Player Matchup

Merlin
Merlin
MyRage_PT
Merlin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 97L
1,453 Elo+
Solo
Artemis
Artemis
TTV-LRN2BRUNCH
Artemis
Level 5
God Stats
8W - 4L
1,850 SR
Queue Stats
11W - 6L
1,610 Elo+
Solo
Bellona
Bellona
Tiaanking
Bellona
Level 22
God Stats
9W - 15L
1,409 SR
Queue Stats
270W - 335L
1,281 Elo+
Solo
Guan Yu
Guan Yu
Tommoz_99
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
wolf1gt2014
Gilgamesh
Level 29
God Stats
6W - 12L
1,398 SR
Queue Stats
102W - 129L
1,325 Elo+
Solo
Team Averages
Level 13
1,531 SR
1,434 Elo+

VS

Team Averages
Level 16
1,620 SR
1,511 Elo+
Bakasura
Bakasura
Cra2ySarugami
Bakasura
Level 17
God Stats
9W - 7L
1,435 SR
Queue Stats
23W - 29L
1,296 Elo+
Solo
Kukulkan
Kukulkan
FxT_Deminiaque
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Kayhan5314
King Arthur
Level 27
God Stats
44W - 21L
1,702 SR
Queue Stats
190W - 81L
1,636 Elo+
Solo
Artemis
Artemis
dikawaii
Artemis
Level 28
God Stats
9W - 4L
1,961 SR
Queue Stats
43W - 29L
1,624 Elo+
Solo
Yemoja
Yemoja
veneno-hell
Yemoja
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MyRage_PT
Merlin
12
0 / 2 / 0
6,292
572
1,097
2,888
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
5 / 1 / 1
6,595
600
4,268
5,785
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Tiaanking
Bellona
7
0 / 4 / 3
4,775
434
2,427
8,459
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
Tommoz_99
Guan Yu
6
2 / 0 / 0
4,630
421
1,372
2,221
841
Gilgamesh
wolf1gt2014
Gilgamesh
8
2 / 5 / 0
5,575
507
4,006
7,538
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cra2ySarugami
Bakasura
8
1 / 0 / 0
4,955
450
939
4,195
1,444
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
5
0 / 2 / 0
4,251
386
776
1,735
441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Kayhan5314
King Arthur
12
8 / 1 / 1
7,605
691
7,900
7,217
5,386
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
dikawaii
Artemis
11
3 / 5 / 0
6,165
560
4,666
6,837
1,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
9
0 / 2 / 1
5,462
497
1,330
4,533
3,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
9
Kills
12
12
Deaths
10
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Cra2ySarugami
Bakasura
1
0
0
1
W
Kukulkan
0
2
0
0
W
King Arthur
Kayhan5314
King Arthur
8
1
1
8.5
L
Merlin
MyRage_PT
Merlin
0
2
0
0
L
5
1
1
5.5
L
Bellona
Tiaanking
Bellona
0
4
3
0.38
L
Guan Yu
Tommoz_99
Guan Yu
2
0
0
2
W
Artemis
dikawaii
Artemis
3
5
0
0.6
W
Yemoja
0
2
1
0.25
L
Gilgamesh
wolf1gt2014
Gilgamesh
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,170
Damage
15,611
26,891
Taken
24,517
11,023
Mitigated
12,132
5,783
Healing
6,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Cra2ySarugami
Bakasura
939
664
0
1,378
4,195
1,444
424
240
3,955
0
10,771
W
Kukulkan
776
0
0
197
1,735
441
183
339
1,396
8,683
0
W
King Arthur
Kayhan5314
King Arthur
7,900
2,183
0
2,850
7,217
5,386
175
518
6,699
0
45,934
L
Merlin
MyRage_PT
Merlin
1,097
280
0
515
2,888
761
0
548
2,340
42,518
0
L
4,268
1,226
0
2,123
5,785
1,871
846
0
5,785
0
29,334
L
Bellona
Tiaanking
Bellona
2,427
388
0
597
8,459
3,967
38
0
8,459
0
15,425
L
Guan Yu
Tommoz_99
Guan Yu
1,372
309
0
499
2,221
841
156
655
1,566
0
8,050
W
Artemis
dikawaii
Artemis
4,666
2,129
0
1,208
6,837
1,772
550
0
6,837
0
31,096
W
Yemoja
1,330
920
522
361
4,533
3,089
43
0
4,533
13,611
0
L
Gilgamesh
wolf1gt2014
Gilgamesh
4,006
1,583
0
2,049
7,538
3,583
0
903
6,360
0
19,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,867
Gold Earned
28,438
227
Minions Killed
241
0
Camps Cleared
0
895,910
Distance Traveled
801,312
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,955
450
48
4
0
132,524
0
W
Kukulkan
4,251
386
8
1
0
92,703
1
W
King Arthur
7,605
691
89
8
0
221,070
3
L
Merlin
6,292
572
92
8
0
179,203
1
L
Artemis
6,595
600
56
5
0
190,049
0
L
Bellona
4,775
434
24
2
0
204,631
0
L
Guan Yu
4,630
421
15
1
0
111,822
1
W
Artemis
6,165
560
67
6
0
176,239
2
W
Yemoja
5,462
497
29
3
0
178,776
3
L
Gilgamesh
5,575
507
40
4
0
210,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role