Player Matchup

Khepri
Khepri
 
Khepri
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Rocketeer99
Zeus
Level 126
God Stats
15W - 5L
1,604 SR
Queue Stats
829W - 781L
1,364 Elo+
Solo
Cu Chulainn
Cu Chulainn
SevereGameGuy
Cu Chulainn
Level 87
God Stats
22W - 18L
1,574 SR
Queue Stats
138W - 139L
1,428 Elo+
Solo
Thanatos
Thanatos
midnight_wolf254
Thanatos
Level 47
God Stats
7W - 19L
1,367 SR
Queue Stats
49W - 60L
1,422 Elo+
Party 1
Medusa
Medusa
shotglass74
Medusa
Level 105
God Stats
1W - 3L
1,235 SR
Queue Stats
234W - 228L
1,473 Elo+
Party 1
Team Averages
Level 87
1,456 SR
1,437 Elo+

VS

Team Averages
Level 79
1,494 SR
1,408 Elo+
Nu Wa
Nu Wa
HeyitsZadien_YT
Nu Wa
Level 66
God Stats
4W - 4L
1,707 SR
Queue Stats
151W - 180L
1,458 Elo+
Party 2
Sun Wukong
Sun Wukong
PAPA_DUCK14
Sun Wukong
Level 28
God Stats
5W - 4L
1,521 SR
Queue Stats
62W - 97L
1,381 Elo+
Party 2
Bastet
Bastet
SphericCellar90
Bastet
Level 104
God Stats
0W - 5L
1,189 SR
Queue Stats
342W - 346L
1,382 Elo+
Solo
Cerberus
Cerberus
luuk_skywalker77
Cerberus
Level 109
God Stats
12W - 10L
1,554 SR
Queue Stats
210W - 198L
1,463 Elo+
Solo
Anhur
Anhur
marshen-invasion
Anhur
Level 88
God Stats
2W - 6L
1,497 SR
Queue Stats
191W - 222L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 1 / 7
6,687
393
2,941
8,377
9,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 3 / 4
8,583
505
13,530
9,044
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SevereGameGuy
Cu Chulainn
15
2 / 2 / 0
8,969
528
8,314
12,854
10,660
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 8 / 3
6,611
389
4,289
12,576
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
14
6 / 4 / 2
8,680
511
10,404
9,411
2,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
8,142
479
11,621
8,091
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
PAPA_DUCK14
Sun Wukong
14
2 / 1 / 1
7,702
453
4,931
10,348
10,047
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 1 / 8
8,477
499
9,710
11,237
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 5 / 6
7,885
464
4,156
15,184
13,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 5 / 1
8,062
474
6,446
12,632
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
14
Kills
18
18
Deaths
14
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
7
4.5
L
3
2
7
3.25
L
Sun Wukong
PAPA_DUCK14
Sun Wukong
2
1
1
2.5
W
5
3
4
2.33
W
Cu Chulainn
SevereGameGuy
Cu Chulainn
2
2
0
1
L
5
1
8
9
L
4
5
6
1.4
L
4
5
1
0.9
W
0
8
3
0.19
W
Medusa
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,478
Damage
36,864
52,262
Taken
57,492
28,404
Mitigated
33,921
10,204
Healing
9,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,941
278
585
276
8,377
9,068
0
3,941
4,191
10,549
0
L
11,621
1,758
0
658
8,091
2,755
86
3,312
4,779
48,097
0
L
Sun Wukong
PAPA_DUCK14
Sun Wukong
4,931
590
0
123
10,348
10,047
533
2,629
7,719
0
44,720
W
13,530
1,109
0
1,069
9,044
2,776
778
3,065
5,789
56,381
0
W
Cu Chulainn
SevereGameGuy
Cu Chulainn
8,314
1,007
0
3,414
12,854
10,660
0
1,324
11,327
13,013
50,862
L
9,710
3,814
0
3,364
11,237
3,336
0
3,034
8,203
0
38,928
L
4,156
371
0
1,999
15,184
13,785
0
5,877
9,307
20,277
0
L
6,446
3,424
0
3,452
12,632
3,998
0
3,318
9,314
0
50,024
W
4,289
1,982
0
4,860
12,576
3,333
0
3,167
9,157
0
32,716
W
Medusa
10,404
4,829
0
0
9,411
2,567
0
3,082
6,021
0
49,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,530
Gold Earned
40,268
395
Minions Killed
368
0
Camps Cleared
0
1,515,780
Distance Traveled
1,568,120
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,687
393
17
1
0
336,558
0
L
Nu Wa
8,142
479
76
4
0
332,965
0
L
Sun Wukong
7,702
453
95
6
0
326,115
0
W
Zeus
8,583
505
104
6
0
286,940
5
W
Cu Chulainn
8,969
528
126
7
0
279,833
2
L
Bastet
8,477
499
57
3
0
329,765
2
L
Cerberus
7,885
464
57
3
0
308,712
5
L
Anhur
8,062
474
83
5
0
270,563
0
W
Thanatos
6,611
389
51
3
0
282,189
0
W
Medusa
8,680
511
97
6
0
330,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role