Player Matchup

Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
JaceQ
Anhur
Level 160
God Stats
20W - 7L
1,681 SR
Queue Stats
139W - 122L
1,613 Elo+
Party 1
Ares
Ares
PeterX
Ares
Level 160
God Stats
7W - 1L
1,691 SR
Queue Stats
151W - 138L
1,620 Elo+
Party 1
Ravana
Ravana
chainslasher
Ravana
Level 128
God Stats
1W - 0L
1,513 SR
Queue Stats
105W - 96L
1,592 Elo+
Party 2
Nu Wa
Nu Wa
mrDeMT
Nu Wa
Level 128
God Stats
16W - 14L
1,573 SR
Queue Stats
103W - 91L
1,580 Elo+
Party 2
Team Averages
Level 147
1,592 SR
1,581 Elo+

VS

Team Averages
Level 159
1,566 SR
1,600 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Beatgama
Hades
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 256L
1,616 Elo+
Solo
Ne Zha
Ne Zha
CruelOrphan
Ne Zha
Level 159
God Stats
6W - 5L
1,584 SR
Queue Stats
453W - 249L
1,631 Elo+
Party 3
Neith
Neith
GrimmChase
Neith
Level 160
God Stats
2W - 4L
1,547 SR
Queue Stats
384W - 382L
1,590 Elo+
Solo
Mulan
Mulan
RataNott
Mulan
Level 160
God Stats
9W - 10L
1,699 SR
Queue Stats
905W - 526L
1,663 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 2 / 12
9,817
892
9,981
6,999
3,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anhur
JaceQ
Anhur
16
7 / 3 / 7
9,962
906
9,755
11,324
5,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
PeterX
Ares
15
3 / 2 / 15
9,576
871
8,109
11,645
15,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
15
3 / 2 / 9
8,808
801
6,552
6,960
4,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
mrDeMT
Nu Wa
16
4 / 0 / 12
9,616
874
11,468
6,815
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 3 / 3
8,364
760
6,278
5,256
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Beatgama
Hades
13
2 / 6 / 2
7,978
725
7,070
13,777
8,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
14
1 / 4 / 2
7,172
652
4,348
10,088
3,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
15
3 / 4 / 4
8,632
785
8,083
8,180
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
RataNott
Mulan
14
1 / 5 / 4
7,848
713
6,283
15,145
11,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
22
Kills
9
9
Deaths
22
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
2
12
5.5
L
Janus
 
Janus
2
3
3
1.17
L
Hades
Beatgama
Hades
2
6
2
0.5
L
Ne Zha
1
4
2
0.5
L
Neith
3
4
4
1.25
W
Anhur
JaceQ
Anhur
7
3
7
3.5
W
Ares
PeterX
Ares
3
2
15
5.25
L
Mulan
RataNott
Mulan
1
5
4
0.6
W
Ravana
3
2
9
3.75
W
Nu Wa
mrDeMT
Nu Wa
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,865
Damage
32,062
43,743
Taken
52,446
30,620
Mitigated
27,733
8,518
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,981
1,279
0
467
6,999
3,757
51
2,510
4,444
26,777
0
L
Janus
 
Janus
6,278
183
0
260
5,256
1,570
0
4,509
747
26,158
0
L
Hades
Beatgama
Hades
7,070
702
518
3,483
13,777
8,822
0
8,823
4,954
22,839
0
L
Ne Zha
4,348
476
0
1,893
10,088
3,357
0
4,644
5,444
0
23,581
L
Neith
8,083
2,249
0
1,021
8,180
2,806
0
3,372
4,808
0
38,560
W
Anhur
JaceQ
Anhur
9,755
7,371
0
4,320
11,324
5,170
2,677
2,490
8,522
0
35,803
W
Ares
PeterX
Ares
8,109
145
0
1,745
11,645
15,020
229
2,759
8,710
15,925
0
L
Mulan
RataNott
Mulan
6,283
1,297
0
1,806
15,145
11,178
0
8,716
6,429
0
19,122
W
Ravana
6,552
1,619
0
1,206
6,960
4,117
336
2,003
4,874
0
26,725
W
Nu Wa
mrDeMT
Nu Wa
11,468
2,593
0
780
6,815
2,556
439
3,248
3,526
38,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,779
Gold Earned
39,994
260
Minions Killed
252
11
Camps Cleared
7
1,077,251
Distance Traveled
904,526
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,817
892
52
5
2
196,773
1
L
Janus
8,364
760
47
4
1
148,477
2
L
Hades
7,978
725
53
5
1
171,974
3
L
Ne Zha
7,172
652
34
3
2
203,880
2
L
Neith
8,632
785
87
8
2
180,544
0
W
Anhur
9,962
906
86
8
3
191,890
0
W
Ares
9,576
871
10
1
1
237,977
5
L
Mulan
7,848
713
31
3
1
199,651
6
W
Ravana
8,808
801
48
4
1
242,339
2
W
Nu Wa
9,616
874
64
6
4
208,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role