Player Matchup

He Bo
He Bo
BOOGEYMÅN
He Bo
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 79L
1,428 Elo+
Solo
Artio
Artio
Brightfern
Artio
Level 42
God Stats
1W - 1L
1,822 SR
Queue Stats
48W - 68L
1,476 Elo+
Solo
Chang'e
Chang'e
IMiixdI
Chang'e
Level 121
God Stats
0W - 3L
1,514 SR
Queue Stats
96W - 99L
1,512 Elo+
Solo
Set
Set
Innovare
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,544 Elo+
Solo
Hercules
Hercules
PSYCO THIZZLE
Hercules
Level 146
God Stats
6W - 10L
1,437 SR
Queue Stats
348W - 274L
1,563 Elo+
Solo
Team Averages
Level 87
1,555 SR
1,505 Elo+

VS

Team Averages
Level 89
1,472 SR
1,504 Elo+
Sol
Sol
 
Sol
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Jesucristo_AxS
King Arthur
Level 104
God Stats
2W - 5L
1,511 SR
Queue Stats
270W - 284L
1,543 Elo+
Solo
Cthulhu
Cthulhu
QuietFawn585846
Cthulhu
Level 62
God Stats
5W - 4L
1,347 SR
Queue Stats
160W - 159L
1,475 Elo+
Solo
Aphrodite
Aphrodite
TFL DRAGON 852
Aphrodite
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
3 / 2 / 9
10,834
677
6,985
8,009
3,359
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
19
3 / 7 / 17
11,547
722
12,254
37,174
54,687
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
IMiixdI
Chang'e
19
4 / 6 / 14
11,637
727
26,623
25,182
16,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 7 / 14
11,763
735
20,538
28,467
27,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hercules
PSYCO THIZZLE
Hercules
19
9 / 5 / 10
11,957
747
18,942
46,349
48,461
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
11 / 5 / 13
13,415
838
30,913
22,346
11,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
 
Apollo
20
8 / 5 / 12
12,082
755
33,221
15,526
8,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Jesucristo_AxS
King Arthur
17
4 / 5 / 16
11,142
696
15,675
26,895
29,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
3 / 3 / 20
12,176
761
20,121
24,445
30,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
TFL DRAGON 852
Aphrodite
19
1 / 4 / 16
10,973
686
16,328
16,491
15,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
104
22
Kills
27
27
Deaths
22
64
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
5
13
3.5
W
Apollo
 
Apollo
8
5
12
2.8
L
He Bo
3
2
9
3.75
L
Artio
3
7
17
1.64
L
Chang'e
IMiixdI
Chang'e
4
6
14
1.83
L
3
7
14
1.43
W
King Arthur
Jesucristo_AxS
King Arthur
4
5
16
2.4
L
Hercules
PSYCO THIZZLE
Hercules
9
5
10
2.8
W
3
3
20
4.33
W
Aphrodite
TFL DRAGON 852
Aphrodite
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,342
Damage
116,258
145,181
Taken
105,703
150,921
Mitigated
95,645
66,494
Healing
49,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
30,913
12,372
3,160
7,269
22,346
11,678
2,557
8,087
14,259
47,870
0
W
Apollo
 
Apollo
33,221
15,863
1,541
1,778
15,526
8,335
3,202
5,560
9,966
0
62,719
L
He Bo
6,985
247
557
618
8,009
3,359
628
3,304
4,705
14,183
0
L
Artio
12,254
2,110
5,779
6,562
37,174
54,687
1,008
17,671
19,503
24,407
0
L
Chang'e
IMiixdI
Chang'e
26,623
3,074
14,404
9,049
25,182
16,715
807
13,949
11,233
55,875
0
L
20,538
6,435
2,079
3,687
28,467
27,699
1,969
12,104
16,363
0
32,752
W
King Arthur
Jesucristo_AxS
King Arthur
15,675
1,203
2,077
6,287
26,895
29,616
51
13,434
13,461
0
24,407
L
Hercules
PSYCO THIZZLE
Hercules
18,942
5,656
3,253
20,506
46,349
48,461
475
20,334
25,415
0
28,539
W
20,121
894
2,580
3,674
24,445
30,852
224
11,507
12,938
39,369
0
W
Aphrodite
TFL DRAGON 852
Aphrodite
16,328
1,270
12,365
8,863
16,491
15,164
895
7,274
9,217
28,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,738
Gold Earned
59,788
133
Minions Killed
175
0
Camps Cleared
0
1,203,691
Distance Traveled
1,463,563
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,415
838
46
3
0
275,522
1
W
Apollo
12,082
755
37
2
0
279,702
2
L
He Bo
10,834
677
12
1
0
137,737
0
L
Artio
11,547
722
19
1
0
259,251
0
L
Chang'e
11,637
727
60
4
0
259,642
3
L
Set
11,763
735
22
1
0
280,311
2
W
King Arthur
11,142
696
12
1
0
268,793
1
L
Hercules
11,957
747
20
1
0
266,750
2
W
Cthulhu
12,176
761
49
3
0
334,776
2
W
Aphrodite
10,973
686
31
2
0
304,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role