Player Matchup

Fenrir
Fenrir
Celtic_Clansman
Fenrir
Level 4
God Stats
0W - 1L
1,091 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Un11eashe11
Kukulkan
Level 18
God Stats
2W - 5L
1,535 SR
Queue Stats
18W - 21L
1,432 Elo+
Solo
Odin
Odin
jesseassassin
Odin
Level 8
God Stats
0W - 1L
1,118 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 10
1,248 SR
1,477 Elo+

VS

Team Averages
Level 75
1,569 SR
1,573 Elo+
Discordia
Discordia
 
Discordia
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
RedCanine
Gilgamesh
Level 120
God Stats
48W - 15L
1,833 SR
Queue Stats
546W - 424L
1,697 Elo+
Party 2
Loki
Loki
T0MBS Ix
Loki
Level 26
God Stats
16W - 8L
1,376 SR
Queue Stats
86W - 52L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 2
4,525
646
927
3,514
996
Mace

Mace

+10
Physical Power

Kukulkan
Un11eashe11
Kukulkan
11
3 / 2 / 1
6,478
925
4,379
5,465
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 4 / 2
4,574
653
415
4,132
1,188

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 0 / 9
5,895
842
3,046
4,185
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
RedCanine
Gilgamesh
10
6 / 2 / 3
6,828
975
4,219
7,353
6,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
9
3 / 2 / 6
6,082
869
3,341
5,036
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
9
9
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
9
4.5
L
0
3
2
0.33
W
Gilgamesh
RedCanine
Gilgamesh
6
2
3
3.75
W
Loki
3
2
6
3
L
Kukulkan
Un11eashe11
Kukulkan
3
2
1
1.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,721
Damage
10,606
13,111
Taken
16,574
4,191
Mitigated
9,245
346
Healing
3,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,046
166
0
1,772
4,185
1,243
699
618
3,567
25,289
0
L
927
225
0
80
3,514
996
0
990
2,524
0
1,841
W
Gilgamesh
RedCanine
Gilgamesh
4,219
1,402
0
1,174
7,353
6,384
403
2,056
5,297
0
17,525
W
Loki
3,341
433
0
365
5,036
1,618
943
1,705
2,685
0
13,354
L
Kukulkan
Un11eashe11
Kukulkan
4,379
533
0
266
5,465
2,007
0
1,538
3,927
25,500
0
L
415
160
0
0
4,132
1,188
0
518
3,614
0
901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,577
Gold Earned
18,805
46
Minions Killed
103
0
Camps Cleared
0
232,243
Distance Traveled
394,764
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,895
842
37
5
0
127,546
1
L
Fenrir
4,525
646
3
0
0
57,728
0
W
Gilgamesh
6,828
975
26
4
0
130,240
1
W
Loki
6,082
869
40
6
0
136,978
1
L
Kukulkan
6,478
925
43
6
0
122,986
0
L
Odin
4,574
653
0
0
0
51,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role