Player Matchup

Morgan Le Fay
Morgan Le Fay
DrDee4685
Morgan Le Fay
Level 8
God Stats
3W - 4L
1,539 SR
Queue Stats
43W - 62L
1,491 Elo+
Party 1
Pele
Pele
FateFulWeeb
Pele
Level 28
God Stats
12W - 10L
1,410 SR
Queue Stats
111W - 156L
1,390 Elo+
Party 1
Eset
Eset
TacoTarantino
Eset
Level 23
God Stats
1W - 5L
1,550 SR
Queue Stats
71W - 76L
1,490 Elo+
Solo
Neith
Neith
Tohruu-Chan
Neith
Level 16
God Stats
0W - 2L
1,173 SR
Queue Stats
26W - 26L
1,440 Elo+
Solo
Fenrir
Fenrir
ViTaL x Sp33dy
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Team Averages
Level 18
1,434 SR
1,462 Elo+

VS

Team Averages
Level 19
1,520 SR
1,554 Elo+
Artemis
Artemis
Darealtjay1420
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,764 Elo+
Solo
Nemesis
Nemesis
PumpkinLotus13
Nemesis
Level 14
God Stats
2W - 5L
1,364 SR
Queue Stats
23W - 19L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SoulKiller12
Morgan Le Fay
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
59W - 56L
1,538 Elo+
Solo
Janus
Janus
Sr Paprika05
Janus
Level 16
God Stats
2W - 0L
1,732 SR
Queue Stats
27W - 12L
1,519 Elo+
Solo
Ymir
Ymir
radroach982
Ymir
Level 20
God Stats
3W - 5L
1,503 SR
Queue Stats
52W - 43L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DrDee4685
Morgan Le Fay
7
0 / 6 / 2
4,785
435
2,942
6,732
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 5 / 4
5,157
469
4,527
7,015
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
3 / 4 / 1
5,957
542
2,611
6,222
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 6 / 2
4,558
414
4,769
6,613
1,611
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

4
1 / 6 / 2
4,110
374
2,379
5,987
1,718
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 3 / 4
6,271
570
5,549
5,214
1,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 0 / 5
6,507
592
2,518
4,712
1,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
SoulKiller12
Morgan Le Fay
11
6 / 0 / 1
6,612
601
3,414
4,511
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
7 / 1 / 3
6,758
614
7,472
5,153
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
5 / 3 / 8
6,309
574
5,058
9,623
6,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
6
Kills
26
27
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
Morgan Le Fay
DrDee4685
Morgan Le Fay
0
6
2
0.17
L
1
5
4
0.6
W
3
0
5
5.5
W
Morgan Le Fay
SoulKiller12
Morgan Le Fay
6
0
1
6.5
W
7
1
3
8.5
L
3
4
1
0.88
L
1
6
2
0.33
L
1
6
2
0.33
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,228
Damage
24,011
32,569
Taken
29,213
9,681
Mitigated
12,010
1,883
Healing
7,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,549
3,858
0
239
5,214
1,530
660
614
4,556
0
23,659
L
Morgan Le Fay
DrDee4685
Morgan Le Fay
2,942
473
0
189
6,732
2,009
135
3,146
3,586
14,379
0
L
4,527
2,037
0
105
7,015
2,352
0
3,388
3,627
0
14,279
W
2,518
944
0
2,437
4,712
1,338
0
714
3,910
0
30,310
W
Morgan Le Fay
SoulKiller12
Morgan Le Fay
3,414
297
0
2,149
4,511
1,445
1,707
2,109
2,196
28,151
0
W
7,472
799
0
1,810
5,153
1,559
24
682
4,367
38,116
0
L
2,611
652
0
580
6,222
1,991
0
3,748
2,474
17,669
0
L
4,769
2,320
0
607
6,613
1,611
0
3,336
3,277
0
13,481
L
2,379
1,268
0
402
5,987
1,718
0
2,326
3,661
0
6,245
W
5,058
1,092
0
780
9,623
6,138
108
866
8,631
16,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,567
Gold Earned
32,457
101
Minions Killed
256
0
Camps Cleared
0
964,509
Distance Traveled
923,173
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,271
570
39
4
0
154,271
1
L
Morgan Le Fay
4,785
435
29
3
0
191,022
0
L
Pele
5,157
469
22
2
0
220,971
0
W
Nemesis
6,507
592
71
6
0
201,256
0
W
Morgan Le Fay
6,612
601
53
5
0
171,745
0
W
Janus
6,758
614
69
6
0
206,071
2
L
Eset
5,957
542
30
3
0
191,917
3
L
Neith
4,558
414
16
1
0
181,023
0
L
Fenrir
4,110
374
4
0
0
179,576
1
W
Ymir
6,309
574
24
2
0
189,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role