Player Matchup

Sol
Sol
Nevsong
Sol
Level 33
God Stats
0W - 2L
1,291 SR
Queue Stats
98W - 88L
1,526 Elo+
Party 2
Izanami
Izanami
awp93
Izanami
Level 108
God Stats
5W - 4L
1,519 SR
Queue Stats
335W - 350L
1,534 Elo+
Solo
Thanatos
Thanatos
dumenekk
Thanatos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
madnessmadness
Aphrodite
Level 33
God Stats
6W - 4L
1,650 SR
Queue Stats
13W - 17L
1,511 Elo+
Party 2
Tyr
Tyr
summer46
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Team Averages
Level 49
1,492 SR
1,514 Elo+

VS

Team Averages
Level 83
1,511 SR
1,702 Elo+
Odin
Odin
Calphąyus
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 19L
1,780 Elo+
Party 1
Osiris
Osiris
DarrenCNC
Osiris
Level 69
God Stats
22W - 11L
1,712 SR
Queue Stats
217W - 137L
1,699 Elo+
Party 1
Scylla
Scylla
GRCX
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,654 Elo+
Solo
Kuzenbo
Kuzenbo
JasonCNC
Kuzenbo
Level 80
God Stats
1W - 2L
1,221 SR
Queue Stats
125W - 62L
1,738 Elo+
Party 1
Jing Wei
Jing Wei
willsambam
Jing Wei
Level 120
God Stats
18W - 14L
1,619 SR
Queue Stats
144W - 100L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
3 / 9 / 2
10,556
556
11,727
16,453
5,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
awp93
Izanami
16
2 / 5 / 3
9,415
496
10,164
16,190
4,895
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
dumenekk
Thanatos
15
5 / 6 / 1
10,057
529
7,514
17,145
6,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
madnessmadness
Aphrodite
12
0 / 6 / 3
7,772
409
4,177
11,333
6,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 8 / 4
8,304
437
4,054
15,008
11,392
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 9
11,920
627
17,294
14,317
13,586
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Osiris
DarrenCNC
Osiris
18
15 / 3 / 10
11,963
630
17,716
14,305
9,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
GRCX
Scylla
17
4 / 2 / 11
10,981
578
11,544
14,298
5,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
JasonCNC
Kuzenbo
13
1 / 1 / 7
8,513
448
2,213
12,658
11,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
willsambam
Jing Wei
19
3 / 1 / 5
11,289
594
7,779
9,628
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
10
Kills
34
34
Deaths
10
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
11
3
9
5.17
W
Osiris
DarrenCNC
Osiris
15
3
10
6.67
W
Scylla
GRCX
Scylla
4
2
11
4.75
W
Kuzenbo
JasonCNC
Kuzenbo
1
1
7
4.5
L
Sol
3
9
2
0.44
L
Izanami
awp93
Izanami
2
5
3
0.7
L
Thanatos
dumenekk
Thanatos
5
6
1
0.92
L
Aphrodite
madnessmadness
Aphrodite
0
6
3
0.25
L
0
8
4
0.25
W
Jing Wei
willsambam
Jing Wei
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,636
Damage
56,546
76,129
Taken
65,206
33,892
Mitigated
43,415
24,904
Healing
19,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,294
4,343
0
4,086
14,317
13,586
137
1,061
13,256
16,406
57,988
W
Osiris
DarrenCNC
Osiris
17,716
7,836
0
3,072
14,305
9,344
44
4,578
9,727
0
76,423
W
Scylla
GRCX
Scylla
11,544
730
0
6,956
14,298
5,925
0
6,607
7,691
76,944
0
W
Kuzenbo
JasonCNC
Kuzenbo
2,213
673
0
1,458
12,658
11,276
96
2,168
10,490
23,934
0
L
Sol
11,727
4,442
0
4,291
16,453
5,025
0
6,272
9,984
50,768
0
L
Izanami
awp93
Izanami
10,164
5,325
0
3,784
16,190
4,895
520
2,461
13,677
0
79,861
L
Thanatos
dumenekk
Thanatos
7,514
2,135
0
9,216
17,145
6,444
0
2,973
13,731
0
64,864
L
Aphrodite
madnessmadness
Aphrodite
4,177
755
3,678
2,875
11,333
6,136
372
2,853
8,429
19,243
0
L
4,054
1,149
0
1,060
15,008
11,392
357
3,339
11,207
0
37,286
W
Jing Wei
willsambam
Jing Wei
7,779
3,379
0
3,919
9,628
3,284
472
2,091
7,537
0
98,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,104
Gold Earned
54,666
451
Minions Killed
560
0
Camps Cleared
0
1,614,690
Distance Traveled
1,846,855
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,920
627
131
7
0
383,443
0
W
Osiris
11,963
630
98
5
0
417,913
2
W
Scylla
10,981
578
139
7
0
334,124
7
W
Kuzenbo
8,513
448
32
2
0
359,295
6
L
Sol
10,556
556
83
4
0
300,963
1
L
Izanami
9,415
496
158
8
0
313,438
8
L
Thanatos
10,057
529
94
5
0
367,487
0
L
Aphrodite
7,772
409
31
2
0
320,445
0
L
Tyr
8,304
437
85
4
0
312,357
0
W
Jing Wei
11,289
594
160
8
0
352,080
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role