Player Matchup

Terra
Terra
 
Terra
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ItHappens5011
Ares
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 145L
1,525 Elo+
Solo
Bacchus
Bacchus
Lacynmyshoes
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,538 Elo+
Solo
Neith
Neith
mrpabloisawesom
Neith
Level 148
God Stats
3W - 0L
1,715 SR
Queue Stats
165W - 191L
1,469 Elo+
Solo
Team Averages
Level 84
1,543 SR
1,506 Elo+

VS

Team Averages
Level 30
1,588 SR
1,390 Elo+
Ymir
Ymir
HighGuy420_69
Ymir
Level 22
God Stats
1W - 1L
1,688 SR
Queue Stats
35W - 50L
1,495 Elo+
Solo
Hades
Hades
Ih8thaturintelct
Hades
Level 26
God Stats
19W - 23L
1,751 SR
Queue Stats
560W - 649L
1,464 Elo+
Solo
Odin
Odin
ImLazy
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,428 Elo+
Solo
Olorun
Olorun
TheLimp
Olorun
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,397 Elo+
Solo
Set
Set
YouASussyBaka
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
3 / 2 / 14
10,213
786
10,840
12,710
11,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Loki
 
Loki
17
7 / 2 / 8
10,159
781
10,644
11,108
5,545
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 4 / 14
10,474
806
10,591
19,173
25,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Lacynmyshoes
Bacchus
17
4 / 2 / 14
9,826
756
13,939
15,504
17,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 5 / 15
9,424
725
9,387
9,865
4,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 7
9,181
706
8,180
23,846
17,811
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 5 / 8
10,295
792
23,500
14,082
11,451
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
ImLazy
Odin
18
4 / 3 / 10
10,030
772
12,197
9,395
6,351
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
TheLimp
Olorun
17
4 / 4 / 6
9,958
766
11,291
11,229
4,802
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 5
7,326
564
2,395
3,777
1,258
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
51
18
Kills
15
15
Deaths
18
65
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
2
14
5
W
Loki
 
Loki
7
2
8
5.5
L
3
4
7
1.63
L
3
5
8
1.4
L
Odin
ImLazy
Odin
4
3
10
3
W
3
4
14
2.5
W
Bacchus
Lacynmyshoes
Bacchus
4
2
14
5.5
L
Olorun
TheLimp
Olorun
4
4
6
1.75
L
1
2
5
1.75
W
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,401
Damage
57,563
68,360
Taken
62,329
63,838
Mitigated
41,673
36,061
Healing
23,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
10,840
588
13,385
5,375
12,710
11,521
489
8,059
4,651
24,725
0
W
Loki
 
Loki
10,644
1,794
2,822
2,348
11,108
5,545
1,277
8,456
2,652
0
27,581
L
8,180
1,335
788
7,705
23,846
17,811
30
14,784
9,062
13,425
0
L
23,500
684
1,443
4,623
14,082
11,451
0
6,931
7,151
48,199
0
L
Odin
ImLazy
Odin
12,197
2,092
1,771
1,883
9,395
6,351
0
5,442
3,953
1,420
16,478
W
10,591
742
857
2,222
19,173
25,170
378
10,906
8,267
19,844
0
W
Bacchus
Lacynmyshoes
Bacchus
13,939
1,356
1,909
2,372
15,504
17,109
512
10,781
4,723
22,707
0
L
Olorun
TheLimp
Olorun
11,291
7,425
509
4,217
11,229
4,802
1,818
5,817
5,412
28,979
0
L
2,395
852
459
549
3,777
1,258
0
2,396
1,381
0
3,831
W
9,387
4,612
2,996
1,775
9,865
4,493
1,147
5,415
4,450
0
21,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,096
Gold Earned
46,790
136
Minions Killed
125
0
Camps Cleared
0
1,133,215
Distance Traveled
960,673
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,213
786
31
2
0
266,362
2
W
Loki
10,159
781
38
3
0
219,888
4
L
Ymir
9,181
706
9
1
0
205,547
2
L
Hades
10,295
792
70
5
0
191,445
1
L
Odin
10,030
772
15
1
0
252,211
0
W
Ares
10,474
806
17
1
0
231,808
0
W
Bacchus
9,826
756
22
2
0
221,985
1
L
Olorun
9,958
766
28
2
0
211,245
2
L
Set
7,326
564
3
0
0
100,225
0
W
Neith
9,424
725
28
2
0
193,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role