Player Matchup

Ymir
Ymir
Caik_Barbs
Ymir
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
11W - 19L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
G_RomanZ
Morgan Le Fay
Level 38
God Stats
28W - 32L
1,440 SR
Queue Stats
184W - 258L
1,295 Elo+
Party 1
Neith
Neith
GabrielPGil
Neith
Level 25
God Stats
43W - 57L
1,392 SR
Queue Stats
136W - 195L
1,328 Elo+
Party 1
Amaterasu
Amaterasu
guilhermeanqleal
Amaterasu
Level 58
God Stats
77W - 112L
1,359 SR
Queue Stats
236W - 305L
1,269 Elo+
Party 1
Fenrir
Fenrir
idkhugo
Fenrir
Level 23
God Stats
1W - 2L
1,221 SR
Queue Stats
50W - 64L
1,295 Elo+
Party 1
Team Averages
Level 29
1,382 SR
1,337 Elo+

VS

Team Averages
Level 12
1,360 SR
1,232 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Eliasrumi12345
Cabrakan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Grokedu122
Odin
Level 16
God Stats
1W - 6L
1,123 SR
Queue Stats
3W - 6L
928 Elo+
Solo
Artemis
Artemis
tmarshall23
Artemis
Level 6
God Stats
8W - 12L
1,179 SR
Queue Stats
166W - 204L
1,067 Elo+
Solo
Bakasura
Bakasura
z3fkhiel
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 7
8,576
504
2,022
13,708
9,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
G_RomanZ
Morgan Le Fay
17
15 / 1 / 2
11,709
689
15,521
9,940
4,246
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 6
8,817
519
7,925
10,455
3,389
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
18
6 / 0 / 0
10,675
628
5,946
18,061
7,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
idkhugo
Fenrir
15
3 / 1 / 3
9,494
558
6,090
13,388
5,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
1 / 5 / 0
8,597
506
10,574
11,695
12,168
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
2
0 / 0 / 1
4,982
293
33
542
186
15
6 / 4 / 2
8,728
513
13,276
12,580
8,212
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
tmarshall23
Artemis
12
4 / 9 / 4
8,008
471
8,834
12,816
4,659
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
z3fkhiel
Bakasura
12
1 / 9 / 0
7,444
438
4,163
16,439
7,051
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
27
Kills
12
14
Deaths
27
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
5
0
0.2
W
1
8
7
0.56
L
Cabrakan
0
0
1
0.5
W
Morgan Le Fay
G_RomanZ
Morgan Le Fay
15
1
2
16
W
2
4
6
1.25
L
6
4
2
1.75
W
Amaterasu
6
0
0
6
W
Fenrir
idkhugo
Fenrir
3
1
3
4.5
L
Artemis
tmarshall23
Artemis
4
9
4
0.67
L
Bakasura
z3fkhiel
Bakasura
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,504
Damage
36,880
65,552
Taken
54,072
30,779
Mitigated
32,276
27,996
Healing
7,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,574
4,592
0
2,209
11,695
12,168
136
0
11,695
57,960
0
W
2,022
526
0
0
13,708
9,742
691
304
13,264
14,182
0
L
Cabrakan
33
33
0
0
542
186
0
0
542
850
0
W
Morgan Le Fay
G_RomanZ
Morgan Le Fay
15,521
2,494
306
3,717
9,940
4,246
4,648
450
9,369
74,698
0
W
7,925
4,735
834
4,047
10,455
3,389
2,440
218
10,237
0
49,526
L
13,276
1,602
224
1,673
12,580
8,212
0
3,003
9,577
3,657
51,300
W
Amaterasu
5,946
3,901
207
14,264
18,061
7,753
774
7,679
10,135
0
66,428
W
Fenrir
idkhugo
Fenrir
6,090
2,164
0
4,621
13,388
5,649
1,077
2,951
10,382
0
59,643
L
Artemis
tmarshall23
Artemis
8,834
5,307
0
1,047
12,816
4,659
0
6,523
6,293
0
27,969
L
Bakasura
z3fkhiel
Bakasura
4,163
3,274
0
2,768
16,439
7,051
0
8,017
8,422
0
35,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,271
Gold Earned
37,759
487
Minions Killed
348
0
Camps Cleared
0
1,651,207
Distance Traveled
1,276,154
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,597
506
128
8
0
283,906
4
W
Ymir
8,576
504
24
1
0
300,194
0
L
Cabrakan
4,982
293
2
0
0
85,070
0
W
Morgan Le Fay
11,709
689
131
8
0
315,557
0
W
Neith
8,817
519
94
6
0
289,464
2
L
Odin
8,728
513
94
6
0
339,836
0
W
Amaterasu
10,675
628
140
8
0
382,611
0
W
Fenrir
9,494
558
98
6
0
363,381
0
L
Artemis
8,008
471
48
3
0
241,428
3
L
Bakasura
7,444
438
76
4
0
325,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role