Player Matchup

Guan Yu
Guan Yu
Abhikb
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,294 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BAMBAMGEM
Morgan Le Fay
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,385 Elo+
Solo
Merlin
Merlin
ChanelNo69
Merlin
Level 23
God Stats
12W - 20L
1,294 SR
Queue Stats
33W - 45L
1,302 Elo+
Solo
Ra
Ra
Maj Thunder
Ra
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 11L
1,207 Elo+
Solo
Anubis
Anubis
Sliq 06
Anubis
Level 4
God Stats
65W - 45L
1,500 SR
Queue Stats
148W - 134L
1,500 Elo+
Solo
Team Averages
Level 12
1,459 SR
1,338 Elo+

VS

Team Averages
Level 11
1,442 SR
1,247 Elo+
Yemoja
Yemoja
JAson-ALskX225
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 161L
1,227 Elo+
Solo
Ra
Ra
Kame13-Goku
Ra
Level 10
God Stats
23W - 40L
1,333 SR
Queue Stats
32W - 54L
1,255 Elo+
Solo
Anubis
Anubis
LOS-_-ANDROID-21
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
WaryHare1943864
Kukulkan
Level 15
God Stats
7W - 10L
1,375 SR
Queue Stats
48W - 78L
1,190 Elo+
Solo
Olorun
Olorun
cjfunk11
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Abhikb
Guan Yu
20
3 / 9 / 9
16,480
916
12,012
28,303
29,293
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
BAMBAMGEM
Morgan Le Fay
20
10 / 7 / 6
17,796
989
21,120
27,097
4,581
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
ChanelNo69
Merlin
20
4 / 7 / 8
16,266
904
29,196
22,768
5,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 4 / 6
14,487
805
11,253
13,810
2,637
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Sliq 06
Anubis
20
4 / 9 / 7
16,321
907
26,577
27,356
7,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 16
16,853
936
10,231
27,216
21,210
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
2 / 4 / 9
15,997
889
8,124
22,236
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
32 / 6 / 1
24,425
1,357
83,247
42,480
17,668
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
20
0 / 5 / 9
14,529
807
7,167
18,239
5,382
Olorun
cjfunk11
Olorun
19
0 / 0 / 0
12,570
698
0
0
0

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
71
21
Kills
36
36
Deaths
21
36
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Abhikb
Guan Yu
3
9
9
0.83
W
Morgan Le Fay
BAMBAMGEM
Morgan Le Fay
10
7
6
1.86
W
Merlin
ChanelNo69
Merlin
4
7
8
1.14
L
2
6
16
1.67
L
2
4
9
1.63
L
32
6
1
5.42
W
0
4
6
0.75
W
Anubis
Sliq 06
Anubis
4
9
7
0.83
L
Kukulkan
0
5
9
0.9
L
Olorun
cjfunk11
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,158
Damage
108,769
119,334
Taken
110,171
48,620
Mitigated
49,844
31,489
Healing
25,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Abhikb
Guan Yu
12,012
2,642
4,819
7,541
28,303
29,293
0
24,853
3,450
0
37,173
W
Morgan Le Fay
BAMBAMGEM
Morgan Le Fay
21,120
4,427
872
3,771
27,097
4,581
0
25,199
1,898
51,292
0
W
Merlin
ChanelNo69
Merlin
29,196
1,951
909
2,302
22,768
5,030
0
19,808
2,960
62,140
0
L
10,231
4,741
735
45
27,216
21,210
0
22,104
5,112
34,416
0
L
8,124
293
1,150
1,011
22,236
5,584
0
16,002
6,234
37,090
0
L
83,247
9,166
0
22,161
42,480
17,668
0
35,341
6,859
153,981
0
W
11,253
816
1,418
1,285
13,810
2,637
0
12,958
852
41,966
0
W
Anubis
Sliq 06
Anubis
26,577
1,990
273
8,299
27,356
7,079
0
25,951
1,405
56,521
0
L
Kukulkan
7,167
130
0
0
18,239
5,382
0
14,419
3,820
15,173
0
L
Olorun
cjfunk11
Olorun
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,350
Gold Earned
84,374
331
Minions Killed
294
4
Camps Cleared
12
1,587,335
Distance Traveled
1,124,433
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,480
916
41
2
3
363,079
0
W
Morgan Le Fay
17,796
989
70
4
0
285,825
0
W
Merlin
16,266
904
63
4
0
321,902
0
L
Yemoja
16,853
936
48
3
0
246,215
0
L
Ra
15,997
889
62
3
0
221,988
0
L
Anubis
24,425
1,357
166
9
12
273,451
0
W
Ra
14,487
805
85
5
1
321,126
1
W
Anubis
16,321
907
72
4
0
295,403
1
L
Kukulkan
14,529
807
18
1
0
382,779
0
L
Olorun
12,570
698
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role