Player Matchup

Bellona
Bellona
Raiymondo
Bellona
Level 26
God Stats
2W - 3L
1,713 SR
Queue Stats
96W - 93L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
SeñorF
Tsukuyomi
Level 25
God Stats
10W - 13L
1,531 SR
Queue Stats
61W - 73L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tom5ter130
Morgan Le Fay
Level 19
God Stats
7W - 7L
1,471 SR
Queue Stats
197W - 206L
1,471 Elo+
Solo
Danzaburou
Danzaburou
kaiin22
Danzaburou
Level 7
God Stats
1W - 1L
1,715 SR
Queue Stats
23W - 16L
1,503 Elo+
Solo
Ymir
Ymir
waifu241
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 24L
1,501 Elo+
Solo
Team Averages
Level 17
1,586 SR
1,477 Elo+

VS

Team Averages
Level 19
1,540 SR
1,485 Elo+
Cu Chulainn
Cu Chulainn
Augustus9
Cu Chulainn
Level 29
God Stats
1W - 1L
1,316 SR
Queue Stats
10W - 8L
1,421 Elo+
Solo
Fenrir
Fenrir
Beybou
Fenrir
Level 8
God Stats
7W - 3L
1,800 SR
Queue Stats
11W - 8L
1,489 Elo+
Solo
Geb
Geb
ByOdinsMercy
Geb
Level 24
God Stats
6W - 4L
1,592 SR
Queue Stats
134W - 142L
1,505 Elo+
Solo
Hou Yi
Hou Yi
SecurID
Hou Yi
Level 9
God Stats
11W - 7L
1,322 SR
Queue Stats
110W - 97L
1,454 Elo+
Solo
Persephone
Persephone
jada122
Persephone
Level 23
God Stats
14W - 5L
1,670 SR
Queue Stats
27W - 19L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Raiymondo
Bellona
19
4 / 4 / 4
12,397
539
7,758
16,934
16,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
SeñorF
Tsukuyomi
15
4 / 5 / 8
10,819
470
8,523
19,420
7,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Tom5ter130
Morgan Le Fay
16
6 / 7 / 4
11,193
487
12,653
15,629
6,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
kaiin22
Danzaburou
18
4 / 3 / 3
12,508
544
5,431
16,960
6,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
15
1 / 10 / 7
10,770
468
8,329
21,714
11,347
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Augustus9
Cu Chulainn
17
4 / 5 / 5
10,885
473
13,471
20,608
19,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Beybou
Fenrir
18
12 / 5 / 7
12,464
542
15,750
17,433
13,218
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 5 / 15
10,562
459
8,023
16,779
14,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
SecurID
Hou Yi
20
9 / 4 / 3
13,586
591
20,046
13,165
5,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
jada122
Persephone
6
0 / 1 / 2
7,064
307
865
1,689
302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
61
19
Kills
29
29
Deaths
20
26
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Augustus9
Cu Chulainn
4
5
5
1.3
W
Fenrir
Beybou
Fenrir
12
5
7
3.1
W
4
5
15
2.3
L
Bellona
Raiymondo
Bellona
4
4
4
1.5
W
Hou Yi
SecurID
Hou Yi
9
4
3
2.63
L
Tsukuyomi
SeñorF
Tsukuyomi
4
5
8
1.6
L
Morgan Le Fay
Tom5ter130
Morgan Le Fay
6
7
4
1.14
W
Persephone
jada122
Persephone
0
1
2
1
L
Danzaburou
kaiin22
Danzaburou
4
3
3
1.83
L
Ymir
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,694
Damage
58,155
90,657
Taken
69,674
48,723
Mitigated
53,275
20,649
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Augustus9
Cu Chulainn
13,471
2,236
0
5,634
20,608
19,434
152
5,297
15,119
6,625
59,928
W
Fenrir
Beybou
Fenrir
15,750
4,863
0
2,981
17,433
13,218
0
4,981
12,290
0
66,309
W
8,023
1,302
0
602
16,779
14,959
0
7,544
8,881
25,317
0
L
Bellona
Raiymondo
Bellona
7,758
2,119
0
5,345
16,934
16,243
1,966
1,272
14,996
0
71,357
W
Hou Yi
SecurID
Hou Yi
20,046
11,902
0
5,032
13,165
5,362
820
2,798
10,297
0
95,501
L
Tsukuyomi
SeñorF
Tsukuyomi
8,523
3,536
0
3,390
19,420
7,305
968
2,438
16,509
0
74,157
L
Morgan Le Fay
Tom5ter130
Morgan Le Fay
12,653
1,470
0
2,703
15,629
6,974
2,951
2,471
12,914
69,465
0
W
Persephone
jada122
Persephone
865
36
0
377
1,689
302
0
432
1,163
6,287
0
L
Danzaburou
kaiin22
Danzaburou
5,431
3,265
0
7,203
16,960
6,854
1,452
1,026
15,934
0
76,019
L
Ymir
8,329
2,395
0
2,008
21,714
11,347
1,426
2,916
18,659
46,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,687
Gold Earned
54,561
584
Minions Killed
388
0
Camps Cleared
0
1,858,833
Distance Traveled
1,603,563
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,885
473
105
5
0
344,858
8
W
Fenrir
12,464
542
72
3
0
382,888
0
W
Geb
10,562
459
26
1
0
401,274
6
L
Bellona
12,397
539
165
7
0
416,469
9
W
Hou Yi
13,586
591
171
7
0
399,803
2
L
Tsukuyomi
10,819
470
97
4
0
427,899
0
L
Morgan Le Fay
11,193
487
102
4
0
363,550
2
W
Persephone
7,064
307
14
1
0
74,740
0
L
Danzaburou
12,508
544
130
6
0
330,987
3
L
Ymir
10,770
468
90
4
0
319,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role