Player Matchup

Loki
Loki
Fjorrr
Loki
Level 17
God Stats
53W - 49L
1,522 SR
Queue Stats
190W - 191L
1,432 Elo+
Solo
Ares
Ares
Pro100ta
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,172 Elo+
Solo
Cupid
Cupid
Raiymondo
Cupid
Level 26
God Stats
2W - 1L
1,816 SR
Queue Stats
96W - 93L
1,445 Elo+
Solo
Serqet
Serqet
Seegürkschien
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,458 Elo+
Solo
Janus
Janus
eldestructor90
Janus
Level 30
God Stats
7W - 5L
1,536 SR
Queue Stats
155W - 174L
1,495 Elo+
Solo
Team Averages
Level 21
1,575 SR
1,400 Elo+

VS

Team Averages
Level 13
1,439 SR
1,543 Elo+
Ganesha
Ganesha
GodlikeGreaves
Ganesha
Level 16
God Stats
69W - 49L
1,553 SR
Queue Stats
292W - 229L
1,611 Elo+
Party 2
Olorun
Olorun
HeartlessBlazu
Olorun
Level 14
God Stats
1W - 0L
1,281 SR
Queue Stats
2W - 0L
1,701 Elo+
Solo
Ratatoskr
Ratatoskr
SrSavage_The21st
Ratatoskr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 171L
1,556 Elo+
Party 2
Izanami
Izanami
Vilushh
Izanami
Level 4
God Stats
6W - 7L
1,359 SR
Queue Stats
17W - 28L
1,552 Elo+
Party 1
Nemesis
Nemesis
tom123CZE
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Fjorrr
Loki
10
2 / 5 / 1
6,329
527
4,374
7,526
2,290
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
9
0 / 5 / 6
5,565
464
2,323
9,461
4,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
Raiymondo
Cupid
10
5 / 3 / 2
6,629
552
5,461
6,810
1,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 3 / 5
6,120
510
4,714
7,851
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 5 / 1
6,446
537
3,520
5,287
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 10
6,046
504
2,780
7,833
3,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
5 / 0 / 3
7,444
620
3,946
6,103
2,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
13
7 / 1 / 1
7,763
647
4,648
8,573
3,976
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
Vilushh
Izanami
10
8 / 3 / 1
6,610
551
9,001
5,038
1,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
tom123CZE
Nemesis
9
1 / 3 / 2
5,827
486
2,686
7,574
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
10
Kills
21
21
Deaths
10
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
Fjorrr
Loki
2
5
1
0.5
W
0
3
10
1.67
W
5
0
3
6.5
L
Ares
0
5
6
0.6
L
Cupid
Raiymondo
Cupid
5
3
2
2
L
2
3
5
1.5
W
Ratatoskr
7
1
1
7.5
W
Izanami
Vilushh
Izanami
8
3
1
2.83
L
1
5
1
0.3
W
Nemesis
tom123CZE
Nemesis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,392
Damage
23,061
36,935
Taken
35,121
11,728
Mitigated
13,756
5,996
Healing
11,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Fjorrr
Loki
4,374
1,313
0
1,898
7,526
2,290
0
3,049
4,477
0
24,181
W
2,780
722
0
510
7,833
3,554
159
1,979
5,854
11,934
0
W
3,946
1,675
180
2,269
6,103
2,450
768
468
5,345
32,809
3,943
L
Ares
2,323
624
0
1,530
9,461
4,201
95
1,326
8,135
12,763
0
L
Cupid
Raiymondo
Cupid
5,461
3,442
108
2,225
6,810
1,879
240
777
5,986
0
36,244
L
4,714
1,542
0
235
7,851
2,283
0
402
7,449
0
33,278
W
Ratatoskr
4,648
1,109
0
4,444
8,573
3,976
180
1,981
6,592
0
46,286
W
Izanami
Vilushh
Izanami
9,001
6,487
0
823
5,038
1,311
421
936
3,777
0
29,711
L
3,520
634
0
0
5,287
1,075
0
829
4,411
38,630
0
W
Nemesis
tom123CZE
Nemesis
2,686
1,592
0
3,152
7,574
2,465
130
479
6,754
0
24,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,089
Gold Earned
33,690
260
Minions Killed
305
0
Camps Cleared
0
1,066,540
Distance Traveled
1,105,706
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,329
527
40
3
0
215,823
0
W
Ganesha
6,046
504
7
1
0
219,182
2
W
Olorun
7,444
620
83
7
0
228,524
1
L
Ares
5,565
464
22
2
0
214,963
0
L
Cupid
6,629
552
62
5
0
204,029
5
L
Serqet
6,120
510
57
5
0
251,657
2
W
Ratatoskr
7,763
647
100
8
0
250,782
4
W
Izanami
6,610
551
59
5
0
194,160
0
L
Janus
6,446
537
79
7
0
180,068
0
W
Nemesis
5,827
486
56
5
0
213,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role