Player Matchup

Bacchus
Bacchus
Erovaik
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 82L
1,317 Elo+
Party 2
Janus
Janus
LuckyElk47
Janus
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 14L
1,172 Elo+
Solo
Loki
Loki
Sadnoodle1758
Loki
Level 13
God Stats
5W - 11L
1,262 SR
Queue Stats
26W - 38L
1,382 Elo+
Party 2
Ra
Ra
ronkillo
Ra
Level 7
God Stats
2W - 6L
1,141 SR
Queue Stats
19W - 41L
1,265 Elo+
Solo
Thor
Thor
salyboy_cz93
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,194 Elo+
Solo
Team Averages
Level 9
1,381 SR
1,266 Elo+

VS

Team Averages
Level 14
1,562 SR
1,317 Elo+
Chaac
Chaac
Anthonerp
Chaac
Level 17
God Stats
5W - 1L
1,811 SR
Queue Stats
141W - 129L
1,449 Elo+
Solo
Thanatos
Thanatos
BFI_Son-Goku
Thanatos
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,266 Elo+
Solo
Thor
Thor
BumbleBeePrime6
Thor
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 61L
1,031 Elo+
Party 1
Scylla
Scylla
Floofy Ferret
Scylla
Level 11
God Stats
19W - 14L
1,500 SR
Queue Stats
148W - 152L
1,417 Elo+
Party 1
Ravana
Ravana
collinsTroy
Ravana
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 26L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Erovaik
Bacchus
16
3 / 4 / 8
10,186
1,019
7,649
15,097
9,874
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
16
0 / 12 / 9
9,101
910
5,882
15,215
4,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 15 / 4
10,144
1,014
13,015
17,702
8,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 13 / 4
9,483
948
7,984
15,863
5,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 9 / 4
9,616
962
6,594
14,108
4,743
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Anthonerp
Chaac
20
23 / 1 / 17
14,993
1,499
32,282
13,218
9,015
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
BFI_Son-Goku
Thanatos
18
6 / 3 / 24
11,516
1,152
12,207
9,718
3,786
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 3 / 16
9,243
924
2,763
7,937
4,977
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
5 / 3 / 26
11,314
1,131
8,248
7,971
2,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
19
18 / 2 / 16
13,286
1,329
15,558
8,546
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
152
12
Kills
53
53
Deaths
12
29
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Chaac
Anthonerp
Chaac
23
1
17
31.5
W
Thanatos
BFI_Son-Goku
Thanatos
6
3
24
6
W
1
3
16
3
L
Bacchus
Erovaik
Bacchus
3
4
8
1.75
W
5
3
26
6
L
Janus
0
12
9
0.38
L
5
15
4
0.47
W
Ravana
18
2
16
13
L
2
13
4
0.31
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,124
Damage
71,058
77,985
Taken
47,390
32,793
Mitigated
24,503
961
Healing
10,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Anthonerp
Chaac
32,282
17,748
0
4,029
13,218
9,015
0
6,762
6,456
0
42,322
W
Thanatos
BFI_Son-Goku
Thanatos
12,207
4,289
0
5,521
9,718
3,786
0
5,093
4,625
0
30,591
W
2,763
1,276
0
0
7,937
4,977
0
2,770
5,167
0
4,734
L
Bacchus
Erovaik
Bacchus
7,649
1,776
0
575
15,097
9,874
0
937
14,160
14,178
0
W
8,248
1,982
0
0
7,971
2,753
0
3,607
4,364
16,550
0
L
Janus
5,882
3,032
0
0
15,215
4,306
0
2,250
12,965
10,672
0
L
13,015
4,503
0
0
17,702
8,724
0
2,073
15,629
0
29,416
W
Ravana
15,558
6,459
0
797
8,546
3,972
0
3,283
5,263
0
42,532
L
7,984
424
249
39
15,863
5,146
0
2,348
13,515
32,099
0
L
6,594
722
46
52
14,108
4,743
0
640
13,468
0
16,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,530
Gold Earned
60,352
109
Minions Killed
153
0
Camps Cleared
7
698,524
Distance Traveled
824,204
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,993
1,499
36
4
0
203,085
0
W
Thanatos
11,516
1,152
38
4
3
147,321
1
W
Thor
9,243
924
4
0
0
125,059
2
L
Bacchus
10,186
1,019
15
2
0
153,058
0
W
Scylla
11,314
1,131
22
2
0
147,370
0
L
Janus
9,101
910
10
1
0
144,803
0
L
Loki
10,144
1,014
22
2
0
148,113
0
W
Ravana
13,286
1,329
53
5
4
201,369
0
L
Ra
9,483
948
45
5
0
127,880
0
L
Thor
9,616
962
17
2
0
124,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role