Player Matchup

Scylla
Scylla
HiclogMky
Scylla
Level 24
God Stats
6W - 6L
1,458 SR
Queue Stats
55W - 71L
1,351 Elo+
Solo
Cu Chulainn
Cu Chulainn
OLIMSA
Cu Chulainn
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,395 Elo+
Party 1
Artemis
Artemis
getup104
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,395 Elo+
Party 1
Sun Wukong
Sun Wukong
lion6544
Sun Wukong
Level 6
God Stats
4W - 3L
1,378 SR
Queue Stats
4W - 4L
1,341 Elo+
Solo
Chronos
Chronos
ohmza123
Chronos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,395 Elo+
Party 1
Team Averages
Level 20
1,467 SR
1,375 Elo+

VS

Team Averages
Level 12
1,558 SR
1,465 Elo+
Arachne
Arachne
Green_EyedGurl32
Arachne
Level 27
God Stats
3W - 4L
1,519 SR
Queue Stats
19W - 12L
1,505 Elo+
Solo
Bellona
Bellona
MantalopeCowGirl
Bellona
Level 4
God Stats
13W - 11L
1,812 SR
Queue Stats
115W - 147L
1,781 Elo+
Party 2
Da Ji
Da Ji
MermaidSplash1
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,378 Elo+
Solo
Olorun
Olorun
VeganCowboy00
Olorun
Level 8
God Stats
2W - 2L
1,446 SR
Queue Stats
23W - 31L
1,386 Elo+
Party 2
Cu Chulainn
Cu Chulainn
andyvwgolf
Cu Chulainn
Level 15
God Stats
0W - 1L
1,511 SR
Queue Stats
6W - 13L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HiclogMky
Scylla
20
8 / 4 / 14
13,844
989
18,788
10,695
4,026
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
OLIMSA
Cu Chulainn
19
5 / 6 / 13
13,323
952
17,207
25,776
24,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
getup104
Artemis
20
11 / 3 / 14
13,354
954
25,494
8,204
3,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
lion6544
Sun Wukong
20
3 / 0 / 12
12,717
908
17,830
13,308
12,821
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
ohmza123
Chronos
19
7 / 4 / 13
13,067
933
21,589
12,082
4,996
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 10 / 10
12,272
877
10,958
35,641
33,387
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 0 / 10
14,210
1,015
9,842
19,259
19,260
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
0 / 8 / 5
10,753
768
1,433
10,520
3,919
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
12 / 3 / 4
15,449
1,104
34,787
25,715
11,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
andyvwgolf
Cu Chulainn
18
0 / 13 / 5
11,561
826
2,971
24,472
11,992

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
51
34
Kills
17
17
Deaths
34
66
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
10
10
0.6
W
Scylla
HiclogMky
Scylla
8
4
14
3.75
L
4
0
10
9
L
0
8
5
0.31
W
Cu Chulainn
OLIMSA
Cu Chulainn
5
6
13
1.92
L
12
3
4
4.67
L
Cu Chulainn
andyvwgolf
Cu Chulainn
0
13
5
0.19
W
Artemis
getup104
Artemis
11
3
14
6
W
Sun Wukong
lion6544
Sun Wukong
3
0
12
9
W
Chronos
ohmza123
Chronos
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,908
Damage
59,991
70,065
Taken
115,607
49,802
Mitigated
79,683
10,108
Healing
17,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,958
6,712
528
2,430
35,641
33,387
0
13,134
22,439
1,051
15,317
W
Scylla
HiclogMky
Scylla
18,788
3,213
274
1,716
10,695
4,026
0
5,613
5,082
31,741
0
L
9,842
2,668
0
413
19,259
19,260
0
7,032
12,227
2,767
26,632
L
1,433
590
0
0
10,520
3,919
0
4,834
5,686
0
8,202
W
Cu Chulainn
OLIMSA
Cu Chulainn
17,207
3,668
0
5,133
25,776
24,266
0
12,574
13,202
17,608
21,158
L
34,787
18,109
2,736
11,251
25,715
11,125
0
14,001
11,634
64,045
0
L
Cu Chulainn
andyvwgolf
Cu Chulainn
2,971
1,038
0
34
24,472
11,992
0
7,092
17,380
0
24,051
W
Artemis
getup104
Artemis
25,494
19,078
0
1,635
8,204
3,693
0
4,728
3,476
0
41,831
W
Sun Wukong
lion6544
Sun Wukong
17,830
6,367
0
755
13,308
12,821
0
6,635
6,673
0
41,132
W
Chronos
ohmza123
Chronos
21,589
10,722
0
595
12,082
4,996
0
7,164
4,918
47,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,305
Gold Earned
64,245
235
Minions Killed
159
4
Camps Cleared
9
1,121,605
Distance Traveled
1,060,602
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,272
877
10
1
0
211,391
0
W
Scylla
13,844
989
44
3
0
191,834
0
L
Bellona
14,210
1,015
45
3
3
250,077
0
L
Da Ji
10,753
768
14
1
2
141,656
0
W
Cu Chulainn
13,323
952
44
3
1
184,340
2
L
Olorun
15,449
1,104
49
4
1
238,867
0
L
Cu Chulainn
11,561
826
41
3
3
218,611
0
W
Artemis
13,354
954
45
3
1
198,872
0
W
Sun Wukong
12,717
908
54
4
2
309,347
0
W
Chronos
13,067
933
48
3
0
237,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role