Player Matchup

Gilgamesh
Gilgamesh
BigOuncce
Gilgamesh
Level 103
God Stats
2W - 7L
1,330 SR
Queue Stats
579W - 495L
1,483 Elo+
Party 1
Ra
Ra
Slim Rick4015
Ra
Level 25
God Stats
24W - 22L
1,526 SR
Queue Stats
414W - 406L
1,394 Elo+
Party 1
Xbalanque
Xbalanque
iSlurppBeans
Xbalanque
Level 47
God Stats
7W - 0L
1,500 SR
Queue Stats
658W - 564L
1,462 Elo+
Party 1
Team Averages
Level 58
1,452 SR
1,446 Elo+

VS

Team Averages
Level 47
1,349 SR
1,502 Elo+
Tyr
Tyr
SHIVA5555648
Tyr
Level 88
God Stats
0W - 2L
1,231 SR
Queue Stats
61W - 88L
1,414 Elo+
Party 2
Da Ji
Da Ji
bumper_coach0
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,731 Elo+
Solo
Zeus
Zeus
yudypro
Zeus
Level 48
God Stats
1W - 2L
1,315 SR
Queue Stats
55W - 82L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigOuncce
Gilgamesh
16
11 / 3 / 6
12,136
867
9,603
14,333
9,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
7 / 2 / 14
11,056
790
10,754
8,325
4,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
iSlurppBeans
Xbalanque
14
6 / 2 / 14
10,989
785
17,652
11,954
4,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
10,196
728
12,350
24,105
22,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 13 / 2
7,541
539
996
10,618
3,185
Mace

Mace

+10
Physical Power

Zeus
yudypro
Zeus
14
3 / 7 / 3
9,975
713
10,923
10,938
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
24
Kills
7
7
Deaths
25
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigOuncce
Gilgamesh
11
3
6
4.67
L
4
5
2
1
W
7
2
14
7
L
0
13
2
0.08
W
Xbalanque
iSlurppBeans
Xbalanque
6
2
14
6.5
L
Zeus
yudypro
Zeus
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,009
Damage
24,269
34,612
Taken
45,661
17,772
Mitigated
29,010
6,435
Healing
5,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigOuncce
Gilgamesh
9,603
3,149
0
2,043
14,333
9,375
387
3,522
10,463
6,842
27,859
L
12,350
1,831
0
4,659
24,105
22,462
0
5,554
18,551
0
35,930
W
10,754
1,833
1,104
1,635
8,325
4,015
240
2,670
5,365
44,885
0
L
996
277
0
0
10,618
3,185
0
3,939
6,679
0
2,386
W
Xbalanque
iSlurppBeans
Xbalanque
17,652
9,326
0
1,653
11,954
4,382
1,916
3,773
7,861
0
43,836
L
Zeus
yudypro
Zeus
10,923
512
0
583
10,938
3,363
0
2,490
8,448
35,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,181
Gold Earned
27,712
170
Minions Killed
108
0
Camps Cleared
0
730,952
Distance Traveled
609,837
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,136
867
38
3
0
246,360
0
L
Tyr
10,196
728
45
3
0
256,685
1
W
Ra
11,056
790
78
6
0
235,132
0
L
Da Ji
7,541
539
3
0
0
137,859
3
W
Xbalanque
10,989
785
54
4
0
249,460
1
L
Zeus
9,975
713
60
4
0
215,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role