Player Matchup

Xing Tian
Xing Tian
AxH DFind
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 74L
1,293 Elo+
Party 1
Ao Kuang
Ao Kuang
Brajii2007
Ao Kuang
Level 29
God Stats
5W - 4L
1,646 SR
Queue Stats
76W - 102L
1,416 Elo+
Party 2
Sol
Sol
BreyserLaser
Sol
Level 24
God Stats
8W - 8L
1,486 SR
Queue Stats
91W - 119L
1,378 Elo+
Party 1
Nemesis
Nemesis
Jar Jar 9090
Nemesis
Level 29
God Stats
4W - 6L
1,302 SR
Queue Stats
84W - 99L
1,438 Elo+
Party 2
King Arthur
King Arthur
Medievil16lu
King Arthur
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 189L
1,398 Elo+
Party 1
Team Averages
Level 28
1,487 SR
1,384 Elo+

VS

Team Averages
Level 12
1,590 SR
1,390 Elo+
Sun Wukong
Sun Wukong
Dorian141004
Sun Wukong
Level 6
God Stats
2W - 5L
1,485 SR
Queue Stats
3W - 7L
1,291 Elo+
Party 3
Ymir
Ymir
MNT_Vetes
Ymir
Level 17
God Stats
2W - 2L
1,686 SR
Queue Stats
20W - 26L
1,339 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MNT_charo
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,364 Elo+
Party 3
Artemis
Artemis
Pelemures
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Pi3rre07
The Morrigan
Level 29
God Stats
3W - 3L
1,779 SR
Queue Stats
139W - 111L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AxH DFind
Xing Tian
17
3 / 0 / 15
12,050
430
12,739
17,188
10,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Brajii2007
Ao Kuang
20
17 / 0 / 3
15,253
545
21,150
27,662
13,082
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
9 / 2 / 10
12,364
442
18,692
20,091
7,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Jar Jar 9090
Nemesis
19
7 / 2 / 5
13,270
474
11,898
13,872
5,631
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Medievil16lu
King Arthur
18
7 / 1 / 10
12,693
453
13,136
17,724
15,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dorian141004
Sun Wukong
15
1 / 8 / 1
10,400
371
11,302
23,422
11,351
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
19
1 / 5 / 2
12,993
464
13,471
21,239
21,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
MNT_charo
Cu Chulainn
15
0 / 11 / 0
10,073
360
7,184
21,065
17,306
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Pelemures
Artemis
15
2 / 12 / 0
10,777
385
10,325
19,559
6,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Pi3rre07
The Morrigan
18
1 / 7 / 1
11,752
420
13,355
17,864
12,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
9
43
Kills
5
5
Deaths
43
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AxH DFind
Xing Tian
3
0
15
10.5
W
Ao Kuang
Brajii2007
Ao Kuang
17
0
3
18.5
W
9
2
10
7
L
Sun Wukong
Dorian141004
Sun Wukong
1
8
1
0.19
W
Nemesis
Jar Jar 9090
Nemesis
7
2
5
4.75
L
Ymir
1
5
2
0.4
L
Cu Chulainn
MNT_charo
Cu Chulainn
0
11
0
0
W
King Arthur
Medievil16lu
King Arthur
7
1
10
12
L
Artemis
Pelemures
Artemis
2
12
0
0.17
L
The Morrigan
Pi3rre07
The Morrigan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,615
Damage
55,637
96,537
Taken
103,149
52,644
Mitigated
69,669
35,806
Healing
12,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AxH DFind
Xing Tian
12,739
1,506
0
5,175
17,188
10,309
451
3,773
13,415
49,083
0
W
Ao Kuang
Brajii2007
Ao Kuang
21,150
6,153
0
12,577
27,662
13,082
602
5,758
21,904
136,868
0
W
18,692
7,477
0
10,588
20,091
7,703
2,659
7,022
13,069
68,839
0
L
Sun Wukong
Dorian141004
Sun Wukong
11,302
2,303
0
4,241
23,422
11,351
513
13,140
10,282
0
53,142
W
Nemesis
Jar Jar 9090
Nemesis
11,898
6,031
0
3,658
13,872
5,631
1,724
3,420
10,452
0
73,899
L
Ymir
13,471
1,557
0
1,902
21,239
21,939
233
12,580
8,659
73,233
0
L
Cu Chulainn
MNT_charo
Cu Chulainn
7,184
1,665
0
687
21,065
17,306
0
9,795
11,270
0
36,102
W
King Arthur
Medievil16lu
King Arthur
13,136
3,248
0
3,808
17,724
15,919
70
4,248
13,476
1,375
66,052
L
Artemis
Pelemures
Artemis
10,325
5,640
0
1,394
19,559
6,775
650
6,360
13,199
0
59,581
L
The Morrigan
Pi3rre07
The Morrigan
13,355
5,075
0
3,936
17,864
12,298
4,362
10,924
6,940
82,793
6,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,630
Gold Earned
55,995
514
Minions Killed
472
0
Camps Cleared
0
2,585,568
Distance Traveled
2,158,425
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,050
430
53
2
0
532,775
2
W
Ao Kuang
15,253
545
168
6
0
542,568
0
W
Sol
12,364
442
88
3
0
517,225
1
L
Sun Wukong
10,400
371
68
2
0
457,059
1
W
Nemesis
13,270
474
107
4
0
499,867
1
L
Ymir
12,993
464
111
4
0
478,349
3
L
Cu Chulainn
10,073
360
61
2
0
415,434
1
W
King Arthur
12,693
453
98
4
0
493,133
5
L
Artemis
10,777
385
85
3
0
369,047
1
L
The Morrigan
11,752
420
147
5
0
438,536
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role