Player Matchup

Neith
Neith
Bushmaster002
Neith
Level 5
God Stats
4W - 2L
1,509 SR
Queue Stats
10W - 5L
1,579 Elo+
Solo
Amaterasu
Amaterasu
NinjagoCrasher67
Amaterasu
Level 4
God Stats
3W - 4L
1,418 SR
Queue Stats
3W - 6L
1,134 Elo+
Party 2
Danzaburou
Danzaburou
Pakman2
Danzaburou
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 26L
1,284 Elo+
Party 2
Ymir
Ymir
Rzemol20
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
bartekzako
Xbalanque
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,287 Elo+
Party 1
Team Averages
Level 6
1,485 SR
1,357 Elo+

VS

Team Averages
Level 11
1,414 SR
1,152 Elo+
Yemoja
Yemoja
Bergkamp234
Yemoja
Level 6
God Stats
0W - 3L
1,252 SR
Queue Stats
2W - 7L
1,257 Elo+
Solo
Pele
Pele
CARMELA27
Pele
Level 7
God Stats
4W - 3L
1,311 SR
Queue Stats
6W - 8L
1,114 Elo+
Party 3
Neith
Neith
LordJashin650
Neith
Level 22
God Stats
9W - 8L
1,403 SR
Queue Stats
240W - 258L
1,378 Elo+
Solo
Artio
Artio
SABE2011
Artio
Level 12
God Stats
2W - 6L
1,602 SR
Queue Stats
126W - 160L
1,038 Elo+
Solo
Kali
Kali
ziggy1901
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
973 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 12
13,489
1,038
19,820
12,158
4,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
20
8 / 2 / 16
13,472
1,036
19,318
17,700
12,353
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
Pakman2
Danzaburou
20
11 / 2 / 12
13,746
1,057
26,042
14,644
11,356
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
20
2 / 5 / 16
12,811
985
8,422
13,782
16,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
bartekzako
Xbalanque
19
5 / 5 / 10
12,658
974
11,093
14,550
5,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

283

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 0 / 0
9,536
734
0
0
0
Pele
17
7 / 12 / 2
12,925
994
19,576
19,481
7,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 3 / 5
14,193
1,092
29,894
23,947
10,121
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
SABE2011
Artio
18
1 / 9 / 7
11,718
901
11,078
25,592
23,248
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
18
1 / 10 / 7
12,044
926
4,717
23,178
11,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
38
34
Kills
17
17
Deaths
34
66
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
0
0
0
W
8
3
12
4.67
L
Pele
7
12
2
0.67
L
8
3
5
3.5
W
Amaterasu
8
2
16
8
W
Danzaburou
Pakman2
Danzaburou
11
2
12
8.5
W
Ymir
2
5
16
2
L
Artio
SABE2011
Artio
1
9
7
0.5
W
Xbalanque
bartekzako
Xbalanque
5
5
10
2
L
Kali
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,695
Damage
65,265
72,834
Taken
92,198
49,536
Mitigated
52,720
17,874
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
19,820
13,633
0
2,169
12,158
4,109
0
2,050
9,964
0
46,332
L
Pele
19,576
5,228
0
1,682
19,481
7,736
0
2,941
16,540
0
32,302
L
29,894
19,805
0
3,703
23,947
10,121
0
1,794
22,153
0
53,934
W
Amaterasu
19,318
11,877
0
8,471
17,700
12,353
0
3,965
13,455
0
26,343
W
Danzaburou
Pakman2
Danzaburou
26,042
15,615
0
5,681
14,644
11,356
0
1,713
12,793
0
37,997
W
Ymir
8,422
3,030
0
0
13,782
16,642
0
1,925
11,660
23,586
0
L
Artio
SABE2011
Artio
11,078
2,161
882
3,616
25,592
23,248
0
1,152
24,440
19,474
0
W
Xbalanque
bartekzako
Xbalanque
11,093
5,989
0
1,553
14,550
5,076
0
1,425
13,090
0
26,177
L
Kali
4,717
1,912
0
1,519
23,178
11,615
0
2,535
20,643
0
9,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,176
Gold Earned
60,416
165
Minions Killed
104
5
Camps Cleared
2
1,111,288
Distance Traveled
858,722
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,536
734
0
0
0
21,773
0
W
Neith
13,489
1,038
66
5
3
203,615
2
L
Pele
12,925
994
37
3
0
160,098
1
L
Neith
14,193
1,092
49
4
1
244,273
2
W
Amaterasu
13,472
1,036
13
1
0
255,335
0
W
Danzaburou
13,746
1,057
11
1
0
247,482
1
W
Ymir
12,811
985
32
2
1
197,617
1
L
Artio
11,718
901
10
1
1
229,870
0
W
Xbalanque
12,658
974
43
3
1
207,239
2
L
Kali
12,044
926
8
1
0
202,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role