Player Matchup

Rama
Rama
 
Rama
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ASPXXN
Horus
Level 125
God Stats
8W - 6L
1,548 SR
Queue Stats
36W - 27L
1,563 Elo+
Solo
Pele
Pele
DeadricDeathLord
Pele
Level 107
God Stats
4W - 7L
1,510 SR
Queue Stats
44W - 55L
1,477 Elo+
Solo
Geb
Geb
Drdragon06
Geb
Level 114
God Stats
4W - 1L
1,746 SR
Queue Stats
61W - 57L
1,513 Elo+
Solo
Nu Wa
Nu Wa
colambo
Nu Wa
Level 126
God Stats
3W - 2L
1,903 SR
Queue Stats
153W - 136L
1,516 Elo+
Solo
Team Averages
Level 123
1,641 SR
1,514 Elo+

VS

Team Averages
Level 111
1,477 SR
1,524 Elo+
Izanami
Izanami
BB_Kaido
Izanami
Level 129
God Stats
129W - 128L
1,626 SR
Queue Stats
595W - 597L
1,525 Elo+
Solo
Bakasura
Bakasura
OriginalWeirdo
Bakasura
Level 88
God Stats
9W - 5L
1,707 SR
Queue Stats
76W - 73L
1,486 Elo+
Party 1
Zhong Kui
Zhong Kui
ShadowDragon774
Zhong Kui
Level 143
God Stats
0W - 3L
1,242 SR
Queue Stats
105W - 94L
1,602 Elo+
Party 1
King Arthur
King Arthur
Spiketor66
King Arthur
Level 125
God Stats
4W - 8L
1,312 SR
Queue Stats
13W - 24L
1,500 Elo+
Solo
He Bo
He Bo
john4818
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
9 / 2 / 8
11,320
871
13,479
11,403
5,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
ASPXXN
Horus
16
1 / 1 / 17
10,550
812
7,287
16,592
18,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
5 / 1 / 7
10,367
797
9,019
11,142
5,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 2 / 13
10,406
800
9,160
16,809
16,288
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
colambo
Nu Wa
17
3 / 2 / 15
10,365
797
25,960
9,947
4,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BB_Kaido
Izanami
15
1 / 3 / 1
8,157
627
11,473
9,264
2,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
14
1 / 4 / 1
8,146
627
4,922
13,212
5,103
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
ShadowDragon774
Zhong Kui
16
1 / 4 / 3
9,624
740
12,195
15,745
12,135
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Spiketor66
King Arthur
15
0 / 4 / 2
7,906
608
6,613
21,055
10,244
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
john4818
He Bo
16
3 / 7 / 2
10,843
834
9,781
13,485
3,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
15
22
Kills
6
8
Deaths
22
60
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
2
8
6.5
W
Horus
ASPXXN
Horus
1
1
17
9.5
L
Izanami
BB_Kaido
Izanami
1
3
1
0.5
W
5
1
7
8.5
W
4
2
13
5.25
L
Bakasura
1
4
1
0.38
L
Zhong Kui
ShadowDragon774
Zhong Kui
1
4
3
0.63
L
King Arthur
Spiketor66
King Arthur
0
4
2
0.25
W
Nu Wa
colambo
Nu Wa
3
2
15
5.25
L
He Bo
john4818
He Bo
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,905
Damage
44,984
65,893
Taken
72,761
51,323
Mitigated
33,566
14,563
Healing
12,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,479
11,671
0
1,978
11,403
5,622
2,612
5,491
5,802
0
31,088
W
Horus
ASPXXN
Horus
7,287
2,562
2,263
5,656
16,592
18,904
731
5,937
10,409
0
21,524
L
Izanami
BB_Kaido
Izanami
11,473
5,074
454
476
9,264
2,421
641
4,951
4,017
0
46,033
W
9,019
889
0
2,694
11,142
5,909
1,900
3,433
7,709
0
45,071
W
9,160
1,469
0
1,250
16,809
16,288
442
4,277
12,054
28,067
0
L
Bakasura
4,922
3,733
0
2,870
13,212
5,103
0
5,436
7,526
0
17,176
L
Zhong Kui
ShadowDragon774
Zhong Kui
12,195
552
0
5,442
15,745
12,135
0
6,653
8,780
45,087
0
L
King Arthur
Spiketor66
King Arthur
6,613
505
0
2,406
21,055
10,244
0
11,358
9,349
0
25,838
W
Nu Wa
colambo
Nu Wa
25,960
7,614
0
722
9,947
4,600
2,013
3,307
6,476
62,559
0
L
He Bo
john4818
He Bo
9,781
160
0
1,235
13,485
3,663
0
5,819
7,440
35,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,008
Gold Earned
44,676
306
Minions Killed
329
9
Camps Cleared
8
1,225,004
Distance Traveled
1,145,259
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,320
871
59
5
2
218,834
1
W
Horus
10,550
812
28
2
1
268,490
0
L
Izanami
8,157
627
93
7
1
222,593
4
W
Pele
10,367
797
92
7
0
268,690
0
W
Geb
10,406
800
51
4
1
239,372
3
L
Bakasura
8,146
627
36
3
4
238,614
0
L
Zhong Kui
9,624
740
100
8
0
242,360
4
L
King Arthur
7,906
608
40
3
1
243,723
2
W
Nu Wa
10,365
797
76
6
5
229,618
0
L
He Bo
10,843
834
60
5
2
197,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role