Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Haauberg
Ymir
Level 86
God Stats
2W - 1L
1,666 SR
Queue Stats
191W - 187L
1,483 Elo+
Party 2
Gilgamesh
Gilgamesh
Mxty
Gilgamesh
Level 26
God Stats
42W - 44L
1,559 SR
Queue Stats
176W - 152L
1,585 Elo+
Party 1
Ra
Ra
OpDragon56
Ra
Level 8
God Stats
3W - 2L
1,761 SR
Queue Stats
13W - 10L
1,499 Elo+
Party 2
Heimdallr
Heimdallr
mraightwafugames
Heimdallr
Level 21
God Stats
15W - 17L
1,450 SR
Queue Stats
441W - 411L
1,514 Elo+
Party 1
Team Averages
Level 34
1,587 SR
1,516 Elo+

VS

Team Averages
Level 17
1,441 SR
1,509 Elo+
Ares
Ares
Apostolos298
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Kelloggzz
Bakasura
Level 11
God Stats
6W - 6L
1,556 SR
Queue Stats
35W - 33L
1,592 Elo+
Party 4
Hercules
Hercules
Zephyyl
Hercules
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 45L
1,623 Elo+
Party 4
Chernobog
Chernobog
Zero01030
Chernobog
Level 21
God Stats
1W - 1L
1,263 SR
Queue Stats
5W - 5L
1,422 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
барантрум
Morgan Le Fay
Level 29
God Stats
5W - 7L
1,387 SR
Queue Stats
28W - 22L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 4 / 0
7,452
497
6,400
12,177
4,248
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
12
3 / 2 / 2
7,355
490
2,967
11,013
7,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Mxty
Gilgamesh
12
3 / 5 / 3
7,274
485
7,451
10,822
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 1
6,552
437
2,529
9,600
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
12
2 / 3 / 3
7,711
514
5,934
7,987
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,385
426
838
6,915
2,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Kelloggzz
Bakasura
13
5 / 2 / 4
8,060
537
6,819
9,861
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Zephyyl
Hercules
14
2 / 1 / 3
8,010
534
7,271
7,757
5,927
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Zero01030
Chernobog
15
4 / 1 / 8
8,780
585
10,963
9,156
3,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
барантрум
Morgan Le Fay
15
8 / 2 / 6
9,050
603
12,235
7,343
3,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
11
Kills
20
20
Deaths
11
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
4
0
0.75
W
1
5
2
0.4
L
Ymir
3
2
2
2
W
Bakasura
Kelloggzz
Bakasura
5
2
4
3.5
L
Gilgamesh
Mxty
Gilgamesh
3
5
3
0.9
L
0
6
1
0.08
W
Hercules
Zephyyl
Hercules
2
1
3
3.5
W
Chernobog
Zero01030
Chernobog
4
1
8
8
L
Heimdallr
2
3
3
1.17
W
Morgan Le Fay
барантрум
Morgan Le Fay
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,281
Damage
38,126
51,599
Taken
41,032
23,753
Mitigated
19,203
14,415
Healing
12,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,400
2,058
0
7,627
12,177
4,248
0
1,408
10,381
0
28,566
W
838
32
0
750
6,915
2,368
298
762
6,153
7,285
0
L
Ymir
2,967
658
0
900
11,013
7,672
0
2,379
8,427
35,603
0
W
Bakasura
Kelloggzz
Bakasura
6,819
5,053
0
3,597
9,861
4,161
212
973
8,888
0
41,405
L
Gilgamesh
Mxty
Gilgamesh
7,451
2,988
0
583
10,822
4,860
0
2,116
8,448
0
41,182
L
2,529
431
588
2,950
9,600
3,711
0
5,163
4,087
34,330
0
W
Hercules
Zephyyl
Hercules
7,271
2,451
0
4,924
7,757
5,927
0
531
7,226
0
43,243
W
Chernobog
Zero01030
Chernobog
10,963
6,357
0
670
9,156
3,475
1,042
1,045
8,111
0
63,525
L
Heimdallr
5,934
3,192
0
1,767
7,987
3,262
0
2,007
5,955
0
50,058
W
Morgan Le Fay
барантрум
Morgan Le Fay
12,235
357
0
3,013
7,343
3,272
767
2,185
5,158
55,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,344
Gold Earned
40,285
389
Minions Killed
384
0
Camps Cleared
0
1,389,944
Distance Traveled
1,466,531
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,452
497
58
4
0
261,690
1
W
Ares
6,385
426
7
0
0
259,915
0
L
Ymir
7,355
490
49
3
0
301,507
4
W
Bakasura
8,060
537
79
5
0
301,436
1
L
Gilgamesh
7,274
485
75
5
0
296,296
4
L
Ra
6,552
437
93
6
0
280,576
0
W
Hercules
8,010
534
92
6
0
312,240
3
W
Chernobog
8,780
585
126
8
0
300,808
3
L
Heimdallr
7,711
514
114
8
0
249,875
1
W
Morgan Le Fay
9,050
603
80
5
0
292,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role