Player Matchup

Hel
Hel
Godkiller517
Hel
Level 21
God Stats
0W - 4L
1,184 SR
Queue Stats
3W - 5L
1,065 Elo+
Solo
Danzaburou
Danzaburou
Psychoaholics
Danzaburou
Level 2
God Stats
6W - 5L
1,500 SR
Queue Stats
49W - 44L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SirNoodles1164
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
snakeatrex
Chernobog
Level 26
God Stats
51W - 51L
1,482 SR
Queue Stats
77W - 83L
1,384 Elo+
Solo
Cerberus
Cerberus
wrench241
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,433 SR
1,390 Elo+

VS

Team Averages
Level 13
1,473 SR
1,258 Elo+
Loki
Loki
Alvarez_05_22
Loki
Level 18
God Stats
25W - 22L
1,419 SR
Queue Stats
53W - 60L
1,269 Elo+
Party 1
Ra
Ra
DPS Yoda
Ra
Level 1
God Stats
6W - 4L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Solo
Artemis
Artemis
bardic-009
Artemis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,071 Elo+
Solo
Ganesha
Ganesha
goldberg319
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 86L
1,238 Elo+
Solo
Hercules
Hercules
ivi_alares_7
Hercules
Level 18
God Stats
19W - 13L
1,447 SR
Queue Stats
52W - 54L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,434
429
1,064
1,873
336
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Psychoaholics
Danzaburou
7
1 / 2 / 0
4,406
551
2,870
6,290
1,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 0
3,917
490
1,243
5,145
2,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
snakeatrex
Chernobog
6
0 / 2 / 0
3,798
475
1,658
2,861
683
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
wrench241
Cerberus
2
0 / 2 / 0
3,198
400
210
1,741
692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
4,187
523
1,131
3,322
734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 0 / 0
5,703
713
3,354
3,098
1,407
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
bardic-009
Artemis
6
1 / 1 / 0
4,036
505
1,704
2,241
510
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
goldberg319
Ganesha
7
3 / 0 / 1
4,827
603
1,091
4,032
1,530
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
ivi_alares_7
Hercules
8
3 / 0 / 0
4,818
602
2,323
3,827
1,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
10
10
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
3
0
0
3
L
0
2
0
0
L
Danzaburou
Psychoaholics
Danzaburou
1
2
0
0.5
L
0
2
0
0
W
Artemis
bardic-009
Artemis
1
1
0
1
W
Ganesha
goldberg319
Ganesha
3
0
1
3.5
W
Hercules
ivi_alares_7
Hercules
3
0
0
3
L
Chernobog
snakeatrex
Chernobog
0
2
0
0
L
Cerberus
wrench241
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,045
Damage
9,603
17,910
Taken
16,520
5,934
Mitigated
5,523
4,613
Healing
4,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,131
104
0
908
3,322
734
0
581
2,741
0
16,812
W
3,354
404
124
1,791
3,098
1,407
636
120
2,978
32,583
0
L
1,064
316
506
257
1,873
336
0
351
1,522
5,905
0
L
Danzaburou
Psychoaholics
Danzaburou
2,870
1,640
0
2,167
6,290
1,728
0
2,608
3,682
0
16,882
L
1,243
100
21
1,484
5,145
2,495
0
395
4,750
12,449
0
W
Artemis
bardic-009
Artemis
1,704
751
0
166
2,241
510
345
167
2,074
0
8,078
W
Ganesha
goldberg319
Ganesha
1,091
85
0
924
4,032
1,530
152
210
3,822
8,108
0
W
Hercules
ivi_alares_7
Hercules
2,323
445
0
847
3,827
1,342
726
1,439
2,388
0
14,682
L
Chernobog
snakeatrex
Chernobog
1,658
829
0
0
2,861
683
0
810
2,051
0
8,799
L
Cerberus
wrench241
Cerberus
210
26
0
178
1,741
692
0
281
1,460
2,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,753
Gold Earned
23,571
104
Minions Killed
163
0
Camps Cleared
0
584,507
Distance Traveled
709,795
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,187
523
40
5
0
158,652
0
W
Ra
5,703
713
69
9
0
155,542
0
L
Hel
3,434
429
17
2
0
124,193
1
L
Danzaburou
4,406
551
38
5
0
114,940
4
L
Cthulhu
3,917
490
28
4
0
159,093
0
W
Artemis
4,036
505
18
2
0
117,407
1
W
Ganesha
4,827
603
8
1
0
127,973
0
W
Hercules
4,818
602
28
4
0
150,221
0
L
Chernobog
3,798
475
16
2
0
124,469
1
L
Cerberus
3,198
400
5
1
0
61,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role