Player Matchup

Kumbhakarna
Kumbhakarna
Platinum III
Garrido127
Kumbhakarna
Platinum III
Level 144
God Stats
3W - 4L
1,449 SR
Queue Stats
139W - 145L
1,802 MMR
Party 3
Izanami
Izanami
Platinum III
IG_Electro
Izanami
Platinum III
Level 113
God Stats
55W - 30L
1,725 SR
Queue Stats
367W - 370L
1,875 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Jertain
Erlang Shen
Gold III
Level 88
God Stats
9W - 1L
1,500 SR
Queue Stats
95W - 51L
1,856 MMR
Party 2
Raijin
Raijin
Platinum II
Ska-lashnikov
Raijin
Platinum II
Level 66
God Stats
2W - 2L
1,528 SR
Queue Stats
81W - 73L
2,005 MMR
Party 3
Ao Kuang
Ao Kuang
Gold IV
pitoufan77
Ao Kuang
Gold IV
Level 122
God Stats
10W - 6L
1,864 SR
Queue Stats
81W - 67L
1,787 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,613 SR
1,865 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,652 SR
1,869 MMR
Cthulhu
Cthulhu
Platinum III
AlexMozan
Cthulhu
Platinum III
Level 160
God Stats
2W - 3L
1,642 SR
Queue Stats
458W - 448L
1,818 MMR
Solo
Thor
Thor
Platinum V
OriginalCADC
Thor
Platinum V
Level 87
God Stats
5W - 8L
1,591 SR
Queue Stats
99W - 85L
1,796 MMR
Party 1
Artemis
Artemis
Platinum I
SwejD
Artemis
Platinum I
Level 160
God Stats
37W - 31L
1,681 SR
Queue Stats
514W - 511L
1,928 MMR
Solo
Scylla
Scylla
Platinum I
TezzeRaakt
Scylla
Platinum I
Level 123
God Stats
29W - 12L
1,775 SR
Queue Stats
137W - 132L
1,918 MMR
Solo
Ymir
Ymir
Platinum V
iixy x
Ymir
Platinum V
Level 109
God Stats
8W - 7L
1,570 SR
Queue Stats
53W - 39L
1,887 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Garrido127
Kumbhakarna
14
1 / 2 / 8
10,041
528
4,146
19,794
18,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
IG_Electro
Izanami
17
3 / 5 / 1
11,939
628
8,217
15,104
6,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
Jertain
Erlang Shen
18
5 / 0 / 4
12,682
667
13,918
18,396
10,084
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 3 / 7
11,856
624
13,486
11,744
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
pitoufan77
Ao Kuang
20
11 / 1 / 5
13,476
709
12,412
14,156
6,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaGilgameshSetTiamatKali

VS

Bans
Morgan Le FayKhepriLokiGebFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlexMozan
Cthulhu
14
0 / 4 / 3
7,901
416
7,558
15,673
13,613
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 7 / 1
7,462
393
2,970
14,215
4,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
SwejD
Artemis
15
3 / 6 / 5
9,017
475
11,841
14,168
4,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
TezzeRaakt
Scylla
17
7 / 2 / 1
10,265
540
12,309
7,804
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
iixy x
Ymir
10
1 / 7 / 3
7,411
390
4,590
16,417
13,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
25
Kills
11
11
Deaths
26
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlexMozan
Cthulhu
0
4
3
0.38
W
Kumbhakarna
Garrido127
Kumbhakarna
1
2
8
2.5
W
Izanami
IG_Electro
Izanami
3
5
1
0.7
W
Erlang Shen
Jertain
Erlang Shen
5
0
4
7
L
0
7
1
0.07
W
5
3
7
2.83
L
Artemis
SwejD
Artemis
3
6
5
0.92
L
Scylla
TezzeRaakt
Scylla
7
2
1
3.75
L
Ymir
iixy x
Ymir
1
7
3
0.36
W
Ao Kuang
pitoufan77
Ao Kuang
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,179
Damage
39,268
79,194
Taken
68,277
45,471
Mitigated
38,778
26,377
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlexMozan
Cthulhu
7,558
666
0
2,346
15,673
13,613
0
5,951
9,536
49,163
0
W
Kumbhakarna
Garrido127
Kumbhakarna
4,146
330
0
5,400
19,794
18,807
300
7,083
12,711
21,877
0
W
Izanami
IG_Electro
Izanami
8,217
5,526
0
4,678
15,104
6,002
5,818
2,102
13,002
0
86,101
W
Erlang Shen
Jertain
Erlang Shen
13,918
7,997
0
8,281
18,396
10,084
8,644
8,899
9,497
0
77,481
L
2,970
992
0
2,300
14,215
4,992
0
5,281
8,852
0
36,784
W
13,486
635
146
3,195
11,744
4,484
2,069
5,962
5,782
76,504
0
L
Artemis
SwejD
Artemis
11,841
4,246
0
3,402
14,168
4,619
0
4,381
9,698
0
59,638
L
Scylla
TezzeRaakt
Scylla
12,309
1,071
132
2,460
7,804
2,486
0
5,192
2,496
65,214
0
L
Ymir
iixy x
Ymir
4,590
922
0
1,142
16,417
13,068
0
8,423
7,651
23,014
0
W
Ao Kuang
pitoufan77
Ao Kuang
12,412
3,717
0
4,677
14,156
6,094
637
3,835
10,321
109,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,994
Gold Earned
42,056
598
Minions Killed
430
0
Camps Cleared
0
1,916,207
Distance Traveled
1,581,110
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,901
416
86
5
0
370,409
2
W
Kumbhakarna
10,041
528
22
1
0
389,874
4
W
Izanami
11,939
628
155
8
0
320,749
5
W
Erlang Shen
12,682
667
131
7
0
422,842
4
L
Thor
7,462
393
85
4
0
284,630
2
W
Raijin
11,856
624
136
7
0
366,794
7
L
Artemis
9,017
475
98
5
0
290,758
7
L
Scylla
10,265
540
133
7
0
328,655
1
L
Ymir
7,411
390
28
1
0
306,658
6
W
Ao Kuang
13,476
709
154
8
0
415,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role