Player Matchup

Ah Puch
Ah Puch
Crisco44s
Ah Puch
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 59L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
NotSpastic
Gilgamesh
Level 140
God Stats
4W - 3L
1,605 SR
Queue Stats
506W - 457L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
Notchris
Zhong Kui
Level 127
God Stats
18W - 15L
1,595 SR
Queue Stats
381W - 307L
1,542 Elo+
Party 1
Susano
Susano
Shannon-Zero
Susano
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 168L
1,576 Elo+
Solo
Artemis
Artemis
TibialFour9
Artemis
Level 155
God Stats
28W - 25L
1,568 SR
Queue Stats
580W - 517L
1,544 Elo+
Party 1
Team Averages
Level 125
1,554 SR
1,530 Elo+

VS

Team Averages
Level 121
1,510 SR
1,546 Elo+
Artemis
Artemis
Agent Hboy
Artemis
Level 128
God Stats
0W - 2L
1,354 SR
Queue Stats
257W - 197L
1,577 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FTP CJ
Morgan Le Fay
Level 94
God Stats
23W - 12L
1,735 SR
Queue Stats
323W - 245L
1,539 Elo+
Party 2
Tiamat
Tiamat
Fumoji
Tiamat
Level 124
God Stats
8W - 5L
1,604 SR
Queue Stats
178W - 120L
1,585 Elo+
Party 2
Chernobog
Chernobog
KentXI
Chernobog
Level 136
God Stats
0W - 1L
1,694 SR
Queue Stats
148W - 132L
1,525 Elo+
Party 2
Hercules
Hercules
NSR Snowball
Hercules
Level 121
God Stats
1W - 5L
1,161 SR
Queue Stats
178W - 174L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Crisco44s
Ah Puch
20
15 / 10 / 13
21,781
573
48,882
44,708
20,750
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
NotSpastic
Gilgamesh
20
5 / 6 / 17
20,471
539
16,484
39,353
44,972
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
Notchris
Zhong Kui
20
11 / 7 / 9
21,061
554
40,804
30,855
25,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
20
13 / 6 / 12
21,336
561
27,938
29,096
17,739
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
TibialFour9
Artemis
20
12 / 2 / 18
20,662
544
35,253
41,293
56,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Agent Hboy
Artemis
20
14 / 9 / 5
21,238
559
33,461
32,406
12,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
FTP CJ
Morgan Le Fay
20
8 / 12 / 8
18,637
490
26,888
43,162
28,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Fumoji
Tiamat
20
2 / 13 / 15
16,043
422
22,319
31,992
16,376
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
KentXI
Chernobog
20
4 / 13 / 14
17,013
448
27,402
43,972
21,006
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
NSR Snowball
Hercules
20
3 / 9 / 18
16,142
425
12,278
49,761
57,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
91
56
Kills
31
31
Deaths
56
69
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Artemis
Agent Hboy
Artemis
14
9
5
1.83
W
Ah Puch
Crisco44s
Ah Puch
15
10
13
2.15
L
Morgan Le Fay
FTP CJ
Morgan Le Fay
8
12
8
1
L
Tiamat
Fumoji
Tiamat
2
13
15
0.73
L
Chernobog
KentXI
Chernobog
4
13
14
0.85
L
Hercules
NSR Snowball
Hercules
3
9
18
1.33
W
Gilgamesh
NotSpastic
Gilgamesh
5
6
17
2.25
W
Zhong Kui
Notchris
Zhong Kui
11
7
9
2.21
W
Susano
13
6
12
3.17
W
Artemis
TibialFour9
Artemis
12
2
18
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,361
Damage
122,348
185,305
Taken
201,293
165,797
Mitigated
136,672
62,508
Healing
38,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Agent Hboy
Artemis
33,461
16,234
0
7,534
32,406
12,663
249
17,373
14,897
0
180,629
W
Ah Puch
Crisco44s
Ah Puch
48,882
1,965
630
16,975
44,708
20,750
2,347
16,601
27,755
155,519
0
L
Morgan Le Fay
FTP CJ
Morgan Le Fay
26,888
2,119
0
17,002
43,162
28,946
460
24,870
17,581
117,804
0
L
Tiamat
Fumoji
Tiamat
22,319
634
0
3,093
31,992
16,376
0
20,447
10,920
88,658
0
L
Chernobog
KentXI
Chernobog
27,402
10,770
0
3,976
43,972
21,006
0
17,422
25,433
0
133,408
L
Hercules
NSR Snowball
Hercules
12,278
1,745
106
7,245
49,761
57,681
57
20,681
27,405
1,561
45,811
W
Gilgamesh
NotSpastic
Gilgamesh
16,484
2,983
0
9,698
39,353
44,972
1,896
13,407
24,592
9,673
135,102
W
Zhong Kui
Notchris
Zhong Kui
40,804
1,381
0
21,221
30,855
25,406
0
8,020
22,626
175,092
0
W
Susano
27,938
7,066
0
6,797
29,096
17,739
3,948
6,727
22,268
0
158,297
W
Artemis
TibialFour9
Artemis
35,253
9,419
0
7,187
41,293
56,930
10,953
6,593
34,554
33,319
79,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

105,311
Gold Earned
89,073
841
Minions Killed
759
0
Camps Cleared
0
3,413,104
Distance Traveled
3,112,404
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
21,238
559
212
6
0
590,988
9
W
Ah Puch
21,781
573
194
5
0
681,417
0
L
Morgan Le Fay
18,637
490
164
4
0
572,639
6
L
Tiamat
16,043
422
160
4
0
633,993
4
L
Chernobog
17,013
448
167
4
0
620,619
10
L
Hercules
16,142
425
56
1
0
694,165
1
W
Gilgamesh
20,471
539
176
5
0
664,688
0
W
Zhong Kui
21,061
554
206
5
0
588,937
1
W
Susano
21,336
561
168
4
0
805,017
17
W
Artemis
20,662
544
97
3
0
673,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role