Player Matchup

Cthulhu
Cthulhu
ESCORPION24
Cthulhu
Level 160
God Stats
9W - 4L
1,465 SR
Queue Stats
811W - 883L
1,400 Elo+
Solo
Fenrir
Fenrir
Ldrago350
Fenrir
Level 41
God Stats
1W - 0L
1,142 SR
Queue Stats
14W - 22L
1,276 Elo+
Solo
Raijin
Raijin
MYER RETURNS
Raijin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,310 Elo+
Solo
Artio
Artio
OneGhostBlade
Artio
Level 98
God Stats
4W - 1L
1,544 SR
Queue Stats
453W - 470L
1,306 Elo+
Solo
Scylla
Scylla
SheriDeez
Scylla
Level 127
God Stats
2W - 0L
1,738 SR
Queue Stats
376W - 404L
1,330 Elo+
Solo
Team Averages
Level 110
1,478 SR
1,324 Elo+

VS

Team Averages
Level 75
1,338 SR
1,330 Elo+
The Morrigan
The Morrigan
KayKazoo
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 108L
1,190 Elo+
Solo
Nike
Nike
Northern_exposur
Nike
Level 88
God Stats
2W - 2L
1,559 SR
Queue Stats
339W - 378L
1,335 Elo+
Solo
Chronos
Chronos
Silent Chaos83
Chronos
Level 68
God Stats
3W - 10L
1,015 SR
Queue Stats
588W - 627L
1,403 Elo+
Solo
Ullr
Ullr
YaK Valhalla
Ullr
Level 88
God Stats
1W - 3L
1,440 SR
Queue Stats
248W - 263L
1,388 Elo+
Solo
Jing Wei
Jing Wei
rockagurl
Jing Wei
Level 102
God Stats
5W - 9L
1,176 SR
Queue Stats
502W - 520L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ESCORPION24
Cthulhu
20
3 / 2 / 18
11,731
782
12,327
19,882
29,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Ldrago350
Fenrir
19
9 / 4 / 11
12,071
805
9,390
11,334
6,986
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
17
5 / 5 / 12
11,161
744
12,440
10,580
4,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
3 / 4 / 13
10,574
705
8,407
15,636
21,544
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
SheriDeez
Scylla
19
8 / 3 / 11
11,606
774
9,970
12,277
7,036
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KayKazoo
The Morrigan
15
1 / 7 / 10
9,635
642
6,287
9,614
3,766
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 7 / 10
10,252
683
8,112
13,456
8,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
1 / 3 / 7
9,929
662
7,989
9,916
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 7 / 9
10,256
684
11,696
14,587
5,100
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
rockagurl
Jing Wei
20
11 / 4 / 5
11,906
794
15,665
10,444
4,583
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
57
28
Kills
16
18
Deaths
28
65
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ESCORPION24
Cthulhu
3
2
18
6
L
The Morrigan
KayKazoo
The Morrigan
1
7
10
0.86
W
Fenrir
Ldrago350
Fenrir
9
4
11
3.63
W
Raijin
5
5
12
2.2
L
2
7
10
1
W
3
4
13
2.38
W
Scylla
SheriDeez
Scylla
8
3
11
4.5
L
1
3
7
1.5
L
1
7
9
0.79
L
Jing Wei
rockagurl
Jing Wei
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,534
Damage
49,749
69,709
Taken
58,017
69,875
Mitigated
25,667
23,651
Healing
11,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ESCORPION24
Cthulhu
12,327
1,011
1,957
3,838
19,882
29,336
431
5,036
14,482
40,287
0
L
The Morrigan
KayKazoo
The Morrigan
6,287
1,013
341
1,082
9,614
3,766
165
8,555
1,059
12,999
206
W
Fenrir
Ldrago350
Fenrir
9,390
1,778
141
1,731
11,334
6,986
1,668
1,957
9,164
2,497
17,607
W
Raijin
12,440
1,139
1,270
2,136
10,580
4,973
841
1,763
8,713
33,410
0
L
8,112
734
0
536
13,456
8,409
0
7,159
6,297
0
17,964
W
8,407
689
3,974
4,412
15,636
21,544
860
2,299
13,026
15,092
0
W
Scylla
SheriDeez
Scylla
9,970
1,361
525
3,667
12,277
7,036
1,342
3,015
9,160
24,300
0
L
7,989
1,441
1,005
2,967
9,916
3,809
685
9,028
888
24,584
0
L
11,696
7,963
118
1,483
14,587
5,100
1,596
10,922
3,665
0
21,300
L
Jing Wei
rockagurl
Jing Wei
15,665
9,663
1,655
2,372
10,444
4,583
904
7,788
2,656
0
29,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,143
Gold Earned
51,978
151
Minions Killed
128
0
Camps Cleared
0
1,306,759
Distance Traveled
1,053,127
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,731
782
53
4
0
285,357
6
L
The Morrigan
9,635
642
14
1
0
225,898
0
W
Fenrir
12,071
805
20
1
0
297,097
0
W
Raijin
11,161
744
39
3
0
251,819
4
L
Nike
10,252
683
16
1
0
152,669
0
W
Artio
10,574
705
11
1
0
223,192
0
W
Scylla
11,606
774
28
2
0
249,294
0
L
Chronos
9,929
662
35
2
0
257,314
0
L
Ullr
10,256
684
32
2
0
181,092
0
L
Jing Wei
11,906
794
31
2
0
236,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role