Player Matchup

Kukulkan
Kukulkan
GodlikeGreaves
Kukulkan
Level 16
God Stats
8W - 12L
1,500 SR
Queue Stats
292W - 229L
1,617 Elo+
Party 3
Bastet
Bastet
SnYDERxSK1LL
Bastet
Level 20
God Stats
2W - 0L
1,284 SR
Queue Stats
33W - 37L
1,398 Elo+
Solo
Mulan
Mulan
SrSavage_The21st
Mulan
Level 28
God Stats
2W - 2L
1,524 SR
Queue Stats
256W - 171L
1,562 Elo+
Party 3
Izanami
Izanami
Vilushh
Izanami
Level 4
God Stats
6W - 7L
1,593 SR
Queue Stats
17W - 28L
1,621 Elo+
Party 2
Ares
Ares
tom123CZE
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,470 Elo+
Party 2
Team Averages
Level 14
1,480 SR
1,534 Elo+

VS

Team Averages
Level 21
1,490 SR
1,501 Elo+
Freya
Freya
ACatan118
Freya
Level 17
God Stats
8W - 8L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1
King Arthur
King Arthur
DewiLHunteR41
King Arthur
Level 10
God Stats
15W - 22L
1,450 SR
Queue Stats
102W - 103L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Scaroxa
Morgan Le Fay
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
UnholyScorpio
Cthulhu
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1
Set
Set
Xeivo
Set
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
4 / 1 / 2
6,673
607
4,027
3,433
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
9
2 / 0 / 1
5,690
517
1,724
6,750
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 0 / 2
7,573
688
4,525
4,686
3,486
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Vilushh
Izanami
8
1 / 0 / 3
5,252
477
3,384
3,194
997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
8
1 / 2 / 4
5,231
476
2,070
5,743
3,608
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ACatan118
Freya
7
0 / 2 / 0
4,464
406
1,724
4,368
1,091
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
DewiLHunteR41
King Arthur
9
0 / 2 / 0
5,257
478
1,381
7,200
2,429
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Scaroxa
Morgan Le Fay
10
1 / 2 / 2
5,867
533
3,952
5,021
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
7
1 / 1 / 0
4,566
415
3,153
5,869
3,590
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Set
Xeivo
Set
7
1 / 3 / 1
5,063
460
2,406
6,014
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
3
3
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Freya
ACatan118
Freya
0
2
0
0
L
King Arthur
DewiLHunteR41
King Arthur
0
2
0
0
W
Kukulkan
4
1
2
5
L
Morgan Le Fay
Scaroxa
Morgan Le Fay
1
2
2
1
W
Bastet
2
0
1
2.5
W
2
0
2
3
L
Cthulhu
1
1
0
1
W
Izanami
Vilushh
Izanami
1
0
3
2.5
L
Set
Xeivo
Set
1
3
1
0.5
W
Ares
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,730
Damage
12,616
23,806
Taken
28,472
11,096
Mitigated
10,771
9,050
Healing
6,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
ACatan118
Freya
1,724
633
0
1,091
4,368
1,091
0
547
3,821
18,493
0
L
King Arthur
DewiLHunteR41
King Arthur
1,381
156
0
2,032
7,200
2,429
0
428
6,553
0
23,173
W
Kukulkan
4,027
1,061
0
419
3,433
1,195
0
2,258
1,175
28,165
0
L
Morgan Le Fay
Scaroxa
Morgan Le Fay
3,952
912
0
1,068
5,021
1,719
0
3,162
1,859
23,093
0
W
Bastet
1,724
336
0
4,501
6,750
1,810
200
1,065
5,685
0
27,914
W
4,525
896
0
2,629
4,686
3,486
0
643
4,043
0
46,737
L
Cthulhu
3,153
488
0
1,424
5,869
3,590
0
1,895
3,974
12,945
0
W
Izanami
Vilushh
Izanami
3,384
2,880
0
701
3,194
997
985
1,208
1,986
0
28,259
L
Set
Xeivo
Set
2,406
1,352
0
972
6,014
1,942
0
413
5,556
0
23,905
W
Ares
2,070
427
0
800
5,743
3,608
269
3,655
2,088
3,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,419
Gold Earned
25,217
312
Minions Killed
207
0
Camps Cleared
0
1,012,863
Distance Traveled
968,642
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,464
406
39
4
0
214,052
2
L
King Arthur
5,257
478
63
6
0
202,897
3
W
Kukulkan
6,673
607
71
6
0
189,961
3
L
Morgan Le Fay
5,867
533
46
4
0
187,414
0
W
Bastet
5,690
517
62
6
0
216,042
4
W
Mulan
7,573
688
111
10
0
221,520
4
L
Cthulhu
4,566
415
11
1
0
198,168
2
W
Izanami
5,252
477
63
6
0
194,897
1
L
Set
5,063
460
48
4
0
166,111
0
W
Ares
5,231
476
5
0
0
190,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role