Player Matchup

Gilgamesh
Gilgamesh
ChromaIVK
Gilgamesh
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
208W - 243L
1,318 Elo+
Solo
Olorun
Olorun
Kjettaren
Olorun
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,300 Elo+
Party 1
Danzaburou
Danzaburou
Mael86
Danzaburou
Level 9
God Stats
11W - 0L
1,813 SR
Queue Stats
46W - 42L
1,451 Elo+
Solo
Kuzenbo
Kuzenbo
MarreOne
Kuzenbo
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 14L
1,238 Elo+
Party 1
Aphrodite
Aphrodite
SkarLaind
Aphrodite
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 23L
1,344 Elo+
Party 1
Team Averages
Level 18
1,563 SR
1,330 Elo+

VS

Team Averages
Level 16
1,566 SR
1,423 Elo+
Hades
Hades
 
Hades
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ElSamogon
Ratatoskr
Level 7
God Stats
6W - 4L
1,829 SR
Queue Stats
69W - 76L
1,328 Elo+
Solo
Sobek
Sobek
Shipofu
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 110L
1,390 Elo+
Solo
Ares
Ares
fenrirsage
Ares
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 13L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChromaIVK
Gilgamesh
13
6 / 2 / 5
8,792
550
6,983
10,107
4,095
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Kjettaren
Olorun
13
4 / 5 / 2
8,640
540
8,133
9,012
3,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Danzaburou
Mael86
Danzaburou
17
13 / 0 / 5
10,903
681
18,353
10,969
4,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
MarreOne
Kuzenbo
14
7 / 0 / 0
9,811
613
4,460
11,735
10,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
SkarLaind
Aphrodite
13
2 / 2 / 17
8,916
557
6,821
11,741
8,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
3 / 5 / 1
7,361
460
4,216
7,563
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
11
0 / 7 / 3
6,177
386
9,126
10,134
3,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
ElSamogon
Ratatoskr
12
4 / 6 / 1
7,884
493
7,531
13,792
4,724
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Shipofu
Sobek
11
1 / 5 / 3
6,884
430
4,593
15,548
9,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 9 / 3
6,903
431
4,799
15,030
15,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
32
Kills
9
9
Deaths
32
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
5
1
0.7
L
Neith
 
Neith
0
7
3
0.21
W
Gilgamesh
ChromaIVK
Gilgamesh
6
2
5
4.25
L
Ratatoskr
ElSamogon
Ratatoskr
4
6
1
0.75
W
Olorun
Kjettaren
Olorun
4
5
2
1
W
Danzaburou
Mael86
Danzaburou
13
0
5
15.5
W
Kuzenbo
MarreOne
Kuzenbo
7
0
0
7
L
Sobek
Shipofu
Sobek
1
5
3
0.5
W
Aphrodite
SkarLaind
Aphrodite
2
2
17
5.25
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,750
Damage
30,265
53,564
Taken
62,067
31,562
Mitigated
36,829
18,479
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,216
162
0
1,687
7,563
3,854
710
3,995
3,568
28,584
0
L
Neith
 
Neith
9,126
1,875
0
816
10,134
3,044
858
1,582
8,552
0
31,856
W
Gilgamesh
ChromaIVK
Gilgamesh
6,983
2,997
0
381
10,107
4,095
500
2,159
7,948
0
32,388
L
Ratatoskr
ElSamogon
Ratatoskr
7,531
2,090
0
675
13,792
4,724
0
4,048
9,744
0
48,371
W
Olorun
Kjettaren
Olorun
8,133
4,325
334
1,658
9,012
3,764
2,778
5,980
2,948
32,912
2,376
W
Danzaburou
Mael86
Danzaburou
18,353
10,214
0
6,476
10,969
4,480
4,506
2,548
8,421
0
91,966
W
Kuzenbo
MarreOne
Kuzenbo
4,460
1,029
0
3,252
11,735
10,981
12
447
11,288
54,010
0
L
Sobek
Shipofu
Sobek
4,593
470
0
3,609
15,548
9,775
150
5,290
10,258
18,109
0
W
Aphrodite
SkarLaind
Aphrodite
6,821
3,026
2,210
4,168
11,741
8,242
1,206
2,326
9,351
23,084
0
L
4,799
612
0
880
15,030
15,432
336
3,495
11,535
22,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,062
Gold Earned
35,209
359
Minions Killed
238
0
Camps Cleared
0
1,372,662
Distance Traveled
1,167,540
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,361
460
56
4
0
160,444
2
L
Neith
6,177
386
40
3
0
265,004
0
W
Gilgamesh
8,792
550
47
3
0
314,066
1
L
Ratatoskr
7,884
493
84
5
0
276,832
1
W
Olorun
8,640
540
68
4
0
243,586
0
W
Danzaburou
10,903
681
135
8
0
274,014
4
W
Kuzenbo
9,811
613
80
5
0
246,087
0
L
Sobek
6,884
430
28
2
0
272,610
4
W
Aphrodite
8,916
557
29
2
0
294,909
4
L
Ares
6,903
431
30
2
0
192,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role