriousMitten70
Gilgamesh
10
4 / 2 / 7
6,188
563
2,490
4,941
2,491
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
LibraGang1492
Heimdallr
11
6 / 2 / 3
6,690
608
5,155
6,566
2,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Opc_Jacob
Fenrir
10
6 / 0 / 7
6,360
578
6,854
7,977
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 1 / 0
3,924
357
96
656
132
11
5 / 0 / 4
6,651
605
3,706
4,358
2,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
4
Kills
21
21
Deaths
5
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
AchuSin
Neith
2
2
0
1
W
Gilgamesh
CuriousMitten70
Gilgamesh
4
2
7
3.75
L
Artemis
KristalM
Artemis
0
4
1
0.13
W
Heimdallr
LibraGang1492
Heimdallr
6
2
3
3.75
L
Olorun
MaHdIMs
Olorun
0
7
0
0
W
Fenrir
Opc_Jacob
Fenrir
6
0
7
9.5
W
0
1
0
0
W
5
0
4
7
L
Cthulhu
kalipablo333
Cthulhu
0
5
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,436
Damage
18,301
29,569
Taken
24,498
13,716
Mitigated
9,585
4,161
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AchuSin
Neith
3,110
1,926
0
3,549
7,397
2,585
1,696
743
6,654
0
35,176
W
Gilgamesh
CuriousMitten70
Gilgamesh
2,490
478
0
875
4,941
2,491
0
380
4,561
0
21,113
L
Artemis
KristalM
Artemis
984
405
0
120
4,233
954
733
221
4,012
0
6,907
W
Heimdallr
LibraGang1492
Heimdallr
5,155
2,372
0
1,389
6,566
2,189
548
560
6,006
0
38,227
L
Olorun
MaHdIMs
Olorun
2,137
1,186
0
242
5,745
2,222
594
474
5,271
11,268
1,875
W
Fenrir
Opc_Jacob
Fenrir
6,854
2,906
0
1,860
7,977
2,500
0
1,757
6,220
0
27,962
W
96
32
0
22
656
132
0
0
656
1,278
0
W
3,706
1,171
0
1,263
4,358
2,273
341
408
3,950
22,390
0
L
Cthulhu
kalipablo333
Cthulhu
1,191
136
0
250
5,937
4,483
619
336
5,601
11,441
0
L
2,014
1,062
0
0
6,257
3,472
0
2,028
4,229
0
13,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,078
Gold Earned
29,813
163
Minions Killed
181
0
Camps Cleared
0
841,704
Distance Traveled
899,057
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,707
610
71
6
0
157,733
0
W
Gilgamesh
6,188
563
32
3
0
206,856
4
L
Artemis
4,901
446
13
1
0
125,916
0
W
Heimdallr
6,690
608
58
5
0
210,547
0
L
Olorun
4,797
436
28
3
0
152,703
0
W
Fenrir
6,360
578
50
5
0
228,616
0
W
Tiamat
3,924
357
4
0
0
46,645
0
W
Ymir
6,651
605
37
3
0
206,393
1
L
Cthulhu
4,974
452
16
1
0
171,165
0
L
Odin
5,699
518
35
3
0
234,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role