Player Matchup

Cu Chulainn
Cu Chulainn
ChineIaFan
Cu Chulainn
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 30L
1,588 Elo+
Party 1
Merlin
Merlin
Farrofadeovo
Merlin
Level 29
God Stats
6W - 1L
1,758 SR
Queue Stats
24W - 13L
1,560 Elo+
Solo
Amaterasu
Amaterasu
Shanpoo
Amaterasu
Level 10
God Stats
8W - 5L
1,632 SR
Queue Stats
49W - 28L
1,658 Elo+
Solo
Olorun
Olorun
alesuki
Olorun
Level 29
God Stats
6W - 10L
1,407 SR
Queue Stats
242W - 253L
1,433 Elo+
Solo
Thor
Thor
pitbul_gordo
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,553 Elo+
Party 1
Team Averages
Level 22
1,559 SR
1,558 Elo+

VS

Team Averages
Level 20
1,399 SR
1,415 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Saixor_Rezeer
Nemesis
Level 14
God Stats
3W - 11L
1,160 SR
Queue Stats
30W - 34L
1,137 Elo+
Party 2
Ra
Ra
WoMoraisNoOB1
Ra
Level 25
God Stats
1W - 0L
1,337 SR
Queue Stats
21W - 11L
1,520 Elo+
Solo
Danzaburou
Danzaburou
maxyy9x
Danzaburou
Level 22
God Stats
6W - 6L
1,500 SR
Queue Stats
310W - 322L
1,395 Elo+
Party 2
Bellona
Bellona
ʅKAZUYAʅ
Bellona
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 18L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChineIaFan
Cu Chulainn
18
2 / 6 / 1
11,320
515
17,169
24,115
24,403
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
14
1 / 12 / 1
9,232
420
7,384
17,411
6,064
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Shanpoo
Amaterasu
14
0 / 0 / 3
10,125
460
1,620
10,350
4,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
alesuki
Olorun
16
3 / 3 / 2
10,679
485
7,286
14,920
7,237
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
3 / 3 / 3
11,619
528
11,400
18,579
7,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
7 / 2 / 2
11,446
520
13,969
18,353
6,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
15
2 / 1 / 6
10,057
457
4,975
12,355
4,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 2 / 6
14,182
645
15,584
13,082
7,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
maxyy9x
Danzaburou
15
1 / 2 / 1
10,021
456
5,236
6,792
2,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
ʅKAZUYAʅ
Bellona
19
5 / 2 / 1
11,950
543
17,216
21,331
25,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
9
Kills
24
24
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
2
2
4
L
Cu Chulainn
ChineIaFan
Cu Chulainn
2
6
1
0.42
L
Merlin
1
12
1
0.13
W
Nemesis
2
1
6
5
L
Amaterasu
Shanpoo
Amaterasu
0
0
3
1.5
W
9
2
6
6
L
Olorun
alesuki
Olorun
3
3
2
1.33
W
Danzaburou
maxyy9x
Danzaburou
1
2
1
0.75
L
3
3
3
1.5
W
Bellona
ʅKAZUYAʅ
Bellona
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,859
Damage
56,980
85,375
Taken
71,913
49,779
Mitigated
46,663
23,951
Healing
24,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
13,969
3,796
0
7,558
18,353
6,951
586
6,136
12,217
0
102,949
L
Cu Chulainn
ChineIaFan
Cu Chulainn
17,169
2,059
0
5,542
24,115
24,403
590
1,955
22,080
17,268
67,820
L
Merlin
7,384
872
77
3,305
17,411
6,064
835
6,007
11,102
50,816
0
W
Nemesis
4,975
1,574
0
606
12,355
4,515
0
1,038
11,317
0
59,335
L
Amaterasu
Shanpoo
Amaterasu
1,620
293
0
2,599
10,350
4,852
124
439
9,889
0
46,878
W
15,584
1,932
473
5,218
13,082
7,305
1,986
5,140
7,942
105,043
0
L
Olorun
alesuki
Olorun
7,286
2,959
445
6,228
14,920
7,237
116
3,748
11,050
71,296
0
W
Danzaburou
maxyy9x
Danzaburou
5,236
2,360
0
1,956
6,792
2,032
1,893
2,929
3,863
0
50,438
L
11,400
3,407
0
5,755
18,579
7,223
0
2,793
15,670
0
90,502
W
Bellona
ʅKAZUYAʅ
Bellona
17,216
7,127
0
8,407
21,331
25,860
481
4,804
16,527
0
76,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,975
Gold Earned
57,656
597
Minions Killed
685
0
Camps Cleared
0
1,841,244
Distance Traveled
2,266,954
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,446
520
123
6
0
463,241
5
L
Cu Chulainn
11,320
515
156
7
0
392,480
0
L
Merlin
9,232
420
89
4
0
364,967
0
W
Nemesis
10,057
457
90
4
0
455,061
0
L
Amaterasu
10,125
460
95
4
0
299,370
6
W
Ra
14,182
645
210
10
0
499,441
9
L
Olorun
10,679
485
117
5
0
366,827
2
W
Danzaburou
10,021
456
112
5
0
388,147
4
L
Thor
11,619
528
140
6
0
417,600
0
W
Bellona
11,950
543
150
7
0
461,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role