Player Matchup

Jing Wei
Jing Wei
Corail26
Jing Wei
Level 9
God Stats
1W - 1L
1,693 SR
Queue Stats
3W - 3L
1,362 Elo+
Party 3
Zeus
Zeus
Furdio
Zeus
Level 7
God Stats
4W - 6L
1,146 SR
Queue Stats
7W - 12L
1,059 Elo+
Solo
Ao Kuang
Ao Kuang
Gigastfff
Ao Kuang
Level 44
God Stats
1W - 2L
1,709 SR
Queue Stats
82W - 55L
1,584 Elo+
Party 4
Sun Wukong
Sun Wukong
ProfRayZ
Sun Wukong
Level 79
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 3
Ymir
Ymir
WaterSyntax
Ymir
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
81W - 58L
1,500 Elo+
Party 4
Team Averages
Level 28
1,509 SR
1,401 Elo+

VS

Team Averages
Level 18
1,604 SR
1,500 Elo+
Tsukuyomi
Tsukuyomi
Héctor1974
Tsukuyomi
Level 23
God Stats
2W - 0L
1,225 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
M3lk0n
Ymir
Level 23
God Stats
3W - 0L
1,732 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
King Arthur
King Arthur
boliquet
King Arthur
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Hades
Hades
gubbenihörnett
Hades
Level 6
God Stats
2W - 1L
1,829 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Neith
Neith
littlesprout
Neith
Level 3
God Stats
1W - 0L
1,733 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Corail26
Jing Wei
8
0 / 5 / 0
4,979
415
441
7,397
1,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Furdio
Zeus
8
1 / 5 / 1
5,517
460
3,205
6,026
1,863
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
Gigastfff
Ao Kuang
10
3 / 3 / 1
6,309
526
4,067
8,521
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
ProfRayZ
Sun Wukong
9
2 / 4 / 0
5,476
456
3,076
6,956
5,946
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 1
5,369
447
1,364
5,225
4,212
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Héctor1974
Tsukuyomi
13
7 / 0 / 0
7,612
634
5,234
6,934
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
M3lk0n
Ymir
7
1 / 4 / 6
5,807
484
2,334
8,347
4,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
boliquet
King Arthur
11
1 / 1 / 4
6,577
548
4,230
7,041
3,942
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
6 / 2 / 3
7,669
639
7,381
4,641
2,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 0 / 2
7,146
596
6,020
3,575
1,172
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
7
Kills
19
19
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Corail26
Jing Wei
0
5
0
0
L
Zeus
Furdio
Zeus
1
5
1
0.3
L
Ao Kuang
Gigastfff
Ao Kuang
3
3
1
1.17
W
Tsukuyomi
Héctor1974
Tsukuyomi
7
0
0
7
W
Ymir
M3lk0n
Ymir
1
4
6
1
L
Sun Wukong
ProfRayZ
Sun Wukong
2
4
0
0.5
L
1
2
1
0.75
W
King Arthur
boliquet
King Arthur
1
1
4
3
W
6
2
3
3.75
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,153
Damage
25,199
34,125
Taken
30,538
16,181
Mitigated
13,815
6,126
Healing
8,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Corail26
Jing Wei
441
347
0
883
7,397
1,791
0
1,854
5,543
0
13,488
L
Zeus
Furdio
Zeus
3,205
1,154
0
267
6,026
1,863
0
4,337
1,689
19,301
0
L
Ao Kuang
Gigastfff
Ao Kuang
4,067
879
0
3,812
8,521
2,369
0
1,976
6,545
23,339
0
W
Tsukuyomi
Héctor1974
Tsukuyomi
5,234
1,688
0
4,225
6,934
2,217
0
766
6,168
0
44,835
W
Ymir
M3lk0n
Ymir
2,334
912
0
1,560
8,347
4,462
130
2,795
5,552
10,962
0
L
Sun Wukong
ProfRayZ
Sun Wukong
3,076
565
0
1,164
6,956
5,946
0
1,008
5,948
0
21,978
L
1,364
347
0
0
5,225
4,212
0
540
4,685
14,544
0
W
King Arthur
boliquet
King Arthur
4,230
453
0
250
7,041
3,942
456
2,412
4,629
0
28,039
W
7,381
1,983
91
1,849
4,641
2,022
338
1,912
2,729
35,539
0
W
6,020
2,364
0
656
3,575
1,172
1,204
751
2,824
0
31,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,650
Gold Earned
34,811
197
Minions Killed
299
0
Camps Cleared
0
1,010,047
Distance Traveled
1,150,515
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,979
415
34
3
0
165,768
0
L
Zeus
5,517
460
35
3
0
203,084
0
L
Ao Kuang
6,309
526
54
5
0
223,444
2
W
Tsukuyomi
7,612
634
92
8
0
256,713
2
W
Ymir
5,807
484
14
1
0
204,976
5
L
Sun Wukong
5,476
456
41
3
0
205,300
0
L
Ymir
5,369
447
33
3
0
212,451
0
W
King Arthur
6,577
548
52
4
0
228,352
0
W
Hades
7,669
639
73
6
0
227,081
2
W
Neith
7,146
596
68
6
0
233,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role