Player Matchup

Artemis
Artemis
NightLight6397
Artemis
Level 85
God Stats
8W - 9L
1,416 SR
Queue Stats
17W - 23L
1,313 Elo+
Solo
Guan Yu
Guan Yu
ReanZn__
Guan Yu
Level 93
God Stats
20W - 15L
1,628 SR
Queue Stats
409W - 409L
1,533 Elo+
Party 1
Chang'e
Chang'e
Utonik
Chang'e
Level 43
God Stats
43W - 28L
1,616 SR
Queue Stats
324W - 312L
1,545 Elo+
Party 1
Team Averages
Level 74
1,554 SR
1,464 Elo+

VS

Team Averages
Level 116
1,410 SR
1,421 Elo+
Chaac
Chaac
CommanderAjax
Chaac
Level 136
God Stats
5W - 6L
1,534 SR
Queue Stats
80W - 84L
1,588 Elo+
Party 2
Discordia
Discordia
Driazbia
Discordia
Level 85
God Stats
0W - 2L
1,263 SR
Queue Stats
1W - 7L
1,174 Elo+
Solo
Sol
Sol
theheater
Sol
Level 128
God Stats
5W - 6L
1,434 SR
Queue Stats
98W - 108L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 3
11,396
570
8,368
16,073
5,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
ReanZn__
Guan Yu
20
8 / 1 / 7
14,162
708
14,558
30,113
38,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Utonik
Chang'e
20
6 / 5 / 8
14,240
712
18,718
27,528
12,486
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 10
11,996
600
14,382
23,361
23,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Driazbia
Discordia
15
3 / 7 / 6
12,009
600
11,754
9,446
2,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 3 / 5
13,756
688
27,700
18,533
5,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
16
Kills
14
14
Deaths
16
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
6
10
1.33
L
Discordia
Driazbia
Discordia
3
7
6
0.86
W
2
8
3
0.44
W
Guan Yu
ReanZn__
Guan Yu
8
1
7
11.5
W
Chang'e
Utonik
Chang'e
6
5
8
2
L
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,644
Damage
53,836
73,714
Taken
51,340
56,952
Mitigated
31,265
34,289
Healing
17,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,382
2,368
0
6,881
23,361
23,199
0
8,162
14,501
0
29,284
L
Discordia
Driazbia
Discordia
11,754
602
0
539
9,446
2,477
189
3,066
6,204
48,578
0
W
8,368
3,378
0
1,266
16,073
5,470
1,204
10,537
5,536
273
33,406
W
Guan Yu
ReanZn__
Guan Yu
14,558
2,562
4,368
9,040
30,113
38,996
1,282
12,113
18,000
0
75,110
W
Chang'e
Utonik
Chang'e
18,718
718
7,201
12,414
27,528
12,486
986
16,804
10,724
69,564
0
L
27,700
10,473
0
10,421
18,533
5,589
2,104
7,742
10,433
85,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,798
Gold Earned
37,761
221
Minions Killed
206
0
Camps Cleared
0
1,105,175
Distance Traveled
1,036,681
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,996
600
16
1
0
336,614
0
L
Discordia
12,009
600
73
4
0
335,235
5
W
Artemis
11,396
570
42
2
0
302,837
0
W
Guan Yu
14,162
708
88
4
0
396,794
1
W
Chang'e
14,240
712
91
5
0
405,544
1
L
Sol
13,756
688
117
6
0
364,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role