Player Matchup

Zeus
Zeus
Kaiian_
Zeus
Level 18
God Stats
4W - 3L
1,455 SR
Queue Stats
68W - 55L
1,342 Elo+
Solo
Pele
Pele
LazyPineapple7
Pele
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Neith
Neith
NTC_Steal
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Loki
Loki
WorshipComp
Loki
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,664 Elo+
Party 1
Cabrakan
Cabrakan
bom175ber
Cabrakan
Level 45
God Stats
22W - 14L
1,577 SR
Queue Stats
158W - 131L
1,383 Elo+
Party 1
Team Averages
Level 14
1,506 SR
1,478 Elo+

VS

Team Averages
Level 16
1,307 SR
1,205 Elo+
Danzaburou
Danzaburou
LeifmyLeif
Danzaburou
Level 8
God Stats
5W - 9L
1,186 SR
Queue Stats
18W - 26L
1,341 Elo+
Solo
Loki
Loki
TeamFlight00
Loki
Level 17
God Stats
2W - 8L
1,265 SR
Queue Stats
2W - 10L
1,116 Elo+
Party 2
Thanatos
Thanatos
X_TAPOKIJI13_X
Thanatos
Level 12
God Stats
1W - 4L
1,519 SR
Queue Stats
20W - 36L
1,270 Elo+
Solo
Hades
Hades
basictext05
Hades
Level 28
God Stats
26W - 28L
1,362 SR
Queue Stats
26W - 30L
1,244 Elo+
Solo
Nemesis
Nemesis
ixAnime_
Nemesis
Level 15
God Stats
2W - 10L
1,204 SR
Queue Stats
3W - 17L
1,051 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Kaiian_
Zeus
20
18 / 2 / 0
15,519
647
22,401
17,073
8,480
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 10 / 4
11,520
480
4,052
16,130
9,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
NTC_Steal
Neith
12
1 / 10 / 6
10,354
431
4,912
11,045
2,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 7 / 0
9,685
404
2,201
11,620
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
bom175ber
Cabrakan
13
0 / 8 / 3
9,833
410
11,969
21,712
15,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LeifmyLeif
Danzaburou
20
18 / 3 / 6
13,343
556
24,694
20,940
8,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 1
7,166
299
909
6,209
1,530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
16
6 / 4 / 4
10,315
430
5,005
13,903
4,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

1
0 / 0 / 0
4,718
197
0
0
0
Nemesis
ixAnime_
Nemesis
15
8 / 10 / 3
10,633
443
9,624
21,236
6,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
20
Kills
32
37
Deaths
20
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
Kaiian_
Zeus
18
2
0
9
W
1
10
4
0.3
L
Danzaburou
LeifmyLeif
Danzaburou
18
3
6
7
W
Neith
NTC_Steal
Neith
1
10
6
0.4
L
0
3
1
0.17
W
0
7
0
0
L
Thanatos
6
4
4
2
L
0
0
0
0
W
Cabrakan
bom175ber
Cabrakan
0
8
3
0.19
L
Nemesis
ixAnime_
Nemesis
8
10
3
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,535
Damage
40,232
77,580
Taken
62,288
38,876
Mitigated
21,568
17,790
Healing
20,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Kaiian_
Zeus
22,401
3,361
144
10,800
17,073
8,480
6,188
63
17,010
101,882
0
W
4,052
1,169
0
1,742
16,130
9,381
2,405
0
16,130
0
57,549
L
Danzaburou
LeifmyLeif
Danzaburou
24,694
15,499
11
12,222
20,940
8,565
2,620
9,866
10,576
0
99,159
W
Neith
NTC_Steal
Neith
4,912
3,743
0
229
11,045
2,447
0
0
11,045
0
26,524
L
909
137
0
436
6,209
1,530
0
3,049
3,160
0
12,582
W
2,201
732
0
539
11,620
2,993
0
0
11,620
0
56,323
L
Thanatos
5,005
1,765
0
5,833
13,903
4,880
209
7,274
6,499
0
32,803
L
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
bom175ber
Cabrakan
11,969
222
373
3,963
21,712
15,575
47
0
21,712
42,713
0
L
Nemesis
ixAnime_
Nemesis
9,624
4,687
0
1,507
21,236
6,593
132
13,325
7,683
0
43,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,911
Gold Earned
46,175
395
Minions Killed
261
0
Camps Cleared
0
1,940,564
Distance Traveled
1,448,904
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,519
647
152
6
0
396,728
2
W
Pele
11,520
480
108
5
0
432,261
0
L
Danzaburou
13,343
556
141
6
0
417,815
0
W
Neith
10,354
431
20
1
0
316,967
0
L
Loki
7,166
299
14
1
0
226,213
1
W
Loki
9,685
404
58
2
0
418,417
0
L
Thanatos
10,315
430
57
2
0
424,515
0
L
Hades
4,718
197
0
0
0
0
0
W
Cabrakan
9,833
410
57
2
0
376,191
1
L
Nemesis
10,633
443
49
2
0
380,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role