Player Matchup

Sun Wukong
Sun Wukong
Maikel8520
Sun Wukong
Level 5
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 1L
1,642 Elo+
Solo
Nemesis
Nemesis
Sanjby92
Nemesis
Level 29
God Stats
3W - 1L
1,866 SR
Queue Stats
252W - 240L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SciaticPrism295
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,530 Elo+
Solo
Nu Wa
Nu Wa
omniduderslaps
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 52L
1,629 Elo+
Solo
Ymir
Ymir
rVoider
Ymir
Level 17
God Stats
1W - 1L
1,927 SR
Queue Stats
15W - 11L
1,585 Elo+
Solo
Team Averages
Level 17
1,697 SR
1,566 Elo+

VS

Team Averages
Level 20
1,484 SR
1,519 Elo+
Thanatos
Thanatos
DagerusJF111
Thanatos
Level 29
God Stats
1W - 1L
949 SR
Queue Stats
18W - 28L
1,308 Elo+
Solo
The Morrigan
The Morrigan
MarvBern93
The Morrigan
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 34L
1,575 Elo+
Solo
Chiron
Chiron
Punn193
Chiron
Level 26
God Stats
115W - 97L
1,629 SR
Queue Stats
356W - 357L
1,482 Elo+
Solo
Ne Zha
Ne Zha
SmileBigEnough
Ne Zha
Level 5
God Stats
11W - 6L
1,741 SR
Queue Stats
11W - 6L
1,663 Elo+
Solo
Bellona
Bellona
Vectorcs4
Bellona
Level 28
God Stats
5W - 2L
1,603 SR
Queue Stats
150W - 148L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Maikel8520
Sun Wukong
12
0 / 6 / 8
7,945
441
4,692
12,597
9,830
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Sanjby92
Nemesis
15
3 / 3 / 3
9,318
518
4,838
12,093
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
SciaticPrism295
Ah Muzen Cab
15
2 / 6 / 0
8,898
494
12,304
17,246
5,792
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 6 / 1
9,319
518
12,947
12,909
4,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
rVoider
Ymir
18
8 / 2 / 2
12,037
669
14,829
17,728
10,724
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DagerusJF111
Thanatos
13
6 / 8 / 4
9,060
503
5,983
13,755
4,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
MarvBern93
The Morrigan
19
5 / 2 / 4
11,599
644
10,737
10,479
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Punn193
Chiron
16
8 / 3 / 3
10,113
562
9,823
14,476
5,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 0 / 11
9,413
523
9,280
16,142
12,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Vectorcs4
Bellona
18
3 / 4 / 1
10,984
610
8,036
20,674
16,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
17
Kills
23
23
Deaths
17
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DagerusJF111
Thanatos
6
8
4
1
L
Sun Wukong
Maikel8520
Sun Wukong
0
6
8
0.67
W
The Morrigan
MarvBern93
The Morrigan
5
2
4
3.5
W
Chiron
Punn193
Chiron
8
3
3
3.17
L
Nemesis
Sanjby92
Nemesis
3
3
3
1.5
L
Ah Muzen Cab
SciaticPrism295
Ah Muzen Cab
2
6
0
0.33
W
1
0
11
6.5
W
Bellona
Vectorcs4
Bellona
3
4
1
0.88
L
4
6
1
0.75
L
Ymir
rVoider
Ymir
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,610
Damage
43,859
72,573
Taken
75,526
34,933
Mitigated
43,051
23,820
Healing
26,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DagerusJF111
Thanatos
5,983
1,477
0
5,705
13,755
4,933
0
7,747
6,008
0
16,941
L
Sun Wukong
Maikel8520
Sun Wukong
4,692
409
169
1,672
12,597
9,830
359
1,211
11,386
0
28,060
W
The Morrigan
MarvBern93
The Morrigan
10,737
1,940
0
1,770
10,479
4,284
0
5,151
5,328
96,305
6,331
W
Chiron
Punn193
Chiron
9,823
3,380
737
3,811
14,476
5,424
693
1,413
13,062
0
62,343
L
Nemesis
Sanjby92
Nemesis
4,838
1,808
0
3,816
12,093
3,770
0
1,717
10,376
0
54,460
L
Ah Muzen Cab
SciaticPrism295
Ah Muzen Cab
12,304
6,125
0
8,573
17,246
5,792
685
775
16,471
0
72,293
W
9,280
2,388
606
5,779
16,142
12,267
29
3,566
12,576
0
43,079
W
Bellona
Vectorcs4
Bellona
8,036
5,290
0
8,229
20,674
16,143
1,337
9,946
10,728
0
86,400
L
12,947
4,431
0
3,810
12,909
4,817
690
5,906
7,003
68,988
0
L
Ymir
rVoider
Ymir
14,829
5,855
0
5,780
17,728
10,724
146
0
17,728
81,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,517
Gold Earned
51,169
530
Minions Killed
542
0
Camps Cleared
0
1,556,362
Distance Traveled
1,771,690
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,060
503
24
1
0
350,475
0
L
Sun Wukong
7,945
441
47
3
0
278,929
0
W
The Morrigan
11,599
644
197
11
0
361,720
7
W
Chiron
10,113
562
102
6
0
324,141
2
L
Nemesis
9,318
518
88
5
0
380,643
0
L
Ah Muzen Cab
8,898
494
114
6
0
278,829
2
W
Ne Zha
9,413
523
53
3
0
376,965
5
W
Bellona
10,984
610
166
9
0
358,389
1
L
Nu Wa
9,319
518
118
7
0
283,013
5
L
Ymir
12,037
669
163
9
0
334,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role