Player Matchup

Neith
Neith
BearGrove
Neith
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 10L
1,696 Elo+
Solo
Amaterasu
Amaterasu
DraaQs
Amaterasu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,609 Elo+
Solo
Nemesis
Nemesis
MaRiiEtE
Nemesis
Level 16
God Stats
2W - 1L
1,742 SR
Queue Stats
39W - 29L
1,598 Elo+
Solo
Hades
Hades
Svegin1
Hades
Level 28
God Stats
32W - 22L
1,827 SR
Queue Stats
39W - 26L
1,707 Elo+
Solo
Ymir
Ymir
agentVALVE
Ymir
Level 15
God Stats
5W - 5L
1,403 SR
Queue Stats
91W - 93L
1,453 Elo+
Solo
Team Averages
Level 17
1,595 SR
1,613 Elo+

VS

Team Averages
Level 16
1,484 SR
1,537 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DulnJ
Sylvanus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Edche
Ah Muzen Cab
Level 24
God Stats
41W - 48L
1,420 SR
Queue Stats
170W - 169L
1,506 Elo+
Solo
Olorun
Olorun
afterparty21
Olorun
Level 4
God Stats
2W - 1L
1,566 SR
Queue Stats
7W - 5L
1,674 Elo+
Solo
Mercury
Mercury
eduu19
Mercury
Level 18
God Stats
11W - 8L
1,436 SR
Queue Stats
127W - 128L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BearGrove
Neith
12
2 / 8 / 5
8,035
423
7,981
11,165
3,385
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
DraaQs
Amaterasu
14
0 / 3 / 3
8,378
441
5,403
15,670
11,737
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
MaRiiEtE
Nemesis
15
3 / 3 / 2
9,510
501
7,160
14,608
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
Svegin1
Hades
16
8 / 4 / 3
10,532
554
19,523
18,990
13,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 5 / 5
9,210
485
11,328
19,578
15,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
4 / 1 / 7
11,036
581
16,426
19,320
21,216
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
DulnJ
Sylvanus
15
2 / 6 / 13
9,752
513
7,343
16,978
12,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
Edche
Ah Muzen Cab
17
8 / 3 / 5
10,848
571
12,687
13,227
5,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
14
3 / 6 / 3
9,233
486
9,024
12,243
4,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
eduu19
Mercury
16
6 / 2 / 8
10,698
563
15,013
14,220
6,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
59
18
Kills
23
23
Deaths
18
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
7
7.5
L
Neith
BearGrove
Neith
2
8
5
0.56
L
Amaterasu
DraaQs
Amaterasu
0
3
3
0.5
W
Sylvanus
DulnJ
Sylvanus
2
6
13
1.42
W
Ah Muzen Cab
Edche
Ah Muzen Cab
8
3
5
3.5
L
Nemesis
MaRiiEtE
Nemesis
3
3
2
1.33
L
Hades
Svegin1
Hades
8
4
3
2.38
W
Olorun
3
6
3
0.75
L
5
5
5
1.5
W
Mercury
eduu19
Mercury
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,395
Damage
60,493
80,011
Taken
75,988
48,777
Mitigated
50,056
26,473
Healing
35,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
16,426
3,057
3,706
11,081
19,320
21,216
454
6,515
12,805
383
69,974
L
Neith
BearGrove
Neith
7,981
3,111
0
1,058
11,165
3,385
915
2,095
8,976
0
38,399
L
Amaterasu
DraaQs
Amaterasu
5,403
2,140
0
6,061
15,670
11,737
642
1,732
13,167
0
41,397
W
Sylvanus
DulnJ
Sylvanus
7,343
2,725
2,454
4,935
16,978
12,522
95
8,788
8,190
23,869
0
W
Ah Muzen Cab
Edche
Ah Muzen Cab
12,687
6,002
0
4,995
13,227
5,173
1,284
5,431
7,796
0
79,523
L
Nemesis
MaRiiEtE
Nemesis
7,160
3,251
0
6,200
14,608
4,790
0
1,645
12,685
0
60,080
L
Hades
Svegin1
Hades
19,523
2,530
407
8,805
18,990
13,200
285
5,186
13,563
79,487
0
W
Olorun
9,024
4,501
488
2,658
12,243
4,654
194
9,039
3,204
43,358
3,049
L
11,328
1,784
177
3,765
19,578
15,665
0
5,231
14,211
31,943
0
W
Mercury
eduu19
Mercury
15,013
8,950
0
5,152
14,220
6,491
415
3,148
11,072
0
70,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,665
Gold Earned
51,567
483
Minions Killed
448
0
Camps Cleared
0
1,605,098
Distance Traveled
1,719,724
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,036
581
131
7
0
406,455
5
L
Neith
8,035
423
77
4
0
278,824
2
L
Amaterasu
8,378
441
82
4
0
332,527
0
W
Sylvanus
9,752
513
32
2
0
289,086
4
W
Ah Muzen Cab
10,848
571
108
6
0
323,754
8
L
Nemesis
9,510
501
101
5
0
347,495
1
L
Hades
10,532
554
148
8
0
320,140
5
W
Olorun
9,233
486
79
4
0
317,421
0
L
Ymir
9,210
485
75
4
0
326,112
4
W
Mercury
10,698
563
98
5
0
383,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role