Player Matchup

Set
Set
Gold II
CBTsteel
Set
Gold II
Level 95
God Stats
0W - 1L
1,238 SR
Queue Stats
44W - 48L
1,672 MMR
Solo
Amaterasu
Amaterasu
Platinum III
GoodLackin
Amaterasu
Platinum III
Level 123
God Stats
18W - 25L
1,319 SR
Queue Stats
399W - 406L
1,727 MMR
Solo
Janus
Janus
Gold II
PoloRobes
Janus
Gold II
Level 129
God Stats
1W - 5L
1,356 SR
Queue Stats
371W - 359L
1,706 MMR
Solo
Ymir
Ymir
Gold II
panadog1
Ymir
Gold II
Level 120
God Stats
2W - 2L
1,615 SR
Queue Stats
104W - 104L
1,722 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
strife_17
Danzaburou
Platinum IV
Level 156
God Stats
4W - 4L
1,551 SR
Queue Stats
770W - 781L
1,730 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,416 SR
1,711 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 86
1,642 SR
1,677 MMR
Aphrodite
Aphrodite
Gold IV
 
Aphrodite
Gold IV
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold I
Badger Biggs
Fenrir
Gold I
Level 58
God Stats
12W - 1L
1,693 SR
Queue Stats
27W - 14L
1,792 MMR
Party 1
Osiris
Osiris
Platinum V
CrimeFighter34
Osiris
Platinum V
Level 146
God Stats
40W - 31L
1,603 SR
Queue Stats
293W - 288L
1,729 MMR
Solo
Medusa
Medusa
Gold I
Jeffe Liebre
Medusa
Gold I
Level 156
God Stats
64W - 56L
1,519 SR
Queue Stats
333W - 319L
1,670 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
TronG7
Ao Kuang
Gold IV
Level 32
God Stats
4W - 0L
1,895 SR
Queue Stats
11W - 4L
1,693 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,892
421
3,635
10,013
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
GoodLackin
Amaterasu
11
2 / 4 / 0
6,714
480
4,341
10,551
6,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
PoloRobes
Janus
13
0 / 0 / 0
7,243
517
2,986
5,277
2,090
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
7
0 / 5 / 0
5,385
385
2,081
11,537
5,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
strife_17
Danzaburou
13
0 / 4 / 0
7,628
545
1,508
7,854
2,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Morgan Le FayTiamatGilgameshAthenaSol

VS

Bans
LokiRavanaArtemisTsukuyomiZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 0 / 4
7,924
566
4,211
5,683
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
4 / 0 / 5
7,998
571
4,959
6,273
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 2 / 5
8,487
606
7,609
11,275
9,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
16
1 / 0 / 3
9,098
650
4,307
6,370
2,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
TronG7
Ao Kuang
15
9 / 0 / 3
8,971
641
10,000
7,886
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
2
Kills
17
17
Deaths
2
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
4
2
W
Fenrir
4
0
5
6.5
L
0
4
0
0
W
3
2
5
2.75
L
Amaterasu
GoodLackin
Amaterasu
2
4
0
0.5
W
Medusa
1
0
3
2.5
L
Janus
PoloRobes
Janus
0
0
0
0
W
Ao Kuang
TronG7
Ao Kuang
9
0
3
10.5
L
Ymir
0
5
0
0
L
Danzaburou
strife_17
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,551
Damage
31,086
45,232
Taken
37,487
21,011
Mitigated
21,707
9,161
Healing
18,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,211
354
1,537
4,299
5,683
2,242
749
2,639
3,044
52,746
0
W
Fenrir
4,959
967
322
2,731
6,273
5,374
287
469
5,804
0
17,290
L
3,635
1,535
0
2,588
10,013
3,446
0
4,459
5,554
0
32,986
W
7,609
1,761
0
4,941
11,275
9,303
839
640
10,635
11,300
39,294
L
Amaterasu
GoodLackin
Amaterasu
4,341
2,391
0
2,095
10,551
6,990
0
3,760
6,791
116
29,882
W
Medusa
4,307
1,679
0
275
6,370
2,289
811
209
6,161
0
67,408
L
Janus
PoloRobes
Janus
2,986
238
0
1,868
5,277
2,090
0
2,872
2,405
54,433
0
W
Ao Kuang
TronG7
Ao Kuang
10,000
1,494
0
4,656
7,886
2,499
2,362
1,517
6,369
57,050
0
L
Ymir
2,081
409
0
750
11,537
5,894
0
3,797
7,740
8,553
0
L
Danzaburou
strife_17
Danzaburou
1,508
177
0
1,860
7,854
2,591
0
1,039
6,815
0
53,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,862
Gold Earned
42,478
376
Minions Killed
489
0
Camps Cleared
0
1,270,802
Distance Traveled
1,423,525
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,924
566
121
9
0
268,171
2
W
Fenrir
7,998
571
26
2
0
311,226
5
L
Set
5,892
421
61
4
0
283,646
3
W
Osiris
8,487
606
101
7
0
283,432
3
L
Amaterasu
6,714
480
63
5
0
255,989
1
W
Medusa
9,098
650
138
10
0
241,822
4
L
Janus
7,243
517
117
8
0
258,577
4
W
Ao Kuang
8,971
641
103
7
0
318,874
2
L
Ymir
5,385
385
13
1
0
230,278
1
L
Danzaburou
7,628
545
122
9
0
242,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role