Player Matchup

Gilgamesh
Gilgamesh
Dasavas
Gilgamesh
Level 46
God Stats
3W - 0L
1,794 SR
Queue Stats
5W - 2L
1,910 Elo+
Solo
Skadi
Skadi
JocLaSunet
Skadi
Level 106
God Stats
3W - 1L
1,690 SR
Queue Stats
274W - 219L
1,740 Elo+
Solo
Baron Samedi
Baron Samedi
StaryPierdziel
Baron Samedi
Level 158
God Stats
8W - 5L
1,878 SR
Queue Stats
93W - 84L
1,660 Elo+
Solo
Team Averages
Level 103
1,788 SR
1,770 Elo+

VS

Team Averages
Level 131
1,500 SR
1,500 Elo+
Fafnir
Fafnir
 
Fafnir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dasavas
Gilgamesh
12
1 / 1 / 12
7,904
719
6,799
11,072
7,033
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
13
7 / 3 / 6
9,047
822
8,066
7,912
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
StaryPierdziel
Baron Samedi
14
7 / 4 / 6
9,108
828
11,405
11,667
5,303
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
2 / 5 / 5
7,993
727
4,879
13,312
14,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
 
Chiron
11
5 / 3 / 2
7,865
715
10,507
7,484
2,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
10
1 / 7 / 5
7,119
647
9,754
11,907
7,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
15
Kills
8
8
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
5
5
0.9
L
Chiron
 
Chiron
5
3
2
2
L
Baron Samedi
 
Baron Samedi
1
7
5
0.5
W
Gilgamesh
Dasavas
Gilgamesh
1
1
12
7
W
Skadi
7
3
6
3.33
W
Baron Samedi
StaryPierdziel
Baron Samedi
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,270
Damage
25,140
30,651
Taken
32,703
15,532
Mitigated
24,075
11,030
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,879
1,144
208
1,743
13,312
14,003
46
4,249
9,063
13,540
0
L
Chiron
 
Chiron
10,507
4,114
772
1,565
7,484
2,907
372
2,708
4,759
0
29,272
L
Baron Samedi
 
Baron Samedi
9,754
610
1,738
3,079
11,907
7,165
186
4,698
7,209
30,693
0
W
Gilgamesh
Dasavas
Gilgamesh
6,799
1,406
0
2,066
11,072
7,033
286
4,555
6,123
1,144
16,648
W
Skadi
8,066
3,653
0
1,082
7,912
3,196
1,956
2,909
4,747
0
29,298
W
Baron Samedi
StaryPierdziel
Baron Samedi
11,405
1,364
1,819
6,063
11,667
5,303
795
6,163
5,148
35,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,059
Gold Earned
22,977
116
Minions Killed
118
0
Camps Cleared
0
615,261
Distance Traveled
510,261
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,993
727
17
2
0
159,437
1
L
Chiron
7,865
715
55
5
0
181,475
3
L
Baron Samedi
7,119
647
46
4
0
169,349
2
W
Gilgamesh
7,904
719
16
1
0
222,803
4
W
Skadi
9,047
822
38
3
0
202,570
1
W
Baron Samedi
9,108
828
62
6
0
189,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role