Player Matchup

Ymir
Ymir
BeeBoo2K
Ymir
Level 4
God Stats
1W - 1L
1,258 SR
Queue Stats
9W - 28L
1,172 Elo+
Party 1
Tiamat
Tiamat
GinnieTran
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 20L
1,172 Elo+
Party 1
Vamana
Vamana
SonLaNhat
Vamana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 18L
1,500 Elo+
Party 1
Team Averages
Level 4
1,419 SR
1,281 Elo+

VS

Team Averages
Level 10
1,595 SR
1,310 Elo+
Sun Wukong
Sun Wukong
PH_Biohazard
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Ares
Ares
Ryannguyen702
Ares
Level 9
God Stats
5W - 3L
1,454 SR
Queue Stats
9W - 32L
1,070 Elo+
Solo
Merlin
Merlin
megakeni16
Merlin
Level 15
God Stats
2W - 4L
1,830 SR
Queue Stats
22W - 41L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 3 / 6
12,543
660
5,533
20,914
18,431
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
GinnieTran
Tiamat
17
7 / 2 / 4
12,847
676
8,757
13,683
8,072
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
SonLaNhat
Vamana
13
1 / 8 / 5
10,918
575
3,121
17,273
7,618
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PH_Biohazard
Sun Wukong
14
3 / 9 / 6
11,547
608
7,613
14,150
7,954
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
1 / 2 / 1
9,514
501
1,949
3,470
1,310
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
megakeni16
Merlin
19
8 / 2 / 1
13,088
689
27,571
10,415
4,152
Magic Focus

Magic Focus

+20
Magical Power

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
11
Kills
12
13
Deaths
13
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
3
6
2
W
Tiamat
GinnieTran
Tiamat
7
2
4
4.5
L
Sun Wukong
PH_Biohazard
Sun Wukong
3
9
6
0.67
L
1
2
1
0.75
W
Vamana
SonLaNhat
Vamana
1
8
5
0.44
L
Merlin
megakeni16
Merlin
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,411
Damage
37,133
51,870
Taken
28,035
34,121
Mitigated
13,416
3,104
Healing
4,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,533
1,890
0
0
20,914
18,431
436
12,894
8,020
20,697
0
W
Tiamat
GinnieTran
Tiamat
8,757
1,288
0
2,183
13,683
8,072
795
7,019
6,664
37,805
0
L
Sun Wukong
PH_Biohazard
Sun Wukong
7,613
2,258
0
1,421
14,150
7,954
118
7,462
6,688
8
15,195
L
1,949
256
0
0
3,470
1,310
0
1,125
2,345
5,452
0
W
Vamana
SonLaNhat
Vamana
3,121
1,383
0
921
17,273
7,618
801
9,615
7,658
0
22,365
L
Merlin
megakeni16
Merlin
27,571
6,166
0
2,707
10,415
4,152
961
5,703
4,712
77,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,308
Gold Earned
34,149
95
Minions Killed
117
0
Camps Cleared
0
874,566
Distance Traveled
609,987
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,543
660
29
2
0
276,014
2
W
Tiamat
12,847
676
40
2
0
303,390
1
L
Sun Wukong
11,547
608
20
1
0
247,397
0
L
Ares
9,514
501
6
0
0
86,350
0
W
Vamana
10,918
575
26
1
0
295,162
0
L
Merlin
13,088
689
91
5
0
276,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role