Player Matchup

Gilgamesh
Gilgamesh
RyushinteiSmash
Gilgamesh
Level 124
God Stats
13W - 8L
1,638 SR
Queue Stats
903W - 525L
1,631 Elo+
Party 2
Nemesis
Nemesis
socrate48
Nemesis
Level 120
God Stats
1W - 2L
1,124 SR
Queue Stats
106W - 101L
1,533 Elo+
Solo
Anubis
Anubis
yatokaru
Anubis
Level 25
God Stats
6W - 6L
1,591 SR
Queue Stats
391W - 225L
1,695 Elo+
Party 2
Team Averages
Level 90
1,451 SR
1,619 Elo+

VS

Team Averages
Level 25
1,676 SR
1,487 Elo+
Scylla
Scylla
Gearsmatics
Scylla
Level 64
God Stats
55W - 65L
1,523 SR
Queue Stats
371W - 298L
1,460 Elo+
Solo
Awilix
Awilix
LewisAKM
Awilix
Level 5
God Stats
1W - 0L
1,752 SR
Queue Stats
32W - 19L
1,500 Elo+
Party 1
Neith
Neith
MattyJCornes
Neith
Level 5
God Stats
1W - 0L
1,752 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RyushinteiSmash
Gilgamesh
20
9 / 3 / 7
16,036
641
20,483
34,456
31,072
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
socrate48
Nemesis
17
7 / 6 / 7
15,022
601
13,920
23,474
10,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
yatokaru
Anubis
20
6 / 4 / 12
15,377
615
13,915
13,836
4,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
8 / 2 / 5
17,650
706
30,167
15,147
5,670
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
LewisAKM
Awilix
20
5 / 5 / 8
15,971
639
20,774
21,608
8,982
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
0 / 15 / 7
13,094
524
3,869
22,839
6,698
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
22
Kills
13
13
Deaths
22
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
8
2
5
5.25
W
Awilix
LewisAKM
Awilix
5
5
8
1.8
W
0
15
7
0.23
L
Gilgamesh
RyushinteiSmash
Gilgamesh
9
3
7
4.17
L
Nemesis
socrate48
Nemesis
7
6
7
1.75
L
Anubis
yatokaru
Anubis
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,318
Damage
54,810
71,766
Taken
59,594
46,578
Mitigated
21,350
17,330
Healing
6,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
30,167
1,392
0
5,999
15,147
5,670
927
2,982
11,548
147,328
0
W
Awilix
LewisAKM
Awilix
20,774
8,335
0
250
21,608
8,982
939
3,779
17,102
0
64,229
W
3,869
1,754
0
113
22,839
6,698
425
7,154
14,851
0
11,806
L
Gilgamesh
RyushinteiSmash
Gilgamesh
20,483
4,243
0
8,097
34,456
31,072
604
12,617
21,431
0
50,192
L
Nemesis
socrate48
Nemesis
13,920
2,611
0
4,684
23,474
10,941
157
8,704
14,424
0
50,786
L
Anubis
yatokaru
Anubis
13,915
96
0
4,549
13,836
4,565
1,667
7,870
5,744
79,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,435
Gold Earned
46,715
238
Minions Killed
276
0
Camps Cleared
0
1,330,592
Distance Traveled
1,250,602
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
17,650
706
211
8
0
415,749
2
W
Awilix
15,971
639
44
2
0
466,314
0
W
Neith
13,094
524
21
1
0
368,539
0
L
Gilgamesh
16,036
641
52
2
0
488,811
4
L
Nemesis
15,022
601
53
2
0
440,406
2
L
Anubis
15,377
615
133
5
0
401,375
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role