Player Matchup

Thanatos
Thanatos
BeratKaragoz
Thanatos
Level 67
God Stats
35W - 21L
1,497 SR
Queue Stats
63W - 61L
1,439 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FaiyaInTheWotah
Morgan Le Fay
Level 43
God Stats
2W - 0L
1,544 SR
Queue Stats
16W - 9L
1,691 Elo+
Solo
Ne Zha
Ne Zha
Luthonian
Ne Zha
Level 120
God Stats
2W - 4L
1,438 SR
Queue Stats
37W - 46L
1,449 Elo+
Party 2
Cerberus
Cerberus
MacAsk1ll
Cerberus
Level 25
God Stats
4W - 3L
1,127 SR
Queue Stats
69W - 69L
1,472 Elo+
Party 2
Nemesis
Nemesis
WoRLdGeNsSs
Nemesis
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 41L
1,411 Elo+
Party 1
Team Averages
Level 56
1,421 SR
1,492 Elo+

VS

Team Averages
Level 59
1,677 SR
1,633 Elo+
Danzaburou
Danzaburou
AleXicuss
Danzaburou
Level 49
God Stats
10W - 3L
2,019 SR
Queue Stats
108W - 123L
1,522 Elo+
Solo
Mercury
Mercury
L0l1Police
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 76L
1,470 Elo+
Party 4
Izanami
Izanami
QiS1
Izanami
Level 43
God Stats
0W - 2L
1,040 SR
Queue Stats
72W - 79L
1,486 Elo+
Party 4
Anubis
Anubis
TRXhelicopter
Anubis
Level 12
God Stats
1W - 2L
1,716 SR
Queue Stats
7W - 3L
1,865 Elo+
Party 3
Merlin
Merlin
yoshuatank
Merlin
Level 127
God Stats
13W - 7L
2,111 SR
Queue Stats
54W - 36L
1,824 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BeratKaragoz
Thanatos
20
13 / 6 / 12
14,728
1,133
21,138
17,151
7,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
FaiyaInTheWotah
Morgan Le Fay
20
18 / 2 / 15
17,418
1,340
41,382
16,110
6,610
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Luthonian
Ne Zha
20
3 / 8 / 15
12,559
966
12,955
16,692
5,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
MacAsk1ll
Cerberus
20
3 / 4 / 19
13,650
1,050
5,329
22,608
23,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
WoRLdGeNsSs
Nemesis
20
5 / 5 / 17
13,684
1,053
8,680
14,710
4,911
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AleXicuss
Danzaburou
20
7 / 14 / 12
13,899
1,069
22,141
25,981
8,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
L0l1Police
Mercury
16
0 / 3 / 0
9,399
723
716
3,213
879
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
QiS1
Izanami
19
3 / 12 / 15
12,535
964
17,888
26,223
7,562
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 8 / 14
15,318
1,178
20,843
16,642
7,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
yoshuatank
Merlin
20
5 / 6 / 16
14,113
1,086
20,941
19,169
6,067
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
82
42
Kills
25
25
Deaths
43
78
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AleXicuss
Danzaburou
7
14
12
0.93
W
Thanatos
BeratKaragoz
Thanatos
13
6
12
3.17
W
Morgan Le Fay
FaiyaInTheWotah
Morgan Le Fay
18
2
15
12.75
L
Mercury
L0l1Police
Mercury
0
3
0
0
W
Ne Zha
Luthonian
Ne Zha
3
8
15
1.31
W
Cerberus
MacAsk1ll
Cerberus
3
4
19
3.13
L
Izanami
QiS1
Izanami
3
12
15
0.88
L
10
8
14
2.13
W
Nemesis
WoRLdGeNsSs
Nemesis
5
5
17
2.7
L
Merlin
yoshuatank
Merlin
5
6
16
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,484
Damage
82,529
87,271
Taken
91,228
48,294
Mitigated
29,811
19,818
Healing
6,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AleXicuss
Danzaburou
22,141
14,111
0
792
25,981
8,093
0
11,515
14,466
0
48,460
W
Thanatos
BeratKaragoz
Thanatos
21,138
9,355
0
10,429
17,151
7,298
0
7,284
9,867
0
37,600
W
Morgan Le Fay
FaiyaInTheWotah
Morgan Le Fay
41,382
2,368
278
5,228
16,110
6,610
0
5,865
10,245
90,851
0
L
Mercury
L0l1Police
Mercury
716
180
0
0
3,213
879
0
870
2,019
0
1,373
W
Ne Zha
Luthonian
Ne Zha
12,955
1,405
0
535
16,692
5,847
0
9,994
6,698
0
34,811
W
Cerberus
MacAsk1ll
Cerberus
5,329
445
0
3,021
22,608
23,628
0
10,996
11,612
14,285
0
L
Izanami
QiS1
Izanami
17,888
8,412
0
1,101
26,223
7,562
0
14,730
11,493
0
38,379
L
20,843
493
0
3,299
16,642
7,210
0
10,316
6,326
43,921
0
W
Nemesis
WoRLdGeNsSs
Nemesis
8,680
3,123
0
327
14,710
4,911
0
7,645
7,065
0
27,964
L
Merlin
yoshuatank
Merlin
20,941
1,553
0
1,763
19,169
6,067
0
9,280
9,889
68,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,039
Gold Earned
65,264
268
Minions Killed
257
9
Camps Cleared
9
1,307,998
Distance Traveled
965,832
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,899
1,069
45
3
1
203,975
0
W
Thanatos
14,728
1,133
31
2
2
264,553
0
W
Morgan Le Fay
17,418
1,340
110
8
4
274,428
0
L
Mercury
9,399
723
1
0
1
48,919
0
W
Ne Zha
12,559
966
44
3
0
238,975
0
W
Cerberus
13,650
1,050
31
2
1
243,573
0
L
Izanami
12,535
964
37
3
1
228,284
0
L
Anubis
15,318
1,178
60
5
4
232,720
1
W
Nemesis
13,684
1,053
52
4
2
286,469
1
L
Merlin
14,113
1,086
114
9
2
251,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role